Protobuf.NET VS gRPC

Compare Protobuf.NET vs gRPC and see what are their differences.

Protobuf.NET

Protocol Buffers library for idiomatic .NET (by protobuf-net)

gRPC

The C based gRPC (C++, Python, Ruby, Objective-C, PHP, C#) (by grpc)
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Protobuf.NET gRPC
10 201
4,525 40,733
1.5% 1.1%
6.2 9.9
6 days ago 4 days ago
C# C++
GNU General Public License v3.0 or later Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Protobuf.NET

Posts with mentions or reviews of Protobuf.NET. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-02-09.
  • ProtoBuf message serialization in Akka.NET using protobuf-net
    2 projects | dev.to | 9 Feb 2023
    This article requires that reader is familar with core concept of Akka.NET serialization (see https://getakka.net/articles/serialization/serialization.html) and ProtoBuf-Net library (see https://github.com/protobuf-net/protobuf-net).
  • Auto-Incrementing Sequences
    2 projects | dev.to | 8 Jan 2023
    The model used, a simple invoice which uses protobuf-net 1 NuGet package to store information in a binary file.
  • A .NET source generator for generating object mappings. Trimming save and fast. Inspired by MapStruct.
    3 projects | /r/programming | 28 Feb 2022
    Not sure if it works with gRPC but I really like how Protobuf.NET uses attributes like other serializers instead of needing to write a .proto and generate (not-very-C#-friendly) classes from it. Well, until you need to interop with other languages.
  • Practice resources for handling and optimizing large game data sets?
    3 projects | /r/Unity3D | 1 Feb 2022
    I mentioned JSON, but there are many formats that are much more efficient. I can mention FlatBuffers, MessagePack and ProtoBuf. These are the ones I've used myself, and personally I'm most comfortable with MessagePack and ProtoBuf. I don't think the performance would be an issue if you had to choose between these three, it's mostly the API that is different.
  • Automatically generate proxy services for blazor wasm+asp.net core?
    1 project | /r/Blazor | 27 Jan 2022
    The closest way would be using Grpc.Web + Protobuf.net. The overall experience is pretty close to WCF server + Client where you share a common interface and let the client and server just call through those.
  • gRPC Development experience in modern .NET
    7 projects | /r/dotnet | 12 Nov 2021
    Grpc Web with Blazor WASM is a really pleasant experience so far imo for my personal projects at home. You have strongly typed models and methods and you have choice on sharing the contract between client and server if you're using code first instead of proto IDL files (e.g. protobuf-net).
  • What is your preferred way of creating application specific files for a local application?
    3 projects | /r/csharp | 4 Sep 2021
  • Integrating Apollo Studio with GraphQL for .NET - Part 2
    2 projects | dev.to | 28 May 2021
    It's pretty straight-forward to follow the protobuf-net docs to serialize the report, but we should really GZIP the stream for sending to reduce bandwidth consumption and improve performance:
  • Integrating Apollo Studio with GraphQL for .NET - Part 1
    2 projects | dev.to | 27 May 2021
    There are a number of Protobuf implementations for .NET Core, but I like protobuf-net as it's a nice, clean, Apache 2.0 Licensed implementation. It is also supported by protogen, a great online generator that will output protobuf-net classes ready for use (for its CSharp profile). If you open the latest schema from the link here, you can simply paste into the generator. NOTE: At the time of writing, [(js_preEncoded)=true] isn't supported by the generator, and can be removed from the proto schema.
  • Don't Use Protobuf for Telemetry
    8 projects | news.ycombinator.com | 30 Dec 2020
    > Protobuf-java is a little heavy [...] Just depending on the library adds 1.6MB and nearly 700 classes before you even generate your own message classes.

    By comparison, protobuf-net [1] is about 260KB and 68 classes. Python's [2] is a 1MB package download (with source).

    Why's the Java one so big?

    [1] https://github.com/protobuf-net/protobuf-net

    [2] https://pypi.org/project/protobuf

gRPC

Posts with mentions or reviews of gRPC. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-03.
  • Golang: out-of-box backpressure handling with gRPC, proven by a Grafana dashboard
    4 projects | dev.to | 3 Apr 2024
    gRPC, built on HTTP/2, inherently supports flow control. The server can push updates, but it must also respect flow control signals from the client, ensuring that it doesn't send data faster than what the client can handle.
  • Reverse Engineering Protobuf Definitions from Compiled Binaries
    5 projects | news.ycombinator.com | 9 Mar 2024
    Yes, grpc_cli tool uses essentially the same mechanism except implemented as a grpc service rather than as a stubby service. The basic principle of both is implementing the C++ proto library's DescriptorDatabase interface with cached recursive queries of (usually) the server's compiled in FileDescriptorProtos.

