processing-android
sceneform-android
processing-android | sceneform-android | |
---|---|---|
3 | 12 | |
766 | 603 | |
0.1% | 0.8% | |
7.0 | 3.9 | |
3 months ago | 9 months ago | |
Java | Java | |
- | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
processing-android
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Help please: Verifier rejected class processing.core.PSurfaceNone
Hi guys, I just installed processing and I get the error "Verifier rejected class processing.core.PSurfaceNone" and the app crashes instantly. All the code is is a fullscreen() and a background(0). I can't find any help online, this is the only similar thread I found : https://github.com/processing/processing-android/issues/748
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Generative example databases
There's also https://android.processing.org/, if you have an Android phone.
- Processing android PShape vertex error
sceneform-android
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Augmented Reality examples?
There's a community-led version of Sceneform that's receiving new features, bug fixes, etc.: https://github.com/SceneView/sceneform-android
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Augmented Reality In Flutter- Not Much Resources
Second step, implement an AR sample from the newly maintained github repo for sceneform(previously discontinued from Google and now its being supported by open-source). https://github.com/SceneView/sceneform-android
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Best Free Unity SDK For Image Tracking
SceneView/Sceneform: https://github.com/SceneView/sceneform-android
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Directions needed (super stuck)
If you are limited by time I'd recommend you to look at Sceneform. It's a deprecated library for easier access to ARCore that will do most of the heavy lifting. Read the official documentation from Google first, then check out the community-maintained version on GitHub, which is (for he most part) the same. The readme has a section on the differences.
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Sceneform Pros I need your help! (java)
I want to use sceneform maintained .. In the demo app (AR Environment Lights) there's an option that changes "skybox" from camera to color. I need to implement a similar thing for a university project and I can't quite find out how they did it. I want the AR to happen without the camera preview..
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ARCore Question
are you using pure ARCore or Sceneform? Have a look at this
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Is Google committed to AR on Android?
Sceneform was depreciated, there's a maintained version if you're looking for something to help you develop android side: Sceneform Android
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I'm making a list of AR creation sites and tools. Please contribute.
For native Android developers. We are a small community hardly working everyday on this: https://github.com/ThomasGorisse/SceneformMaintained Sceneform Maintained is an ARCore Android SDK with Google Filament as 3D engine. This is the continuation of the archived Sceneform
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Help with Sceneform Maintained SDK for Android and question about unity
For Sceneform Maintained, just download this sample project: https://github.com/ThomasGorisse/SceneformMaintained/tree/master/samples/gltf
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Closer to reality
We need sponsoring: https://github.com/ThomasGorisse/sceneform-android-sdk
What are some alternatives?
awesome-plotters - A curated list of code and resources for computer-controlled drawing machines and other visual art robots.
arcore-filament-example-app - ARCore Filament Example App
sceneform-android-sdk - Sceneform Maintained is an ARCore Android SDK with Google Filament as 3D engine. This is the continuation of the archived Sceneform [Moved to: https://github.com/SceneView/sceneform-android]
sceneform-android-sdk - Sceneform SDK for Android
SoftwareDesign - Introduction to Software Design with Java
sceneview-android - SceneView is a 3D and AR Android Composable and View with Google Filament and ARCore. This is a Sceneform replacement in Kotlin
OculusTVLauncher - A simple launcher to start apps directly into Oculus TV on the Oculus Go - even while offline
Ar-Object-Detection - I built this app using Mlkit along with the TensorFlow Lite model for object detection, Arcore is used to place anchors to the detected objects. It's a good blend of Machine learning and Augmented reality to visualise ML information in a much better way than regular bounding boxes
p5.js - p5.js is a client-side JS platform that empowers artists, designers, students, and anyone to learn to code and express themselves creatively on the web. It is based on the core principles of Processing. http://twitter.com/p5xjs —
PhysicsExamples2D - Examples of various Unity 2D Physics components and features.
GmsCore - Free implementation of Play Services
AR-Bounceball - ARCore project That Implements 3D Sceneform.