pixel-dungeon VS invaders

Compare pixel-dungeon vs invaders and see what are their differences.

pixel-dungeon

Traditional roguelike game with pixel-art graphics and simple interface (by watabou)

invaders

Retro space invaders game for my website (by JustinLloyd)
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pixel-dungeon invaders
11 3
3,440 1
- -
0.0 5.3
almost 5 years ago 9 months ago
Java TypeScript
GNU General Public License v3.0 only -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

pixel-dungeon

Posts with mentions or reviews of pixel-dungeon. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-03-10.

invaders

Posts with mentions or reviews of invaders. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-10-09.
  • Are y’all really fluent in 6 program languages
    3 projects | /r/cscareerquestionsEU | 9 Oct 2022
    Some of my code is here: https://github.com/JustinLloyd/invaders (Typescript with some HTML/CSS for browser) that is used on my C.V. website here: https://justin-lloyd.com/
  • Why is open source game-dev not a thing?
    9 projects | /r/gamedev | 14 Apr 2022
    My open source game projects are generally one shots, e.g. https://github.com/JustinLloyd/invaders requiring very little in the way of updates because I don't have the time to commit to ongoing maintenance.
  • I wrote a 1980s-arcade-style invaders game to fulfill a childhood dream
    3 projects | news.ycombinator.com | 14 Feb 2022
    These sorts of games are incredibly fun to write in modern languages, especially if you are given a canvas and the ability to blit graphics around without much concern for memory usage or blit speed.

    Obligatory self-promotion: https://justin-lloyd.com/ which is my C.V. site that includes a 1970's-era space invaders style game based on the portable Galaxy Invaders 1000 game.

    https://github.com/JustinLloyd/invaders

    "Invaders from 78" is written in Typescript, implements a small ECS framework, uses Pixi for canvas rendering, and is event driven. No audio because, well... it's a C.V. website. It also doesn't work on mobile because the audience numbers for mobile visitors to my C.V. website is near enough zero that it would be wasted effort. Please excuse any front-end sins I may have committed because I generally don't do front-end web dev.

What are some alternatives?

When comparing pixel-dungeon and invaders you can also consider the following projects:

shattered-pixel-dungeon - Shattered Pixel Dungeon is an open-source traditional roguelike dungeon crawler with randomized levels and enemies, and hundreds of items to collect and use. It's based on the source code of Pixel Dungeon, by Watabou.

invaders - A 1980s-arcade-style game written using HTML5, Canvas, and Web Audio

QuakeInjector - Download, install and play quake singleplayer maps from the quaddicted.com archive

paddle-game - Personal challenge to create a custom controller for a custom application.

stk-code - The code base of supertuxkart

fixelart - Tool to fix AI-generated pixelart!

daggerfall-unity - Open source recreation of Daggerfall in the Unity engine

walking-timer - A simple stopwatch application that will time my daily walks

TIC-80 - TIC-80 is a fantasy computer for making, playing and sharing tiny games.

LibrarianLib - A library for the TeamWizardry mods

Cataclysm-DDA - Cataclysm - Dark Days Ahead. A turn-based survival game set in a post-apocalyptic world.

ultraworm - Ultraworm - based on Revenge of the Titans