protoactor-go
transitions
protoactor-go | transitions | |
---|---|---|
18 | 7 | |
4,877 | 5,375 | |
0.5% | 1.3% | |
9.3 | 6.4 | |
11 days ago | 22 days ago | |
Go | Python | |
Apache License 2.0 | MIT License |
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protoactor-go
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Is there a programming language that will blow my mind?
https://github.com/asynkron/protoactor-go & this is a great lib, that implements a Erlang/Akka-like the Actor Model in Go.
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Introduction to Software Architecture with Actors: Part 3 — On Simple Systems
I have worked with Orleans and Orbit a little bit and always wanted to have a look to akka.net or proto.actor. Do you know an Open Source project which makes use of actors?
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Ergo: Erlang/OTP Implemented in Golang
Looks cool. However, since this is a paid product… if one wants an actor framework for go without the need to connect to Erlang nodes, this will be a fine choice: https://github.com/asynkron/protoactor-go.
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Erlang's not about lightweight processes and message passing
A used this a couple of times in production: https://github.com/asynkron/protoactor-go.
No problem launching a 100k actors on a laptop.
- How to deal with multiple read and write requests on same data at almost the same time?
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Learning resource for seniors
https://proto.actor is pretty brand new and uses gRPC
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How “let it fail” leads to simpler code
This would be my go to for anything _supervisor_ in golang: https://github.com/asynkron/protoactor-go#supervision.
- Golang vs Elixir protoactor supervision
- Citybound – city building game using actor-based distributed simulation
- Proto.Actor – Actor Model Framework
transitions
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transitions VS python-statemachine - a user suggested alternative
2 projects | 26 Sep 2023
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Curious to hear your life goals
Start with that you know, if you know Excel well, why not start there? I usually recommend Python if you’re new to programming, then you can pick whatever additional libraries you think would benefit the model, and the syntax is highly forgiving. Sounds to me like you’re describing a pretty big finite state machine, with 288 states. Once you encode your idea and some tests, you’ll have the vocabulary (and means) to expand to other model variations such as applying probabilities to different transition states, and opening a whole world of probabilistic models and hidden Markov models, but gotta walk before running :)
- Behavior Trees in Robotics and AI
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Finite State Machines
BTW, did you check this?
https://github.com/pytransitions/transitions/blob/master/exa...
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Advent of Code 2020: Day 25 with Generators in Python
Transitions
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Advent of Code 2020: Day 02(a) using finite state machines
In Python's ecosystem of libraries, there's a nice one called transitions (which I've used in my robotics work). transitions (as the name suggests) lets you define your state machines more declaratively in terms of transitions between states, the rules that govern those transitions, and the triggers that cause these transitions to happen.
What are some alternatives?
lipgloss - Style definitions for nice terminal layouts 👄
xstate-python - XState for Python
blinker - A fast Python in-process signal/event dispatching system.
otp - Erlang/OTP
Tenacity - Retrying library for Python
Testify - A toolkit with common assertions and mocks that plays nicely with the standard library
riprova - Versatile async-friendly retry package with multiple backoff strategies
gopherjs - A compiler from Go to JavaScript for running Go code in a browser
Blinker Herald - The Blinker Herald includes helpers to easily emit signals using the excellent blinker library.
drpc - drpc is a lightweight, drop-in replacement for gRPC
cppimport - Import C++ files directly from Python!