tigerbeetle
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proposal-operator-overloading | tigerbeetle | |
---|---|---|
9 | 45 | |
612 | 7,059 | |
1.3% | 45.8% | |
3.1 | 9.9 | |
4 months ago | 1 day ago | |
JavaScript | Zig | |
MIT License | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
proposal-operator-overloading
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I think Zig is hard but worth it
There's a not-very-active proposal to add operator overloading to JS which takes a similar scoped approach:
https://github.com/tc39/proposal-operator-overloading
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Applying common operators (like +, *, -, /, etc.) to objects/arrays/lists?
There's a proposal to add operator overloading to the language, but AFAIK it never landed.
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Immutability: what a monster...
An example of it would be the operator overloading proposal https://github.com/tc39/proposal-operator-overloading that would allow overriding === and it would also solve in one shot many other problems (like numeric types extension, pipeable operator, and all the ones listed in the proposal).
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Is there a way to access native operations via class methods?
Kind of but not really. There is the concept of operator overloading that would let you specify how to handler uses of operators like - and + with your class instances, but this is not yet officially supported in JavaScript. There is an operator overloading proposal to maybe add it in the future (and if you're using QuickJS that has support built in), but right now there's not a whole lot you can do.
- Proposed Operator Overloading in JavaScript
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Extending Built-ins with ES6 Classes
Though this is not possible now since operators always work on primitive values, there is a proposal for operator overloading that could potentially allow us to use operators on objects in the future. It's still very early, so its not something you can use today (or anytime soon, if ever at all). In the meantime, you'll need to use method calls to perform these kinds of operations.
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[AskJS] Why does our community hate Operator Overloading?
I'm not sure who hates it, but I have seen it abused (which people don't like). But, quickjs has it now, and there's a proposal to have it added to the JS spec. The proposal is only stage 1, so who knows what will happen with it or when, but its not counted out.
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ES2022 feature: class static initialization blocks
https://github.com/tc39/proposal-operator-overloading
There are still a couple issues that have to be solved. m2c: I hope that won't get to stage 3, though I like operator overloading in general, I think it's something that will complicate JS even more.
- TC39 proposal: operator overloading in JavaScript
tigerbeetle
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Redis Re-Implemented with SQLite
I'm waiting for someone to implement the Redis API by swapping out the state machine in TigerBeetle (which was built modularly such that the state machine can be swapped out).
https://tigerbeetle.com/
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The Fastest and Safest Database [video]
I fully agree with what Prime says at the end - Joran has really set a new bar here for all future database presentations.
Hearing that the entire TigerBeetle domain logic lives in a single file [0] (and is intended to be pluggable for other OLTP use cases!) makes it 1000% more tempting to spend the weekend getting up to speed with Zig.
[0] https://github.com/tigerbeetle/tigerbeetle/blob/main/src/sta...
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Building a Scalable Accounting Ledger
Why would you want to build your own accounting ledger from scratch? Accounting is a completely new domain for most engineers, and TigerBeetle (https://tigerbeetle.com/) already solves this problem.
- Tiger Style
- Tigerbeetle's Storage Fault Model
- Factor is faster than Zig
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The Raft Consensus Algorithm
Maelstrom [1], a workbench for learning distributed systems from the creator of Jepsen, includes a simple (model-checked) implementation of Raft and an excellent tutorial on implementing it.
Raft is a simple algorithm, but as others have noted, the original paper includes many correctness details often brushed over in toy implementations. Furthermore, the fallibility of real-world hardware (handling memory/disk corruption and grey failures), the requirements of real-world systems with tight latency SLAs, and a need for things like flexible quorum/dynamic cluster membership make implementing it for production a long and daunting task. The commit history of etcd and hashicorp/raft, likely the two most battle-tested open source implementations of raft that still surface correctness bugs on the regular tell you all you need to know.
The tigerbeetle team talks in detail about the real-world aspects of distributed systems on imperfect hardware/non-abstracted system models, and why they chose viewstamp replication, which predates Paxos but looks more like Raft.
[1]: https://github.com/jepsen-io/maelstrom/
[2]: https://github.com/tigerbeetle/tigerbeetle/blob/main/docs/DE...
- Fastest Branchless Binary Search
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CWE Top Most Dangerous Software Weaknesses
> There is no reason to use a memory unsafe language anymore, except legacy codebases, and that is also slowly but surely diminishing. I'm still yet to hear this amazingly compelling reason that you just need memory unsafe languages. In terms of cost/benefits analysis, memory unsafety is literally all costs.
Tell that to the authors of new memory unsafe languages (like Zig) and creators of new project in those languages (like https://tigerbeetle.com) :(
- Problems of C, and how Zig addresses them
What are some alternatives?
ohm - A library and language for building parsers, interpreters, compilers, etc.
LevelDB - LevelDB is a fast key-value storage library written at Google that provides an ordered mapping from string keys to string values.
match-iz - A tiny pattern-matching library in the style of the TC39 proposal.
zig - General-purpose programming language and toolchain for maintaining robust, optimal, and reusable software.
quickjs - Public repository of the QuickJS Javascript Engine.
bun - Incredibly fast JavaScript runtime, bundler, test runner, and package manager – all in one
proposal-pattern-matching - Pattern matching syntax for ECMAScript
reshade - A generic post-processing injector for games and video software.
proposal-deep-path-properties-for-re
rafiki - An open-source, comprehensive Interledger service for wallet providers, enabling them to provide Interledger functionality to their users.
Box2D - Box2D is a 2D physics engine for games
raft - Golang implementation of the Raft consensus protocol