filters
pixi3d
filters | pixi3d | |
---|---|---|
1 | 6 | |
891 | 727 | |
2.2% | - | |
8.7 | 4.6 | |
about 1 month ago | 5 days ago | |
TypeScript | TypeScript | |
MIT License | MIT License |
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filters
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Issues implementing a Pixi.js filter's shader as an Effect in Three.js.
Fragment Shader Source Code
pixi3d
- 뉴스 스크랩 2022-12-22
- Pixi3D – 3D rendering library for the web
- Pixi3D - a 3D rendering library for the web. It's built on top of PixiJS (which is at it's core, an established 2D rendering library). This makes Pixi3D have seamless integration with already existing 2D applications
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Pixi3D – 3D rendering library for the web. Built on top of PixiJS
The readme describes some options you have for combining 2D and 3D.[1]
It seems you can either have 3D and 2D on top each other (without transformations applying to both) or include a 3D sprite in 2D. I guess that means 2D and 3D are generally not composed together but separately.
[1]: https://github.com/jnsmalm/pixi3d#2d-and-3d
What are some alternatives?
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mapillary-js - Interactive, extendable street imagery map experiences in the browser, powered by WebGL
Anno2018 - Rewriting Anno 1602 from scratch by using extracted assets from the original game.
Writing_Safer_C_code - Collection of articles on good practices and tools to improve C code quality
particle-emitter - A particle system for PixiJS
fxGlue - 💥 WebGL-based image effects library. (TypeScript)
rewind - A beatmap/replay analyzer for the rhythm game called osu!
Godot - Godot Engine – Multi-platform 2D and 3D game engine
detect-gpu - Classifies GPUs based on their 3D rendering benchmark score allowing the developer to provide sensible default settings for graphically intensive applications.
harp.gl - 3D web map rendering engine written in TypeScript using three.js