plus_plugins
flame
plus_plugins | flame | |
---|---|---|
6 | 30 | |
1,463 | 8,808 | |
1.4% | 0.9% | |
9.7 | 9.6 | |
3 days ago | 5 days ago | |
Dart | Dart | |
BSD 3-clause "New" or "Revised" License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
plus_plugins
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How to manage your Flutter monorepos
You could write your own bash script or CLI to help manage these tasks. However, this costs you some time. In order to deal with these tasks more quickly, you can use community tools, like Melos, Very Good CLI, or Sidekick. In this article, we are going to use Melos. Melos is also used by repositories like FlutterFire, AWS Amplify (Flutter), Flame, and Plus Plugins.
- Plugin template & requesting for permisions.
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Plugin writers: Please cleanup your resources in onDetachedFromEngine
Here's the PR: https://github.com/fluttercommunity/plus_plugins/pull/753
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Flutter 2.10 Packages
I think you should learn how to conduct due diligence properly. https://github.com/fluttercommunity/plus_plugins
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Why don't Flutter plugins repository have issues tab for others can raise the issue?
The Issues tab should be enable same as another repos, such as plus_plugins
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Work voluntarily on flutter projects
For example https://github.com/fluttercommunity/plus_plugins which is a fork of some of the plugins in flutter/plugins with some extras and web & desktop support. There's a lot of legacy issues that should be solved, as well you can help to migrate packages to null safety.
flame
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Hi Flutter Devs, I am struggling to make a background for my app that is extremely high fidelity lava lamp bubbles - 3d, viscous, blobby, neon glow-y, lava lamp bubbles.
Check out Flame - https://github.com/flame-engine/flame
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How to make Game Like Animation
Flutter isn't designed for action games. for a library to help with that, look at: https://github.com/flame-engine/flame
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Flutter and Apple Vision Pro
In the Flame discussions page, there is a request for 3D, and Flame developers write that they will be happy to start working on support once when Impeller is stable on most major platforms. So what can the community do? 1) Create discussion topics, just like these posts. Or in other discussion forums. 2) Learn about Impeller, Filament, Flame, and Flutter and be willing to contribute to their development. 3) Join Flame now and try to do something or contribute. 4) Study the implementation of Flutter 3D, and try to do something together with ARCore or ARKit plugins.
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Finding Open source Projects to contribute
If you're interested in game development, the Flame https://flame-engine.org/ team would be grateful for help with fixing bugs in their's engine 🙏
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How to build a real-time multiplayer game with Flutter Flame
Flutter is a UI library to build apps that run on any platform, but it can also build interactive games thanks to an open-source game engine built on top of Flutter called Flame. Flame takes care of things like collision detection or loading image sprites to bring game development to all the Flutter devs. We can take it a step further to introduce real-time communication features so that players can play against each other in real-time.
- Flame, 2D game engine for Flutter
- Flame Engine: 2D game engine on top of Flutter
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Flutter or Unity?
but for mobile I would suggest you to use https://flame-engine.org/ if you dont want to abandon your experience in Flutter
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Collecting info for a "getting started" FAQ
Haha I'll take a stab at it, anyone can feel free to correct me. Can I use Flutter to make 2D games? You absolutely can. Resources like the Casual Games Toolkit can provide you a kickstart into game development in Flutter. For more advanced features, options like Flame offer in-depth standardized game features like particles, spritesheets, and raytracing/raycasting. Can I use Flutter to make 3D games? While it is possible to stitch together libraries containing OpenGL, there are limitations for indepth, robust 3D development in Flutter. You may be better suited with other game engines such as Unity or Unreal.
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Is there any way to detect custom gestures?
If you're wanting to make games, check out the flutter game engine: https://flame-engine.org/
What are some alternatives?
flutter-go - flutter 开发者帮助 APP,包含 flutter 常用 140+ 组件的demo 演示与中文文档
Godot - Godot Engine – Multi-platform 2D and 3D game engine
flutter_architecture_samples - TodoMVC for Flutter
forge2d - A Dart port of Box2D
plugins - Plugins for Flutter maintained by the Flutter team
nakama-flutter - Dart / Flutter client for Nakama server.
bloc - A predictable state management library that helps implement the BLoC design pattern
Pygame - 🐍🎮 pygame (the library) is a Free and Open Source python programming language library for making multimedia applications like games built on top of the excellent SDL library. C, Python, Native, OpenGL.
reddit_client - A Reddit client built with Flutter using Streams and BLoC pattern.
riverpod - A reactive caching and data-binding framework. Riverpod makes working with asynchronous code a breeze.
dio - A powerful HTTP package for Dart/Flutter, which supports Global settings, Interceptors, FormData, Aborting and canceling a request, Files uploading and downloading, Requests timeout, Custom adapters, etc. [Moved to: https://github.com/cfug/dio]
boxy - Overcome limitations of built-in layouts, advanced flex, custom multi-child layouts, slivers, and more!