ping-pong
ws
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ping-pong
ws
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Websocket memory usage
Then take a look at this article - https://www.freecodecamp.org/news/million-websockets-and-go-cc58418460bb/ - using external from Go std lib epoll implementation and https://github.com/gobwas/ws lib it's possible to reduce memory usage per connection drastically. Though keep in mind that this approach is not obvious to implement right and you better to go with STD lib.
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Elixir or golang which wiil be good for large websocket connections.
Yes, but there are two excelent libs for golang websockets - https://github.com/gobwas/ws - https://github.com/centrifugal/centrifuge
- WebSocket library for Go – gobwas/ws – Release v1.2.0
- Release v1.2.0 · gobwas/ws - WebSocket library for Go.
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Is there an alternative to gorilla websocket?
Yes, I find https://github.com/gobwas/ws to be far superior. It has a lot more ability to customize and get high performance as well as a utility package that is much higher level and makes it easy to use. It doesn't have some of the problems of gorilla because they didn't have to support people already depending on it
- Gorilla Web Toolkit is now in archive only mode
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Gorilla toolkit maintainers are stepping down and have been looking for new maintainers. The project could otherwise be archived.
There's https://github.com/gobwas/ws and https://github.com/nhooyr/websocket but neither have seen a commit in over a year
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Centrifugo v4 released – with own WebSocket emulation layer, optimized client protocol, unified SDK behavior, experimental HTTP/3 and WebTransport support
Oh, thanks! And sorry for still not switching to https://github.com/gobwas/ws :)
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TCP or websockets for chat server
Hello, +1 to WebSockets. If you need to choose WS library – go with https://github.com/gorilla/websocket or https://github.com/gobwas/ws. You can also look at Centrifugo server (https://centrifugal.dev/, supports WebSocket, SockJS bidi transports, also EventSource, HTTP-streaming, GRPC unidirectional transports and many builtin features) or https://github.com/centrifugal/centrifuge Go library.
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How does TCP connection in net package handle disconnects?
I prefer gobwas/ws because it has the high level "easy mode" (though some things will still be a small learning curve if you are used to REST mostly) and a low level API that you can dive into if you need very high performance and don't mind getting deeply into the details. It has the advantage of being written much after the most popular Gorilla websocket implementation which has some complexity and other issues that it can't totally remove in order to keep compatibility for all of its many users. It's also battle-tested via mail.ru. See A Million Websocket and Go for more details on its inception.
What are some alternatives?
gev - 🚀Gev is a lightweight, fast non-blocking TCP network library / websocket server based on Reactor mode. Support custom protocols to quickly and easily build high-performance servers.
1m-go-websockets - handling 1M websockets connections in Go
gotty - Share your terminal as a web application
nbio - Pure Go 1000k+ connections solution, support tls/http1.x/websocket and basically compatible with net/http, with high-performance and low memory cost, non-blocking, event-driven, easy-to-use.
Mercure - 🪽 An open, easy, fast, reliable and battery-efficient solution for real-time communications
websocket - Minimal and idiomatic WebSocket library for Go
websocket - A fast, well-tested and widely used WebSocket implementation for Go.
fast - Check your internet speed/bandwidth right from your terminal. Built on Golang using chromedp
goftx - FTX exchange golang library
wasmws - wasmws: Webassembly (WASM) Websockets for Go applications
Ebiten - Ebitengine - A dead simple 2D game engine for Go
quik.do - Free video conferencing over WebRTC in Go.