pjproject
Symphonia
pjproject | Symphonia | |
---|---|---|
7 | 30 | |
1,839 | 2,113 | |
1.1% | - | |
9.0 | 7.7 | |
10 days ago | 7 days ago | |
C | Rust | |
GNU General Public License v3.0 only | Mozilla Public License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
pjproject
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Hi, anyone used PJSIP for P2P connectivity (ICE)
Hello, I'm in the process of developing a multiplayer FPS game and recently delved into ICE connectivity (STUN/TURN). Currently, my setup involves a custom matchmaking server in C++, with UDP port handling on the client side through UPnP or a fallback custom relay server. While the current approach works well, I'm exploring options to simplify the project by incorporating existing technologies. I've come across Libjuice and Libpjsip for NAT traversal. Libjuice offers a nice and simple API, but it supports only one person. Hence, I'm considering Libpjsip. I came across their ICE demo script at https://github.com/pjsip/pjproject/blob/master/pjsip-apps/src/samples/icedemo.c and I'm curious about its performance, particularly the pj_ice_strans_sendto2 function. I'm keen to understand how it compares to my current implementation with Berkeley Sockets and whether Libpjsip is a suitable choice for multiplayer P2P games. Any insights or assistance would be highly appreciated. Thanks!
- How to implement video call feature in Native android with kotlin?
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Something like Asterisk but in Rust?
Things improved a lot thanks to the adoption of the pjsip stack.
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What sort of mature, open-source libraries do you feel Rust should have but currently lacks?
When I look at stuff like pjsip, I get the impression, it would be huge amount of work. Am I mistaken?
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Creating new project using PJSIP library in Visual Studio 2015
The first issue I'm facing is I can't find lib folder which is mentioned in Using pjproject libraries for your own application heading in the above-mentioned link. I download the source code from this link.
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Beaker Browser - An experimental peer-to-peer Web browser.
For client and server, I'm only really familiar with https://www.pjsip.org/. It also comes with a bunch of code for doing phone calls, which really most SIP Stacks were built around. But those parts can just not be used.
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SIP Phone with GUI on STM32F7
PJSIP (https://github.com/pjsip/pjproject) is used as SIP framework
Symphonia
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Festival v1.0.0 - A music player
Symphonia for an amazing audio library
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Streaming audio from url
Are you trying to play audio from something like an internet radio station where the stream has an infinite length? The content length header is optional. It uses that to support seeking within the file. Symphonia, one of the underlying backends for Rodio, has an option to tell the decoder that the source is not seekable if the size of the file is not known. Unfortunately, Rodio currently hardcodes this setting to true https://github.com/RustAudio/rodio/blob/master/src/decoder/read_seek_source.rs#L19. I actually wrote this code a few years ago so I should know this, but I can't remember why exactly. I think there was no easy way to communicate this information to Rodio since the other backends don't have a setting like this. The other Rodio backends may handle this differently. There's a lot of great info in this discussion on the Symphonia repo about this use case which helped me with my implementation: https://github.com/pdeljanov/Symphonia/discussions/153
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Any libraries for Decoding AND Encoding to Opus audio codec?
Everything I can find on the internet seems to be abandoned. Opus-rs, Magnum, Magnum Opus, ect. Symphonia has been working on it for over 2 years, with work still ongoing. Heck, even FFMPEG seems to not have full support yet!. Is there any library that I have overlooked that provides this functionality?
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Announcing zune-jpeg: Rust's fastest JPEG decoder
In other areas, miniz_oxide is faster than miniz, Symphonia is faster than ffmpeg on most codecs, the not-yet-announced zune-png beats both libpng and the more heavily optimized libspng, and the png crate is getting considerable improvements too and also beats libpng.
- What would you rewrite in Rust?
- Symphonia – a pure Rust audio decoding and media demuxing library
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Symphonia v0.5.2: Audio decoding in safe Rust, now often faster than FFmpeg!
Symphonia is an audio decoder framework in 100% safe Rust supporting the most popular media formats (MP4/M4A, OGG, MKV/WebM, WAV) and audio codecs (AAC-LC, ADPCM, ALAC, FLAC, MP1/2/3, Vorbis, PCM).
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Introducing the Music Player: A High-Performance, Extensible Application for Digital Audio Playback
The Music Player is based on Rodio, which is a high-performance audio playback library for Rust, and Symphonia, which is a Rust library for working with music metadata and audio decoding. This allows the Music Player to provide high-quality audio playback and management.
- BWF WAV Reading/Processing/Writing
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How do I create a video merging tool in rust?
You can look at symphonia for a pure Rust solution.
What are some alternatives?
flutter-webrtc - WebRTC plugin for Flutter Mobile/Desktop/Web
rodio - Rust audio playback library
embox - Modular and configurable OS for embedded applications
swyh-rs - Stream What You Hear written in rust, inspired by SWYH.
freeswitch - FreeSWITCH is a Software Defined Telecom Stack enabling the digital transformation from proprietary telecom switches to a versatile software implementation that runs on any commodity hardware. From a Raspberry PI to a multi-core server, FreeSWITCH can unlock the telecommunications potential of any device.
rust-id3 - A rust library for reading and writing ID3 metadata
not-yet-awesome-rust - A curated list of Rust code and resources that do NOT exist yet, but would be beneficial to the Rust community.
gitoxide - An idiomatic, lean, fast & safe pure Rust implementation of Git
tSIP - SIP softphone
beaker - An experimental peer-to-peer Web browser
FFmpeg - Mirror of https://git.ffmpeg.org/ffmpeg.git