procedural-gl-js VS LIPS

Compare procedural-gl-js vs LIPS and see what are their differences.

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procedural-gl-js LIPS
11 39
1,266 387
- 2.1%
0.0 9.9
almost 3 years ago 3 days ago
JavaScript JavaScript
Mozilla Public License 2.0 MIT
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

procedural-gl-js

Posts with mentions or reviews of procedural-gl-js. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-02-23.
  • Recreating Real-World Terrain with React, Three.js and WebGL Shaders
    2 projects | news.ycombinator.com | 23 Feb 2021
    Nice writeup, I always like it when the shaders are highlighted like this. I got started in a similar way 7 years ago and have been making 3D terrains with THREE.js & WebGL since.

    The real fun begins when you need to implement some sort of Level-of-Detail system and streaming in data to give the illusion of high detail everywhere without sacrificing performance.

    Last year I released an open-source framework (https://github.com/felixpalmer/procedural-gl-js) for creating 3D terrains for web applications, you can see Uluru here: https://www.procedural.eu/map/?longitude=131.036&latitude=-2... (unfortunately the aerial imagery from our default provider isn't as high resolution as other places in Europe)

  • Visualization of 40M Cell Towers
    3 projects | news.ycombinator.com | 17 Feb 2021
    Great visualization and approach with compressing the tile data. Do you have a comparison of how much smaller the payload ends up being compared to simply sending PNG files?

    I use PNGs to encode elevation data in my 3D mapping library (https://github.com/felixpalmer/procedural-gl-js/) and this does a pretty good job of compressing the data, for example in the ocean the PNG files are also very small as the image is mostly black. Different use case I now as your data is much more sparse, but I wonder how close the PNG compression would be compared to your approach.

  • React Component for 3D Maps
    4 projects | news.ycombinator.com | 18 Jan 2021
    Yeah, the React parts of this are very minimal. I'm not really sure what using it gets you, since it just manages a single div.

    The _actual_ library that does all the work is here: https://github.com/felixpalmer/procedural-gl-js

  • Ask HN: What Are You Working On?
    100 projects | news.ycombinator.com | 14 Jan 2021
    - Tiny filesize means library is parsed fast. Package size is less than THREE.js thanks to code stripping

    Check it out on Github: https://github.com/felixpalmer/procedural-gl-js/

  • Mountain Peaks in WebGL
    6 projects | news.ycombinator.com | 25 Dec 2020
    The imagery comes from the Orthofoto dataset on https://www.basemap.at/ - the actual texturing is done by the Procedural GL JS library https://github.com/felixpalmer/procedural-gl-js

LIPS

Posts with mentions or reviews of LIPS. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-10-29.

What are some alternatives?

When comparing procedural-gl-js and LIPS you can also consider the following projects:

maplibre-gl-js - MapLibre GL JS - Interactive vector tile maps in WebGL2

scheme-lsp-server

suncalc - A tiny JavaScript library for calculating sun/moon positions and phases.

biwascheme - Scheme interpreter written in JavaScript

rnnoise - Recurrent neural network for audio noise reduction

murex - A smarter shell and scripting environment with advanced features designed for usability, safety and productivity (eg smarter DevOps tooling)

ffprobe-wasm - A Web-based FFProbe. Powered by FFmpeg, Vue and Web Assembly!

atbswp - A minimalist macro recorder

osmosis-js - JS reference implementation of Osmosis, a JSON data store with peer-to-peer background sync

auto-editor - Auto-Editor: Effort free video editing!

spleeter-web - Self-hostable web app for isolating the vocal, accompaniment, bass, and drums of any song. Supports Spleeter, D3Net, Demucs, Tasnet, X-UMX. Built with React and Django.