poulette
Evol-ColorPicker
poulette | Evol-ColorPicker | |
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3 | - | |
181 | 293 | |
- | - | |
0.0 | 6.7 | |
about 3 years ago | about 2 months ago | |
JavaScript | JavaScript | |
MIT License | MIT License |
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poulette
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Hacker News top posts: Mar 30, 2021
Show HN: Poulette – A Color Palette GUI\ (13 comments)
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Show HN: Poulette – A Color Palette GUI
Really cool!
So it looks like you're combining Delauny triangulation for the points with linear interpolation along the created triangles using Barycentric coordinates? Did I get that right? Pretty elegant solution (not to mention all the other little details that went into designing the interface).
It still looks a bit strange along the edges sometimes, and glancing at the source code it seems like you're mixing in linear RGB[0] so it's not that. I guess that just means that I'm looking at a saddle point in the color space?
(this made me wonder how smoothing functions would work for triangle meshes (that aren't secretly quads split into two triangles), and a quick search suggests that could be quite a deep rabbit hole to fall into)
[0] https://github.com/grgrdvrt/poulette/blob/main/src/utils/col...
Evol-ColorPicker
We haven't tracked posts mentioning Evol-ColorPicker yet.
Tracking mentions began in Dec 2020.
What are some alternatives?
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