phaser3-rollup-typescript
Phaser 3 TypeScript Starter (by geocine)
ld48
https://ldjam.com/events/ludum-dare/48 (by ubershmekel)
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phaser3-rollup-typescript | ld48 | |
---|---|---|
2 | 1 | |
274 | 2 | |
- | - | |
0.0 | 5.2 | |
11 months ago | about 3 years ago | |
TypeScript | TypeScript | |
MIT License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
phaser3-rollup-typescript
Posts with mentions or reviews of phaser3-rollup-typescript.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-06-18.
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Phaser 3 / Typescript / Rollup Template dev server loading times
Try this one, it uses Vite, which actually lives up to the promise of "lightning fast hot reloads".
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I built a game with Vite
Last year I tried to use Rollup, Phaser, and TypeScript based on an existing template. When I tried to npm install an audio library (Howler) - it broke in such a way that I needed to debug a convoluted asset build configuration. I couldn't figure out how to fix it. In the end I decided to ditch the build system entirely and go pure JavaScript.
ld48
Posts with mentions or reviews of ld48.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-04-28.
-
I built a game with Vite
The inlining of assets into URL encoding that Vite does was incompatible with Phaser. Luckily the relevant Vite docs popped up when I searched for the issue. After a small config change of assetsInlineLimit to zero, I was on my way.
What are some alternatives?
When comparing phaser3-rollup-typescript and ld48 you can also consider the following projects:
vite-phaser-ts-starter - This is an example project with a game menu. Built using Vite, Phaser, and TypeScript.
vite - Next generation frontend tooling. It's fast!
template-rollup-typescript - A quick-start project template that uses Phaser 3, TypeScript and Rollup for bundling
space-invaders-phaser-3 - Space Invaders game using Phase 3 and TypeScript 🕹
phaser3-typescript - Phaser 3 and TypeScript