Primitive Pictures
sublime_text
Primitive Pictures | sublime_text | |
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15 | 279 | |
12,329 | 793 | |
- | 0.0% | |
0.0 | 0.0 | |
7 months ago | over 1 year ago | |
Go | ||
MIT License | - |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Primitive Pictures
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Vtracer: Next-Gen Raster-to-Vector Conversion
TIL about https://github.com/fogleman/primitive from https://en.m.wikipedia.org/wiki/Comparison_of_raster-to-vect...
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Forest
Looks great! I've been thinking of having my own attempt at something like this ever since I saw a similar idea at primitive.lol
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A better compact image placeholder hash
Looks like it's made with https://github.com/fogleman/primitive
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Turn an image into blocky colour shapes
If you're looking for a more artistic arrangement of coloured blocks, and you've got some skills (or a Mac), there is this one application that's fun to play with. But I'm sure there are other ways.
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Do you know any stories of successful devs that struggled in the beginning?
Some examples off the top of my head (not game-dev specific) are https://www.michaelfogleman.com/ (creator of https://primitive.lol/), Marco Arment (https://marco.org/ - Overcast), or Pieter Levels (sadly as I write this I found that his blog seems to have been taken down and just redirects to his twitter https://twitter.com/levelsio?ref=levels.io - but still has a laundry list of projects old and new in his twitter bio)
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How do we cross-compile GitHub repositories nowadays without go get?
Any ideas on how I could simply cross-compile a non-module GitHub repository to three different architectures with predictable filenames? I wouldn't mind setting up a go.mod file, the problem is I would like to compile the executable in the github.com/fogleman/primitive repository, not my own code.
- Other ways to direct my plotter
- Primitive Pictures – Reproducing images with geometric primitives
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Experiment in evolving the smallest image file format
Consider an SVG from [Primitive](https://github.com/fogleman/primitive) and a mostly-transparent overlay containing the diff against the original image. Tuning Primitive is not entirely deterministic (like your algorithm) and I think a human interface for the front-end would allow a few knobs to erase parts of the diff in order to shrink the detail imperceptively. Seems like a good opportunity for a contest :)
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Combine neural painting with deepbrush for 100% realistic computer-made painting?
I think stroke-based painting methods like these are neat: https://github.com/jiupinjia/stylized-neural-painting https://github.com/fogleman/primitive
sublime_text
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scrape-yahoo-finance
Sublime Text: Sublime Text is a lightweight and fast text editor known for its speed and simplicity. It offers a wide range of plugins and customization options, making it suitable for Python development when paired with the right plugins.
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NotepadNext – a cross-platform, reimplementation of Notepad++
Sublime is a massive improvement in my opinion, and cross platform. It's not free but you can use a personal license at work and on multiple machines.
https://www.sublimetext.com/
- Free Resources Every Web Developer Should Know About
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From Beginner to Master: The Path to Becoming a PHP Guru
Starting with PHP can feel like navigating through fog, with complex syntax making you feel lost in a maze of code. This phase requires you to learn the basics of the PHP language, deeply understanding its syntax, features, and design patterns, including variables, data types, functions, classes and objects, namespaces, etc. From variables to classes, progressively deepen your understanding of PHP's core knowledge. It's advisable to combine the official PHP documentation and online tutorials to build a solid foundation. Resources and tools to consider: PHP official documentation, PHP manual, online tutorials, PHPStorm, and other Integrated Development Environments (IDEs). Consider practicing basic coding with PHPStorm and Sublime Text.
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Building a syntax highlighting extension for VS Code
The format of the test files themselves is inspired by the relatively new initiative by the Sublime Text team when they introduced a new grammar file format called Sublime Syntax and – more importantly – a way to unit test grammars. It’s using some lovely human-friendly magic comments that allow to specify what scopes should the grammar file produce for a given position on a given line.
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100+ FREE Resources Every Web Developer Must Try
Sublime Text
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A list of SaaS, PaaS and IaaS offerings that have free tiers of interest to devops and infradev
Sublime Text - Sublime Text is a popular, versatile, and highly customizable text editor used for coding and text editing tasks.
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The Best Web Development Tools to Improve Your Workflow
Sublime Text: A versatile and lightweight code editor (it’s my favorite code editor).
- Sublime Text 4 won't fix EOL/vulnerable OpenSSL and Python versions
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I shamefully paid for Sublime Text
i would consider buying if they stop shipping eol software. they ship py3.3 which is eol of 10 years! seems like a wont fix too
https://github.com/sublimehq/sublime_text/issues/5984
What are some alternatives?
imaginary - Fast, simple, scalable, Docker-ready HTTP microservice for high-level image processing
lite-xl - A lightweight text editor written in Lua
mpo - JPEG-MPO Decoder / Converter Library and CLI Tool
Visual Studio Code - Visual Studio Code
svgo - Go Language Library for SVG generation
CotEditor - Lightweight Plain-Text Editor for macOS
gg - Go Graphics - 2D rendering in Go with a simple API.
alt-tab-macos - Windows alt-tab on macOS
gltf - :eyeglasses: Go library for encoding glTF 2.0 files
TextMate - TextMate is a graphical text editor for macOS 10.12 or later
imaging - Imaging is a simple image processing package for Go
breach-parse - A tool for parsing breached passwords