poudriere
icecream
poudriere | icecream | |
---|---|---|
13 | 16 | |
371 | 1,553 | |
2.2% | 0.6% | |
9.4 | 0.0 | |
12 days ago | 5 days ago | |
Shell | C++ | |
BSD 2-clause "Simplified" License | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
poudriere
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IT Pro Tuesday #257 - IAS/NPS Log Analysis, Web Dev Tutorials, FreeBSD Builder & More
poudriere is a powerful port/package build and test system with a focus on package production and bulk building for FreeBSD. This easy-to-use, parallelized solution relies solely on the base system and can build the entire portstree. Supports building packages for different FreeBSD versions, and ensures compatibility with any package management tool by organizing packages in an identical layout to official mirrors. qci considers it a favorite tool.
- Dear Red Hat: Are you dumb?
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Helpful Guide to Poudriere for a First-Time BSD User coming from Linux
poudriere(8) command synonyms: jail, jails … · Issue #1053 · freebsd/poudriere
- Simple FreeBSD Poudriere Harvester Guide
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Are there some sort of "jails images" one can pull to quickly setup popular software stacks?
95% of the time the only thing you have to do is install a package and enable the service. So what's the value in having a centralized repository of pre-configured images? Sure, if you want to roll out an image to thousands of servers - make an image using poudriere image](https://github.com/freebsd/poudriere/wiki/poudriere-image.8-devel) and send them out. It's not really any easier - and is definitely not better - to use an image that someone else made.
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FreeBSD Home Audio Studio
> pkg is an amazing system that beats dpkg or rpm
What's your reasoning for this statement? I find poudriere[1] handy for compiling one's own packages from ports configured to fit one's goals, but I see nothing outstanding in plain pkg.
It has issues when there's an IPv6 address up (even link-local) but no egress v6 routing. It would hang and wait for a timeout when an IPv6 address is selected from resolved addresses. After a timeout - pkg connects to v4 endpoint but if there's several packages to be downloaded, it can fall back to trying to connect to v6 with the next package.
On the other hand, I've recently had Ubuntu 22.04 register Python-related packages which were not successfully installed, resulting in all dpkg/apt/apt-get commands failing due to py3clean script throwing trackbacks, until /var/lib/dpkg/status was edited and these packages were in fact installed and then removed.
[1] https://github.com/freebsd/poudriere/wiki
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I want to move from linux to bsd
poudriere-devel has a bug where it tries to delete the incorrect zpool when building a zfs image fails. There's a pull request that addresses it, but I have no idea when that will get merged. I also don't know how long it will be before there's a new poudriere release after it gets merged. The current ports version was last updated in 2022-09, so it could be months.
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Ccache – a fast C/C++ compiler cache
I use this with Poudriere to speed up my FreeBSD pkg host building multiple Sets of ports https://github.com/freebsd/poudriere/wiki/ccache
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Sorry if dumb question but I’m looking to build a home network router (I should probably just buy one but I’m a bit of a hobbyist and an IT student) Would this hardware be okay or overkill? Network of 20ish devices. Thanks
Also jails is a terrific concept with poudriere and bastille
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Getting started with poudriere – with latest packages and OpenZFS
https://github.com/freebsd/poudriere/wiki/ and more.
icecream
- Icecream: Distributed compiler with a central scheduler to share build load
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Distcc: A fast, free distributed C/C++ compiler
Related
https://github.com/icecc/icecream - another option that does what distcc does, but aimed at a somewhat different use case.
https://ccache.dev/ - a similar idea but provides caching of build outputs instead of distributing builds. You can use it together with distcc to achieve even better performance.
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Do you use ccache to speed up compilation times
Of course! The github readme provides a lot of info - https://github.com/icecc/icecream
- GitHub - icecc/icecream: Distributed compiler with a central scheduler to share build load
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Ccache – a fast C/C++ compiler cache
If you like distcc, did you ever give icecc a try?
https://github.com/icecc/icecream
I never had the time to set it up properly, but by the looks of it, it should be even better.
- People who use distributed builds, how do you handle many compilers?
- Fuchsia Workstation
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Give local devices a way to connect to clients? - openvpn
I would like to have a icecc setup I can vpn into. It seems that with normal configs the clients can talk to the scheduler, but the scheduler cant connect to the clients as it tries to connect to the device running the openvpn server not the one behind it. How could I make my openvpn clients appear almost as physical devices on the network, with unique IP's that local devices can connect to; or if that is unnecessary how could I solve this?
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ccache 4.6 released
Glad to see a new release on this! I've read worrying news about the state of icecc, and the followup uncertain news on sccache, so I hope at least some part of the tooling is in a good shape.
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Best way to manage dependencies with c++?
I always wanted to try to use cmake-conan so I could let Conan grab all packages but have a neat cmake script being in charge of what gets built when. Also, this would allow me to easily switch between CMake fetchcontent and Conan packages that may or may not be stashed automatically on a local Artifactory server. Secondly, since now all build requirements are stashed on a server and binary reproducible, you could concider adding icecream and ccache into the mix. (Try running a node one of your buildservers for massive speadups with icecream) This however does require a reproducible build environment (by configure script) which conan again is really good in.
What are some alternatives?
ardour - Mirror of Ardour Source Code
sccache - Sccache is a ccache-like tool. It is used as a compiler wrapper and avoids compilation when possible. Sccache has the capability to utilize caching in remote storage environments, including various cloud storage options, or alternatively, in local storage.
aseprite-macos-buildsh - Automated script to create latest release app (either beta, or release whichever is newer) of Aseprite for macOS
ccache - ccache – a fast compiler cache
bastille - Bastille is an open-source system for automating deployment and management of containerized applications on FreeBSD.
keppel - Regionally federated multi-tenant container image registry
switchroot-android-build - Scripts and environment to build Switchroot Android image
compiler-benchmark - Benchmarks compilation speeds of different combinations of languages and compilers.
unifi-pfsense - A script that installs the UniFi Controller software on pfSense and other FreeBSD systems
gg - The Stanford Builder
anydsl - Meta project to quickly build dependencies
cmake-init-conan-example - cmake-init generated executable project with Conan integration