Primitive Pictures
Reproducing images with geometric primitives. (by fogleman)
triangula
Generate high-quality triangulated and polygonal art from images. (by rh12503)
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Primitive Pictures | triangula | |
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15 | 19 | |
12,329 | 3,836 | |
- | - | |
0.0 | 0.0 | |
7 months ago | over 2 years ago | |
Go | Go | |
MIT License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Primitive Pictures
Posts with mentions or reviews of Primitive Pictures.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-11-22.
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Vtracer: Next-Gen Raster-to-Vector Conversion
TIL about https://github.com/fogleman/primitive from https://en.m.wikipedia.org/wiki/Comparison_of_raster-to-vect...
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Forest
Looks great! I've been thinking of having my own attempt at something like this ever since I saw a similar idea at primitive.lol
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A better compact image placeholder hash
Looks like it's made with https://github.com/fogleman/primitive
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Turn an image into blocky colour shapes
If you're looking for a more artistic arrangement of coloured blocks, and you've got some skills (or a Mac), there is this one application that's fun to play with. But I'm sure there are other ways.
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Do you know any stories of successful devs that struggled in the beginning?
Some examples off the top of my head (not game-dev specific) are https://www.michaelfogleman.com/ (creator of https://primitive.lol/), Marco Arment (https://marco.org/ - Overcast), or Pieter Levels (sadly as I write this I found that his blog seems to have been taken down and just redirects to his twitter https://twitter.com/levelsio?ref=levels.io - but still has a laundry list of projects old and new in his twitter bio)
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How do we cross-compile GitHub repositories nowadays without go get?
Any ideas on how I could simply cross-compile a non-module GitHub repository to three different architectures with predictable filenames? I wouldn't mind setting up a go.mod file, the problem is I would like to compile the executable in the github.com/fogleman/primitive repository, not my own code.
- Other ways to direct my plotter
- Primitive Pictures – Reproducing images with geometric primitives
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Experiment in evolving the smallest image file format
Consider an SVG from [Primitive](https://github.com/fogleman/primitive) and a mostly-transparent overlay containing the diff against the original image. Tuning Primitive is not entirely deterministic (like your algorithm) and I think a human interface for the front-end would allow a few knobs to erase parts of the diff in order to shrink the detail imperceptively. Seems like a good opportunity for a contest :)
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Combine neural painting with deepbrush for 100% realistic computer-made painting?
I think stroke-based painting methods like these are neat: https://github.com/jiupinjia/stylized-neural-painting https://github.com/fogleman/primitive
triangula
Posts with mentions or reviews of triangula.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-05-22.
- Triangula: Generate high-quality triangulated and polygonal art from images
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Triangular Ice Cream Cone
I've been doing these for a while and I think it's about time to share how I do create these btw (there's a sweet open source app for these: https://github.com/rh12503/triangula).
- Show HN: Create high-quality polygon/Voronoi art from your images
- Show HN: Triangula can now create polygonal art from images
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🧢 Stefan's Web Weekly #16
RH12503/triangula – Generate high-quality triangulated art from images.
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Any image not loading anywhere in the website
Repo in the screenshot: RH12503/Triangula
- Show HN: I built a tool to generate triangulated art from images
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Generating triangulated art from images
Thanks! I used a modified genetic algorithm which I wrote about in the wiki here if you're interested.
What are some alternatives?
When comparing Primitive Pictures and triangula you can also consider the following projects:
imaginary - Fast, simple, scalable, Docker-ready HTTP microservice for high-level image processing
sqip - "SQIP" (pronounced \skwɪb\ like the non-magical folk of magical descent) is a SVG-based LQIP technique.
mpo - JPEG-MPO Decoder / Converter Library and CLI Tool
triangula-cli
svgo - Go Language Library for SVG generation
tauri - Build smaller, faster, and more secure desktop applications with a web frontend.
gg - Go Graphics - 2D rendering in Go with a simple API.
pathfind - Path finding on a 2D polygonal map
gltf - :eyeglasses: Go library for encoding glTF 2.0 files
tips - Most commonly used git tips and tricks.
imaging - Imaging is a simple image processing package for Go
Wails - Create beautiful applications using Go