ksp-planetshine
A mod for Kerbal Space Program - Adds a planetshine effect: the planets and moons illuminates your vessel (by prestja)
Kopernicus
Kopernicus is a mod for Kerbal Space Program which allows users to replace the planetary system used by the game. (by Kopernicus)
ksp-planetshine | Kopernicus | |
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2 | 25 | |
16 | 282 | |
- | -0.7% | |
1.8 | 7.9 | |
almost 4 years ago | 19 days ago | |
C# | C# | |
Apache License 2.0 | GNU Lesser General Public License v3.0 only |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
ksp-planetshine
Posts with mentions or reviews of ksp-planetshine.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-06-30.
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Interesting little thing I ran into the other day, crafts exhibit the Dzhanibekov effect.
Planet Shine (Plant Glow)
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This is our Lords KSP modpack
https://github.com/severedsolo/CleverSat/releaseshttps://github.com/severedsolo/ExplorationPlus/releaseshttps://github.com/jrossignol/ContractPack-FieldResearch/releases/tag/1.2.2https://github.com/jrossignol/ContractPack-Tourism/releases/tag/1.5.2https://github.com/DuoDex/CrowdSourcedScience/releases/tag/v6.0https://github.com/TheDarkBadger/DistantObject/releaseshttps://github.com/bfishman/Docking-Port-Alignment-Indicator/releaseshttps://github.com/WazWaz/EnvironmentalVisualEnhancements/releaseshttps://github.com/linuxgurugamer/ClickThroughBlocker/releases/tag/0.1.10.15https://forum.kerbalspaceprogram.com/index.php?/topic/54284-18-110-extraplanetary-launchpads-v683/https://spacedock.info/mod/1972/Filter%20Extensionshttps://github.com/linuxgurugamer/FShangarExtender/releases/tag/3.6.0https://github.com/Orthethac/HideEmptyTechTreeNodes/releases/tag/v1.3.0https://www.kerbaltek.com/hyperedithttps://forum.kerbalspaceprogram.com/index.php?/topic/106243-181-1112-interstellar-fuel-switch-ifs-3294/https://spacedock.info/mod/175/Interstellar%20Fuel%20Switchhttps://github.com/TriggerAu/KerbalAlarmClock/releaseshttps://github.com/ihsoft/KAS/releaseshttps://github.com/jrbudda/KerbalEngineer/releaseshttps://github.com/ihsoft/KIS/releaseshttps://github.com/KSP-RO/Kerbal-Joint-Reinforcement-Continued/releaseshttps://github.com/taniwha/KerbalStats/releases/tag/v3.1.0https://forum.kerbalspaceprogram.com/index.php?/topic/89285-18-kerbalstats-v310/https://github.com/kopernicus/kopernicus/releaseshttps://spacedock.info/mod/302/KRASH%20-%20Kerbal%20Ramification%20Artifical%20Simulation%20Hub%20%28simulation%20mod%20for%20KSP%29https://github.com/CYBUTEK/KSPAddonVersionChecker/releases/tag/1.0.3.3https://forum.kerbalspaceprogram.com/index.php?/topic/173818-181-1112-ksp-interstellar-extended-12810-release-thread/https://github.com/shadowmage45/KSPWheel/releaseshttps://forum.kerbalspaceprogram.com/index.php?/topic/106369-19-modularflightintegrator-127-19-october-2019/https://github.com/linuxgurugamer/PatchManager/releaseshttps://www.curseforge.com/kerbal/ksp-mods/photonsail/downloadhttps://github.com/prestja/ksp-planetshine/releases/https://github.com/radistmorse/KSPPreciseManeuver/releaseshttps://github.com/JonnyOThan/RasterPropMonitor/releaseshttps://spacedock.info/mod/1547/RCS%20Build%20Aid%20Continuedhttps://spacedock.info/mod/2286/Real%20Exoplanets?ga=%3CGame+3102+%27Kerbal+Space+Program%27%3Ehttps://github.com/KSP-RO/RealPlume-StockConfigs/releaseshttps://github.com/S-C-A-N/SCANsat/releases/tag/v20.4https://github.com/DoctorDavinci/ZeroMiniAVC/releases/tag/v1.05https://github.com/LGhassen/Scatterer/releaseshttps://forum.kerbalspaceprogram.com/index.php?/topic/162775-131-poll-sunflares-of-maar-gpp-bundle-v12-jan-23-2018/https://spacedock.info/mod/74/Science%20-%20Full%20reward!https://forum.kerbalspaceprogram.com/index.php?/topic/64987-18x-110x-smokescreen-2814-extended-fx-plugin-18-april-2020/https://github.com/shadowmage45/TexturesUnlimited/releaseshttps://github.com/linuxgurugamer/ksp_toolbar/releaseshttps://spacedock.info/mod/127/TweakScalehttps://github.com/jrossignol/WaypointManager/releases/tag/2.8.1
Kopernicus
Posts with mentions or reviews of Kopernicus.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-09-22.
