pf2e
dnd5e
pf2e | dnd5e | |
---|---|---|
144 | 28 | |
343 | 264 | |
2.0% | 5.7% | |
10.0 | 9.9 | |
7 days ago | 2 days ago | |
TypeScript | JavaScript | |
Apache License 2.0 | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
pf2e
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The ULTIMATE AUTHORITATIVE PATHFINDER REMASTER survey!
(u/SwingRipper and I relied on the FOUNDRY Remaster names changelog for this poll, available at: https://github.com/foundryvtt/pf2e/wiki/Remaster-Changes )
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PF2e System won't update
Error: No system manifest found at https://github.com/foundryvtt/pf2e/releases/latest/download/system.json foundry.js:68325
- PF2e Companion Compendia not showing after install
- [PF2E] adding spelldc to action
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(Auto-)Updating modules on V10, while V11 is already out.
For example you could grab the link of system.json for version 4.12.9 if you were only on 4.10.4 and install it by pasting it into the manifest URL field and pressing install. https://github.com/foundryvtt/pf2e/releases
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Is using Foundry VTT with it?
With buffs and debuffs, you should be able to drag conditions straight from the ability description in the chat onto the token - there's options in the settings to have them automatically expire and remove themselves or not. For manually adjusting bonuses to rolls I'm pretty sure it's shift + click on the roll (or there's a setting to make it the reverse). It's worth going through the system guide to see how stuff like those work and how to turn them off if you don't want them.
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Question about v11 and pf2e
Their changelog doesn’t mention “beta” anymore: https://github.com/foundryvtt/pf2e/blob/master/CHANGELOG.md
- pf2e on foundry 11 ytet?
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PF2e on Foundry V10 "Wrap Up" stream
GitHub: https://github.com/foundryvtt/pf2e/
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Working on pf2e support for our VTT. We'd love to hear what you want out of a VTT!
If you want to add automation to homebrew traits or new descriptions you'll need to do a bit more than just using the homebrew menu. You can make a module that registers the traits and their descriptions quite easily. It's also the better way if you want to actually organize your homebrew content anyways since you can move it from game to game easily, share it with others, or even get it listed as a module by Foundry. Automation for those homebrew traits is possible, you can look at the Hopefinder module for an example of new traits that also get automated, in that case it was doable because characters in Hopefinder use a "Survivor" class which could contain all the rule elements, but for more advanced automation modules can modify the character data prep though that would be actual coding and not just some rule elements.
dnd5e
- Items lose weight and price after being equipped/unequipped
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Saving throws, ability checks and prototype token not opening/working after updating DND 5e
To downgrade, I went to install a new system and pasted the old version link: https://github.com/foundryvtt/dnd5e/releases/download/release-2.1.5/system.json
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Syntax for attributes/character bonuses in D&D 5e
i think this is what you’re after: https://github.com/foundryvtt/dnd5e/wiki/Roll-Formulas
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Rollback 5e System?
Version 2.2 got updated with a patch 3 hours ago: https://github.com/foundryvtt/dnd5e/releases/tag/release-2.2.1
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Thank You - end of support for DEATH SAVE DEVELOPMENT modules
Checking out the git repos for the two systems. 5e has 23 contributors while PF2e has 186. Considering how big the player base for 5e is vs PF2e it's interesting that the PF2e repo has so much comparative love.
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[dnd5e]I cant open the token/prototype token after i updated to dnd 5e 2.2.0
New dnd5e system 2.2.1 has been released. Take backups and THEN maybe it's worthwhile testing again: https://github.com/foundryvtt/dnd5e/releases/tag/release-2.2.1
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Can't open token settings (DnD5e)
I'm having the same issue. It seems it's been fixed in the 2.2.1 update but that hasn't been pushed out yet. [https://github.com/foundryvtt/dnd5e/issues/2295]
- Tokens broken-5e no modules
- Prototype token problem
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Cant edit Tokens in Foundry. How can i fix that?
Restore your world data from the backup you made before the update (if you didn't, do this next time). Then manually install dnd5e 2.1.5 via this manifest: https://github.com/foundryvtt/dnd5e/releases/download/release-2.1.5/system.json
What are some alternatives?
foundryvtt - Public issue tracking and documentation for Foundry Virtual Tabletop - software connecting RPG gamers in a shared multiplayer environment with an intuitive interface and powerful API.
FoundryVTT-Actor-Attribute-Lists - A macro that displays the data fields usable in roll commands (e.g. @abilities.str.mod) for the selected actor in FoundryVTT.
xdy-pf2e-workbench - Random assortment of possibly useful doodads, thingumabobs and whatchamacallits for the foundry vtt pf2e system.
foundry-vtt-macros
requestor
midi-qol
foundryvtt-gmScreen - A module which creates a modular GM Screen
foundryvtt-dnd5eExtender - A module which aims to allow customizable extension of the dnd5e system.
PF2e-Target-Damage - Discord: @vauxs
world-anvil - A module to integrate World Anvil with Foundry Virtual Tabletop.
foundryvtt-docker - A simple docker image for hosting FoundryVTT
Roll20APIScripts