plurid
C4-PlantUML
Our great sponsors
plurid | C4-PlantUML | |
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5 | 23 | |
21 | 6,028 | |
- | 2.4% | |
7.2 | 6.9 | |
4 months ago | about 1 month ago | |
TypeScript | PlantUML | |
GNU General Public License v3.0 or later | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
plurid
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VisionOS
Been thinking since 2015 how to explore information as a 3D structure: plurid [1]. The stable library is for now only for React.
[1] https://github.com/plurid/plurid
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Show HN: How to create a 3D space using CSS
Since 2015 I have been thinking how to explore information as a 3D structure. This thought has led to developing plurid [1], [2], a component library (for React for now) to transform a web page into a rotate-able/translate-able/scale-able space with the content on planes.
[1] Code, https://github.com/plurid/plurid
[2] Demo, https://www.youtube.com/watch?v=aV7MWFDVFkk
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plurid'?
plurid' is an open-sourced software package to generate 3D user interfaces
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Ask HN: Visualizing software designs, especially of large systems (if at all)?
I gave this a bit of thought earlier this year (https://alexanderell.is/posts/visualizing-code/) and, with the help of HN commenters, collected a small list of ways people are working to help with code visualization. I don't think most of them are production ready (some are just research papers), but you may find them interesting all the same.
SoftVis3D (https://softvis3d.com/): where a "‘code city’ view provides a visualization for the hierarchical structure of the project".
Code Park: A New 3D Code Visualization Tool (2017) (https://arxiv.org/pdf/1708.02174.pdf), a “novel tool for visualizing codebases in a 3D game-like environment” with code represented as “code rooms” with code on the walls.
Code Structure Visualization Using 3D-Flythrough (2016) (https://opus-htw-aalen.bsz-bw.de/frontdoor/deliver/index/doc...), with spatial metaphors and first-person exploration of code.
Primitive (https://primitive.io/), a VR collaboration startup with a Matrix-looking “Immersive Development Environment” with “new tools for visually analyzing software in 3D”.
AppMap (https://appland.com/docs/how-to-use-appmap-diagrams.html), an automated code analysis tool that includes dependency maps and trace views.
plurid (https://github.com/plurid/plurid), a framework for visualizing and debugging code in a 3D explorable structure.
fsn (file manager) (https://en.wikipedia.org/wiki/Fsn_(file_manager)), an experimental application to view a file system in 3D (featured in Jurassic Park).
- Plurid: Underframe to Render Information as a 3D Explorable Structure
C4-PlantUML
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Documentation as Code for Cloud - C4 Model & Structurizr
C4-PlantUML: Export your model as C4-PlantUML diagrams.
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Which tools do you use to create diagrams?
PlantUML + C4 plugin;
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Add quick sketches in emacs org mode
Yes. I use this all the time for software diagramming. With c4 model (https://github.com/plantuml-stdlib/C4-PlantUML) and AWS icons (https://github.com/awslabs/aws-icons-for-plantuml)
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Architecture diagrams should be code
The C4 model (https://c4model.com/) is great for architecture diagrams. You can use different tools to generate them. Here are the ones I've been using:
- https://github.com/plantuml-stdlib/C4-PlantUML
- D2 language, open source alternative to PlantUML
- Keep your diagrams updated with continuous delivery
- What FOSS programs would you recommend for creating concept maps on Linux?
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C4 model for system architecture design
3️⃣ Text-based diagramming- C4-PlantUML
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Ask HN: Confluence Alternative(s) Supporting Markdown?
> onboarding docs
yes, they're don't changing frequently
> system design docs
yes - see C4-PlantUML[1]
> meeting notes
no, unless they're directly code related like ADRs [2,3].
Although one can abuse Github Issues + comments for this, in my opinion it's better to use modern SaaS tools for this, i.e. Loom, Descript, Linear.app, etc. - you can automate this process, e.g. transcribe the meeting's recording and add the issue/repo using Github Actions.
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[1] https://github.com/plantuml-stdlib/C4-PlantUML
[2] https://adr.github.io/
[3] https://docs.aws.amazon.com/prescriptive-guidance/latest/arc...
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Do you take physical notes while working on your game? Or just play around and learn by doing?
I use a combination of: * Markdown (for notes and code blocks) * Mermaid markdown (for architectural diagrams in markdown documents) * PlantUML markdown (again for arch. docs in markdown, but mainly for C4 diagrams) * a Docker container to render PlantUML markdown to images * Joplin, installed on every device I regularly use * NextCloud, to store, secure, encrypt, and make available everywhere, the markdown notes managed by Joplin
What are some alternatives?
spekt8 - Visualize your Kubernetes cluster in real time
mermaid - Generation of diagrams like flowcharts or sequence diagrams from text in a similar manner as markdown
shotglass - Tools to visualize large code bases in different ways.
d2 - D2 is a modern diagram scripting language that turns text to diagrams.
digital-gardeners - Resources, links, projects, and ideas for gardeners tending their digital notes on the public interwebs
aws-icons-for-plantuml - PlantUML sprites, macros, and other includes for Amazon Web Services services and resources
saddle-data-graph - where does it come from, where does it go?
Azure-PlantUML - PlantUML sprites, macros, and other includes for Azure services
glTF - glTF – Runtime 3D Asset Delivery
backstage - Backstage is an open platform for building developer portals
LookAtThat - Render source code in 3D, for macOS and iOS.
dsl - Structurizr DSL