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what is wrong with my JNSQ? (the grass is wierd)
Try Kopernicus's ColorFix.cfg
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Week World Planet Jam is now released!
Kopernicus (and its dependencies) https://github.com/Kopernicus/Kopernicus/releases
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My fastest propeller plane *yet*
You're using JNSQ? Your ground seems oversaturated. You can grab the colorfix.cfg from here and put it somewhere in GameData to fix it.
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the ground is not supposed to be this colour, i'm pretty sure this was a scansat bug but I cant find any posts like this. help please?
Go to the Kopernicus release page and download ColorFix.cfg. Put it in GameData somewhere. See if this fixes your issue.
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kopernicus isnt working
I'm not an expert but I'll tell you what I can. You have a thing called KSP-AVC which is complaining a lot. Also your version of Sigma Dimensions is old, I believe. I think the current one comes in a folder called SigmaDimensions, so you'd need to delete the old folder completely. That's complaining, too. Also, annoyingly, Kopernicus seems to always show 1.0 in logs, but hopefully you are using the version here: https://github.com/Kopernicus/Kopernicus/releases
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How do i put in my custom planet into KSP?
The most stable and used way is the mod kopernicus. Take a look at the kopernicus repo, I also believe the mod has some example files for planets.
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Just finished my first playthrough of vanilla career mode, what mods next?
*Kopernicus
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KSP (1.12.3) + RSS (18.5.0) + DMP (0.3.8.3)
Kopernicus Planetary Modifier - https://github.com/Kopernicus/Kopernicus/releases/download/release-90/Kopernicus-1.12.1-90.zip
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I have some problems with mods
Most mods that edit the Kerbol System (or substitute it with another system) require Kopernicus. (Not all of them do, please go check for the specific mod you are installing.)
- Best Graphics Mods List With Links + Easy Download/Guide (Updated Frequently!)
What are some alternatives?
When comparing ksp-planetshine and Kopernicus you can also consider the following projects:
Scatterer - Atmospheric scattering mod for KSP
SCANsat - Real Scanning, Real Science, at Warp Speed!
EnvironmentalVisualEnhancements - Visual enhancements including clouds, lights, etc.
CommunityCategoryKit
Kerbal-Joint-Reinforcement-Continued - Physics stabilizer plugin for Kerbal Space Program
TexturesUnlimited - KSP Shader, Texture, and Modeling Utilities
Kopernicus - Kopernicus is a mod for Kerbal Space Program which allows users to replace the planetary system used by the game.
KerbalEngineer - Kerbal Engineer v1.0 (current in-development build).
ClickThroughBlocker
ksp-planetshine vs Scatterer
Kopernicus vs SCANsat
ksp-planetshine vs SCANsat
Kopernicus vs EnvironmentalVisualEnhancements
ksp-planetshine vs CommunityCategoryKit
Kopernicus vs Kerbal-Joint-Reinforcement-Continued
ksp-planetshine vs TexturesUnlimited
Kopernicus vs Scatterer
ksp-planetshine vs Kerbal-Joint-Reinforcement-Continued
Kopernicus vs Kopernicus
ksp-planetshine vs KerbalEngineer
Kopernicus vs ClickThroughBlocker