pokeclicker
swarm
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pokeclicker | swarm | |
---|---|---|
52 | 20 | |
507 | 478 | |
3.4% | 1.0% | |
9.7 | 4.9 | |
5 days ago | 10 months ago | |
TypeScript | CoffeeScript | |
- | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
pokeclicker
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How to run on browser
This is what you should download. I don't remember if there is an .exe or if it's only a file to unzip.
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Endless clicker games
You can probably play idling to rule the gods for decades tbh. Pokeclicker is a pokemon idle game with tons of content, it is especially long if you turn on a lot of challenges.
- [Incremental Games] ¿Cómo usar la consola en PokeClicker para agregar moneda?
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what your favorite incremental says about you part 2. i love copying moderately successful content for reddit karma.
Pokéclicker A crowd-funded pokémon incremental games with a surprising amount of depth.
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Autoclickers not clicking?
// ==UserScript== // u/name Auto Clicker - pokeclicker.com // @namespace Violentmonkey Scripts // @match https://www.pokeclicker.com/ // @grant none // @version 1.1 // @author Ivan Lay // @description Clicks through battles appropriately depending on the game state. // ==/UserScript== var autoClick = true; var autoOpenChest = false; var autoFightBoss = false; var autoRevealDungeon = false; var node = document.createElement('div'); node.classList.add('card'); node.classList.add('mb-3'); node.innerHTML = '
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[OC] Every Pokemon Visualized — Analyze, Filter, Compare, And Find Similarities Across 9 Generations In Just A Few Clicks!
If you like idle/clicker games, https://www.pokeclicker.com is fun, and takes your through all the regions. You don't need to know anything, it'll guide you through how to progress and such.
- [Incremental_Games] J’ai fait quelques scripts pour Pokéclicker (automatisation du couvoir, des clics de combat et de l’Underground)
- [Incremental_Games] Comment utiliser la console dans pokeclicker pour ajouter de la monnaie ?
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SPOILERS POKECLICKER FUTURE POKEMON
Looks like it was the original version before it got rewritten under the pokeclicker organisation. The readme.md has a notice about it being abandoned and rewritten.
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Ideas / Basic Mechanics
Make a sequel of factory idle but with ages progression like going from steam to oil to nuclear or something like that. Or something like pokeclicker but with a final fantasy theme. Just so you know, I have high hopes on this and will be looking forward to it. Please don't make another crappy and forgettable game, there's plenty of those already.
swarm
- Swarm Simulator
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Universal Paperclips
I once got quite into https://www.swarmsim.com/#/
It's about as barebones as you can get - it's literally just "numbers go up" with a few simple names attached to them. It turns out that even that is enough to get me addicted for a bit.
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I'm stepping down from moderating /r/swarmsim
Also, my latest update to www.swarmsim.com (v1.1.16) removes all links to this subreddit. Swarmsim: Evolution is unchanged.
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Games like trimps please
One of the best incremental games I played and have very good memories of it is: Swarm Simulator https://www.swarmsim.com/ Highly recommend!
- Suggestion
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Swarm Sim Remake
They probably won't mind much as original code is licensed freely - https://github.com/swarmsim/swarm/blob/master/LICENSE ... Though with that said, there are so many clones of it already it is good to pick something else just for freshness and trying new ideas out ;-)
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Excessive gaming is one of the most wasteful things you can do. People calling themselves "gamers" are usually just losers who spend 55% of their time doing basically nothing.
If you have time, go take a look at this game, swarm simulator: https://www.swarmsim.com . This is an incremental game, part of a game genre defined by watching numbers rise. In these kinds of games, you(generally) start with a low rate at which the number amount of whatever you're trying to obtain(meat or larvae in swarm simulator) increase. You can then use some of that thing to buy upgrades to get more of that thing faster, which increases the rate at which you can buy upgrades, which increases the rate at which that thing increases, and so on. This doesn't teach any skill. It doesn't require any effort. It doesn't give any benefit. The enjoyment of it comes solely from watching your numbers get bigger, from watching the amount of things you own and perceived control you have increase; this is the same source of enjoyment in every game in which players progress through levels, raise their statistics, improve/unlock items, rank up in modes, increase a game completion percentage, unlock achievements, etc.
- Incremental Games can get expensive.
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Higher order derivatives in everyday life?
Swarm Simulator takes the "starcraft as derivatives" idea and runs with it, out to 30+ levels. https://www.swarmsim.com/#/
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What are good games to learn by reading its source code? (javascript, maybe?)
The one game from the top of my head is SwarmSim, but it's a bit old and looks intimidating. I haven't tried cloning it yet.
What are some alternatives?
pokeclicker-automator - Some automation scripts for pokeclicker.com
Evolve - An incremental game about evolving a civilization
Pokeclicker-Scripts - Various scripts & enhancements for the game Pokéclicker.
Trimps
incremental_cheats
sveltekit-antimatter-dimensions - Explore SvelteKit by replicating the base of Antimatter Dimensions
PixiJS - The HTML5 Creation Engine: Create beautiful digital content with the fastest, most flexible 2D WebGL renderer.
igt-library - A collection of useful scripts to help you develop Incremental Games
Resource-Grid - Fill 9x9 grid with various Resources!
pokeclicker-automation - An automation script suite for pokeclicker.com
Sublime - A lime clicker incremental game.