particle-life
lauf
particle-life | lauf | |
---|---|---|
6 | 5 | |
2,869 | 63 | |
- | - | |
3.4 | 5.9 | |
28 days ago | 23 days ago | |
HTML | C++ | |
MIT License | Boost Software License 1.0 |
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particle-life
- Particle Life
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How to test Client/Server-networking without players? Particle Life!
Unfortunately, I now realize that I will never make a game that's better than just watching the particle simulation! - I'm already wasting way too much time doing just that =P If you want to make this yourself I recommend scrolling down to the JavaScript code here: https://github.com/hunar4321/particle-life - it's pretty simple.
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Create and Breed Artificial Life. An Interactive Particle Life (Online live demo + source code are in the comment)
Source code: https://github.com/hunar4321/particle-life
- Create and Breed Artificial Particle Life with plain JavaScript (Source code & Tutorial available in the comment)
- Particle Life Simulation using simple rules of attraction or repulsion
- C++ Show and Tell - September 2022
lauf
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What could go wrong making a VM? A feeling of dread.
I have a VM lying around: https://github.com/foonathan/lauf
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Any data/research on the value and cost of growable coroutine stacks?
Yeah, that's what I'm doing in lauf. When returning, the stack segments stay allocated and can be reused when it reaches the end again.
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wrench (tiny, fast, c-like interpreter): created a webpage and now looking for benchmark code
I'm working on lauf, which is a low-level bytecode Interpreter: https://github.com/foonathan/lauf
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September 2022 monthly "What are you working on?" thread
I've been working on a generic bytecode interpreter the last couple of months. It reached a point where I needed to test it in a real compiler, so I've started writing a C interpreter.
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C++ Show and Tell - September 2022
I'm currently writing a C interpreter using my lauf bytecode interpreter. It's developed live on Youtube where I'm streaming every Tuesday and Thursday at 17:00 CEST/CET: https://www.youtube.com/c/foonathan
What are some alternatives?
iris - Iris is a cross-platform game engine written in modern C++
code-style-agnostic-search - Coding Style -agnostic (and more) search for C++
Dependencies - A rewrite of the old legacy software "depends.exe" in C# for Windows devs to troubleshoot dll load dependencies issues.
DependencyViewer
windows_registry_folder_wmi_enumerator - Use C++11 range for-loop to enumerate registry keys/values, folder and WMI queries
LazyExpression - Variadic recursive expression templates with lazy evaluation which look like ordinary (possibly nested) containers.
StrToNum - String to Number conversion constexpr library, for char and wchar_t strings.
clauf - A C interpreter developed live on YouTube
git-for-all - A quick and short guide to Git.
tsmp