pixi3d
fxGlue
pixi3d | fxGlue | |
---|---|---|
6 | 1 | |
724 | 11 | |
- | - | |
6.9 | 6.1 | |
5 months ago | 2 months ago | |
TypeScript | TypeScript | |
MIT License | BSD 3-clause Clear License |
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pixi3d
- 뉴스 스크랩 2022-12-22
- Pixi3D – 3D rendering library for the web
- Pixi3D - a 3D rendering library for the web. It's built on top of PixiJS (which is at it's core, an established 2D rendering library). This makes Pixi3D have seamless integration with already existing 2D applications
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Pixi3D – 3D rendering library for the web. Built on top of PixiJS
The readme describes some options you have for combining 2D and 3D.[1]
It seems you can either have 3D and 2D on top each other (without transformations applying to both) or include a 3D sprite in 2D. I guess that means 2D and 3D are generally not composed together but separately.
[1]: https://github.com/jnsmalm/pixi3d#2d-and-3d
fxGlue
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An image/video effect editor with support for animations, made with WebGL and React.js! (source code and links in the comments! Let me know what you think!)
Editor itself: https://instaglitch.com Shader editor (GLSL): https://studio.instaglitch.com (if you'd like to make your own effects) Image credit: https://unsplash.com/photos/an9BEVXeii8 Source code: https://github.com/instaglitch/instaglitch Image effect library: https://github.com/mat-sz/fxGlue UI library: https://github.com/mat-sz/react-var-ui
What are some alternatives?
mapillary-js - Interactive, extendable street imagery map experiences in the browser, powered by WebGL
pikaso - Seamless, headless and fully tested HTML5 Canvas library
filters - Collection of community-authored custom display filters for PixiJS
lamina - 🍰 An extensible, layer based shader material for ThreeJS
Writing_Safer_C_code - Collection of articles on good practices and tools to improve C code quality
postprocessing - A post processing library for three.js.
Godot - Godot Engine – Multi-platform 2D and 3D game engine
rxjs-ninja - RxJS Operators for handling Observable strings, numbers, booleans and more
harp.gl - 3D web map rendering engine written in TypeScript using three.js
react-picture-annotation - A simple annotation component.
PixiJS - The HTML5 Creation Engine: Create beautiful digital content with the fastest, most flexible 2D WebGL renderer.
react-var-ui - React component library for variable setting and preview.