primeminder
squaretictactoe
Our great sponsors
primeminder | squaretictactoe | |
---|---|---|
1 | 1 | |
0 | 7 | |
- | - | |
0.0 | 0.0 | |
over 5 years ago | almost 7 years ago | |
JavaScript | Java | |
MIT License | - |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
primeminder
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Ask HN: What's a side project you built to make money that hasn't?
When Twitch Prime was originally released one of the major issues was reminding people that their token was available. I built primeminder as a tool to remind people to renew their Twitch Prime subscription via email notifications: https://github.com/gravyboat/primeminder, the plan was to eventually advertise in the body of the emails once the user base was large enough.
The second was a remote job board like weworkremotely called remote-first. This was when weworkremotely was younger and I was pretty dissatisfied with the fact they didn't even support searching for jobs, it was just a messy list that was a pain to search so I thought I could do better to solve this.
Both projects failed.
squaretictactoe
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Ask HN: What's a side project you built to make money that hasn't?
More than 6 years back, I left my job without any idea of what I'd do. I just couldn't work anymore and leaving was the priority.
After months of doing nothing much, I decided to implement a game (which I came up with in school, and had also created a basic version in college). I had an electronics background, so I did know programming basics and had to write Perl scripts at work. However, I didn't know much of Java (had a course in school) and Android. Somehow, over the course of a year, I made the app.
The main game idea I had in school was simple inspiration from tic-tac-toe. Make squares instead of lines on a 4x4 board. While writing the code, I was ever trying to make it impressive. So, I came up lots of choices - larger board sizes (up to 12x12) for both tic-tac-toe and the square ones, with blocking moves.
To monetize, I added ads. After release, I got about 0.12 dollars or something over few months. I just removed the ads instead of trying to salvage it. I had bought a domain/hosting, so financially, it was a loss.
In hindsight, biggest issue was UI/UX and not knowing how to promote. I'm still proud of the code I implemented for computer moves.
App is no longer on play store (because it stopped working on newer versions), but you can still see screenshots here: https://github.com/learnbyexample/squaretictactoe
I wanted to re-implement in Python later, started it but never finished. May be next year ;)
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