prolog-whist
whist implementation in prolog (by scolex)
tic-tac-toe-react
A simple client-side Tic-Tac-Toe app for learning/practicing React. (by DylanSp)
prolog-whist | tic-tac-toe-react | |
---|---|---|
1 | 1 | |
0 | 0 | |
- | - | |
10.0 | 0.0 | |
over 10 years ago | about 1 year ago | |
Prolog | TypeScript | |
- | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
prolog-whist
Posts with mentions or reviews of prolog-whist.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-11-21.
tic-tac-toe-react
Posts with mentions or reviews of tic-tac-toe-react.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-11-21.
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Find Legal Moves in Brass Birmingham with Datalog
Did you find a clever/elegant way of detecting tic-tac-toe winning moves? I wrote a simple implementation in Typescript several years ago; I tried some approaches with representing the cells as a 2D array and looping over the rows/columns, but I ended up just using a flat array and hardcoding the sets of cells to check [1]. If memory serves, using a flat/1D array made other parts of the code easier, not just the game logic, though that might have been due to my inexperience; I was just starting to learn React/frontend dev at the time.
[1] https://github.com/DylanSp/tic-tac-toe-react/blob/master/src...
What are some alternatives?
When comparing prolog-whist and tic-tac-toe-react you can also consider the following projects:
souffle-go-example - Example Use of Souffle Datalog Program from Go
mage - Magic Another Game Engine