protobuf-go VS ueimporter

Compare protobuf-go vs ueimporter and see what are their differences.

ueimporter

ueimporter is a command line tool that imports Unreal Engine source code releases into a plastic scm repository (by goalsgame)
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protobuf-go ueimporter
6 2
2,713 3
1.9% -
8.8 5.1
2 days ago 9 months ago
Go Python
BSD 3-clause "New" or "Revised" License Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

protobuf-go

Posts with mentions or reviews of protobuf-go. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-12.

ueimporter

Posts with mentions or reviews of ueimporter. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-02-16.
  • Developing games on and for Mac and Linux
    5 projects | dev.to | 16 Feb 2023
    UEIMPORTER: https://github.com/goalsgame/ueimporter. Open sourced and in house built tool set for upgrading Unreal Engine when under Plastic SCM version control.
  • Working with Unreal Engine source releases in Plastic SCM
    2 projects | dev.to | 31 Mar 2022
    This git->plastic import process is very scriptable, and I wrote a command line tool called ueimporter that takes care of it all. I'm happy to announce that GOALS are now open-sourcing this tool, available in GitHub at goalsgame/ueimporter.

What are some alternatives?

When comparing protobuf-go and ueimporter you can also consider the following projects:

generational-arena - A safe arena allocator that allows deletion without suffering from the ABA problem by using generational indices.

golongtail - Command line front end for longtail synchronization tool

gapid - Graphics API Debugger

UnrealEngine

ion - The Identity Overlay Network (ION) is a DID Method implementation using the Sidetree protocol atop Bitcoin

gamecure - Gamecure, open source

Protobuf - Protocol Buffers - Google's data interchange format

no-noise-android - Filters out the noisiest spam from the device log of Android devices.

klogging - Kotlin logging library with structured logging and coroutines support