procedural-gl-js VS io-ts

Compare procedural-gl-js vs io-ts and see what are their differences.

procedural-gl-js

Mobile-first 3D mapping engine with emphasis on user experience (by felixpalmer)
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procedural-gl-js io-ts
11 80
1,266 6,597
- -
0.0 4.9
almost 3 years ago 5 months ago
JavaScript TypeScript
Mozilla Public License 2.0 MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

procedural-gl-js

Posts with mentions or reviews of procedural-gl-js. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-02-23.
  • Recreating Real-World Terrain with React, Three.js and WebGL Shaders
    2 projects | news.ycombinator.com | 23 Feb 2021
    Nice writeup, I always like it when the shaders are highlighted like this. I got started in a similar way 7 years ago and have been making 3D terrains with THREE.js & WebGL since.

    The real fun begins when you need to implement some sort of Level-of-Detail system and streaming in data to give the illusion of high detail everywhere without sacrificing performance.

    Last year I released an open-source framework (https://github.com/felixpalmer/procedural-gl-js) for creating 3D terrains for web applications, you can see Uluru here: https://www.procedural.eu/map/?longitude=131.036&latitude=-2... (unfortunately the aerial imagery from our default provider isn't as high resolution as other places in Europe)

  • Visualization of 40M Cell Towers
    3 projects | news.ycombinator.com | 17 Feb 2021
    Great visualization and approach with compressing the tile data. Do you have a comparison of how much smaller the payload ends up being compared to simply sending PNG files?

    I use PNGs to encode elevation data in my 3D mapping library (https://github.com/felixpalmer/procedural-gl-js/) and this does a pretty good job of compressing the data, for example in the ocean the PNG files are also very small as the image is mostly black. Different use case I now as your data is much more sparse, but I wonder how close the PNG compression would be compared to your approach.

  • React Component for 3D Maps
    4 projects | news.ycombinator.com | 18 Jan 2021
    Yeah, the React parts of this are very minimal. I'm not really sure what using it gets you, since it just manages a single div.

    The _actual_ library that does all the work is here: https://github.com/felixpalmer/procedural-gl-js

  • Ask HN: What Are You Working On?
    100 projects | news.ycombinator.com | 14 Jan 2021
    - Tiny filesize means library is parsed fast. Package size is less than THREE.js thanks to code stripping

    Check it out on Github: https://github.com/felixpalmer/procedural-gl-js/

  • Mountain Peaks in WebGL
    6 projects | news.ycombinator.com | 25 Dec 2020
    The imagery comes from the Orthofoto dataset on https://www.basemap.at/ - the actual texturing is done by the Procedural GL JS library https://github.com/felixpalmer/procedural-gl-js

io-ts

Posts with mentions or reviews of io-ts. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-12-07.
  • TDD
    2 projects | /r/CharruaDevs | 7 Dec 2023
    Qué rico. Si tenés chance meté un proceso de code review fuerte, y para el tema de I/O probá a usar https://github.com/Effect-TS/schema ó https://github.com/gcanti/io-ts que les da una solución obvia al tema de "tipos para lo que devuelva el backend", aunque es en realidad mucho más capaz que eso.
  • Domain modelling with State Machines and TypeScript by Carlton Upperdine
    3 projects | /r/programming | 30 May 2023
    My fave is still io-ts (https://github.com/gcanti/io-ts/blob/master/docs/index.md) as I find it more flexible than zod at the ingress. The author is also working on the Effect ecosystem which also looks interesting.
  • Why I Like Using Maps (and WeakMaps) for Handling DOM Nodes
    1 project | news.ycombinator.com | 6 May 2023
    I’ve been using io-ts for this and been very happy with it. [1] It’s similar to Swift’s Coding protocol in case you’re familiar.

    [1] https://gcanti.github.io/io-ts/

  • Can someone recommend a library for data parsing similar to Zod, but with better support for input transformations/preprocessing?
    2 projects | /r/typescript | 30 Apr 2023
    Yeah, there are a few new concepts and it's not the easiest to pick up right away. The best introduction is here on the main documentation page.
  • libraries you are happy that you discovered them
    10 projects | /r/typescript | 27 Dec 2022
  • Is React for small projects an Overkill?
    2 projects | /r/reactjs | 10 Dec 2022
  • how to strictly type this?
    1 project | /r/typescript | 19 Nov 2022
    We use https://github.com/gcanti/io-ts/blob/master/Decoder.md which has a very similar interface. It can even be used to mutate the data using https://github.com/gcanti/io-ts/blob/master/Decoder.md#the-parse-combinator.
  • Typescript advanced bits: function overloading, never and unknown types
    3 projects | dev.to | 10 Nov 2022
    A good way to significantly improve the reliability of your app is via improving type-safety by moving away from using any to unknown. One relevant example could be when you type your backend responses and when stringifying JSON to using unknown combined with some sort of runtime type checking. It can be done either by using built-in functionality like type guards or using an external library like io-ts, zod or yup.
  • I found 10,000x faster TypeScript validator library
    5 projects | dev.to | 1 Nov 2022
    Usage of TypeBox is similar with io-ts and zod, but it is much powerful and faster than them. Also, TypeBox can generate JSON schema very easily. Therefore, if you're looking for a validator library for new project and not suffering from legacy codes, I think TypeBox would be much better choice than io-ts and zod. TypeBox can totally replace them.
  • Validate your data with Zod
    2 projects | dev.to | 31 Oct 2022
    This check can be done with different libraries like: io-ts, typebox, or zod. These libraries allow you to create objects that represent your typescript definitions. Then, these objects can be used at runtime to validate the received data, in addition, you can also convert this object to a Typescript definition to have all the benefits of using typescript. These objects can be called schema validations because they are responsible for the data validation.

What are some alternatives?

When comparing procedural-gl-js and io-ts you can also consider the following projects:

maplibre-gl-js - MapLibre GL JS - Interactive vector tile maps in WebGL2

zod - TypeScript-first schema validation with static type inference

suncalc - A tiny JavaScript library for calculating sun/moon positions and phases.

class-validator - Decorator-based property validation for classes.

rnnoise - Recurrent neural network for audio noise reduction

openapi-generator - OpenAPI Generator allows generation of API client libraries (SDK generation), server stubs, documentation and configuration automatically given an OpenAPI Spec (v2, v3)

ffprobe-wasm - A Web-based FFProbe. Powered by FFmpeg, Vue and Web Assembly!

fp-ts - Functional programming in TypeScript

atbswp - A minimalist macro recorder

runtypes - Runtime validation for static types

auto-editor - Auto-Editor: Effort free video editing!

joi - The most powerful data validation library for JS [Moved to: https://github.com/hapijs/joi]