    See also https://github.com/grpc/grpc/blob/master/doc/server-reflecti...

    The primary difference between what grpc does and what stubby does is that grpc uses a stream to ensure that the reflection requests all go to the same server to avoid incompatible version skew and duplicate proto transmissions. With that said, in practice version skew is rarely a problem for grpc_cli style "issue a single RPC" usecases: even if requests do go to two or more different versions of a binary that might have incompatible proto graphs, it is very common for the request and response and RPC to all be in the same proto file so you only need to make one RPC in the first place unless you're using an extension mechanism like proto2 extensions or google.protobuf.Any.

  • Delving Deeper: Enriching Microservices with Golang with CloudWeGo
    7 projects | dev.to | 22 Feb 2024
    While gRPC and Apache Thrift have served the microservice architecture well, CloudWeGo's advanced features and performance metrics set it apart as a promising open source solution for the future.
  • gRPC Name Resolution & Load Balancing on Kubernetes: Everything you need to know (and probably a bit more)
    5 projects | dev.to | 6 Feb 2024
    The loadBalancingConfig is what we use in order to decide which policy to go for (round_robin in this case). This JSON representation is based on a protobuf message, then why does the name resolver returns it in the JSON format? The main reason is that loadBalancingConfig is a oneof field inside the proto message and so it can not contain values unknown to the gRPC if used in the proto format. The JSON representation does not have this requirement so we can use a custom loadBalancingConfig .
  • Dart on the Server: Exploring Server-Side Dart Technologies in 2024
    4 projects | dev.to | 30 Jan 2024
    The Dart implementation of gRPC which puts mobile and HTTP/2 first. It's built and maintained by the Dart team. gRPC is a high-performance RPC (remote procedure call) framework that is optimized for efficient data transfer.
  • Usando Spring Boot RestClient
    4 projects | dev.to | 30 Jan 2024
  • How to Build & Deploy Scalable Microservices with NodeJS, TypeScript and Docker || A Comprehesive Guide
    13 projects | dev.to | 25 Jan 2024
    gRPC is a high-performance, open-source RPC (Remote Procedure Call) framework initially developed by Google. It uses Protocol Buffers for serialization and supports bidirectional streaming.
  • Actual SSH over HTTPS
    9 projects | news.ycombinator.com | 23 Dec 2023
    In general, tunneling through HTTP2 turns out to be a great choice. There is a RPC protocol built on top of HTTP2: gRPC[1].

    This is because HTTP2 is great at exploiting a TCP connection to transmit and receive multiple data structures concurrently - multiplexing.

    There may not be a reason to use HTTP3 however, as QUIC already provides multiplexing.

    I expect that in the future most communications will be over encrypted HTTP2 and QUIC simply because middleware creators can not resist to discriminate.

    [1] <https://grpc.io>

  • Why gRPC is not natively supported by Browsers
    1 project | dev.to | 17 Dec 2023
    Even in the https://grpc.io blog says this
  • SGSG (Svelte + Go + SQLite + gRPC) - open source application
    5 projects | /r/sveltejs | 6 Dec 2023
    gRPC

What are some alternatives?

When comparing Protobuf.NET and gRPC you can also consider the following projects:

Protobuf - Protocol Buffers - Google's data interchange format

ZeroMQ - ZeroMQ core engine in C++, implements ZMTP/3.1

MessagePack for C# (.NET, .NET Core, Unity, Xamarin) - Extremely Fast MessagePack Serializer for C#(.NET, .NET Core, Unity, Xamarin). / msgpack.org[C#]

Apache Thrift - Apache Thrift

Json.NET - Json.NET is a popular high-performance JSON framework for .NET

Cap'n Proto - Cap'n Proto serialization/RPC system - core tools and C++ library

ZeroFormatter - Infinitely Fast Deserializer for .NET, .NET Core and Unity.

zeroRPC - zerorpc for python

Msgpack-Cli - MessagePack implementation for Common Language Infrastructure / msgpack.org[C#]

rpclib - rpclib is a modern C++ msgpack-RPC server and client library

Utf8Json - Definitely Fastest and Zero Allocation JSON Serializer for C#(NET, .NET Core, Unity, Xamarin).

nanomsg - nanomsg library