pixi-ease
free-tex-packer
pixi-ease | free-tex-packer | |
---|---|---|
1 | 3 | |
95 | 831 | |
- | - | |
0.0 | 0.0 | |
almost 2 years ago | 8 months ago | |
JavaScript | JavaScript | |
MIT License | MIT License |
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pixi-ease
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Fun feature update
This work was done quite quickly - fortunately I found davidfig/pixi-ease on Github which made it much easier.
free-tex-packer
- What game engines have built-in sprite editors or slicers?
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Is there a quicker way to join multiple textures into one texture?
Maybe something Free Texture Packer? It can target Unreal engine but I'm not sure what exact does that do. Personally I just pick the generic JSON option and parse the results to whatever format I currently need.
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Noob pixel artist wants to draw for a game. How do I do anything?
Export all frames in a separated PNG file and pack them together with this free tool: https://github.com/odrick/free-tex-packer
What are some alternatives?
bezier-easing - cubic-bezier implementation for your JavaScript animation easings – MIT License
template-rollup-typescript - A quick-start project template that uses Phaser 3, TypeScript and Rollup for bundling
PrimeTween - PrimeTween is a high-performance, allocation-free animation library for Unity. Animate anything with just one line of code, tweak all animation properties directly from the Inspector, and create complex animation sequences. No runtime memory allocations, ever.
piskel - A simple web-based tool for Spriting and Pixel art.
react-move - React Move | Beautiful, data-driven animations for React
Phaser - Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering. [Moved to: https://github.com/phaserjs/phaser]
Ease - It's magic.
aseprite - Animated sprite editor & pixel art tool (Windows, macOS, Linux)
d-zone - An ambient life simulation driven by user activity within a Discord server
DragonBonesJS - DragonBones TypeScript / JavaScript Runtime
motion - Reusable functions for IBM's motion standards.
spriteSplitter