particle-emitter
Apache Cordova
particle-emitter | Apache Cordova | |
---|---|---|
2 | 56 | |
777 | 3,594 | |
0.5% | 0.6% | |
4.8 | 4.3 | |
about 2 months ago | 6 days ago | |
TypeScript | JavaScript | |
MIT License | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
particle-emitter
-
Phaser vs PixiJS for making 2D games
PixiJS and Phaser have basic animation functionality for sprite sheet animation, tweens for smooth animation and they have particle systems to create effects such as an explosion. The particle system needs to be installed as a separate library for PixiJS.
- Quali i più grossi WTF (anzi, in italiano MCC) che avete mai visto sul lavoro\nella vita?
Apache Cordova
-
PWAs wont replace native iOS apps
Anyone have experience with/opinions on Apache Cordova? [1]
It seems like it would solve most of the PWA issues. Although I vaguely recall reading that Apple is not too fond of apps that are basically just wrapped web views.
[1] https://cordova.apache.org/
-
What's the latest way of submitting pwas to the app stores?
Has anyone tried pwa builder?[2]
Thank you for any insights!
[0]https://cordova.apache.org/
- Apache Cordova: Mobile Apps with HTML, CSS and JavaScript
-
Why does everyone "suddenly" hate Single Page Apps?
A little over a decade ago, I worked on the open-source project Apache Cordova/Adobe PhoneGap, first at IBM and later at Adobe. Apache Cordova enables you to build mobile applications using HTML, CSS and JavaScript while targeting multiple platforms with one code base. In today’s technology landscape, mobile is dominated by iOS and Android. In the early 2010’s we were awash in mobile platforms from BlackBerry, Microsoft, Firefox, Tizen, etc. Targeting multiple platforms, including the web, from one codebase was a game changer for overworked development teams.
-
The right way to build multi platform apps in 2023 using web tech. ?
There are layers that offer access to native APIs like capacitor, cordova and nativescript. Apparently sometimes multiple of them should be used, but I didn't understand what are the differences even after reading the announcement. These seem to be frontend agnostic technologies and Capacitor is apparently the more modern choice at the moment.
-
How to bypass mobile app review thanks to Capacitor, Ionic, and micro frontends 🤯
To be honest, we have not only Capacitor but also Cordova which Capacitor is based on but because Capacitor is more popular, has better community, deals with some problems better, and works beautifully with Ionic Framework I will tell more in a second, I simply recommend Capacitor.
-
Wrapping WebApp inside a WebView
Apache Cordova is an example of this. It is also useful if you need to access native code (the camera, database, etc), or to use just as a WebView Container as an application to deploy to the Play store/ App Store
-
Flutter or React Native to build a cross-platform app
I've had a lot of success with Vue + Cordova. https://cordova.apache.org/
-
What's the best way to create a native phone app with web dev skills?
Ratchet, Ionic, Cordova.
- jesus christ
What are some alternatives?
webaudio-examples - Code examples that accompany the MDN Web Docs pages relating to Web Audio.
NativeScript - ⚡ Empowering JavaScript with native platform APIs. ✨ Best of all worlds (TypeScript, Swift, Objective C, Kotlin, Java). Use what you love ❤️ Angular, Capacitor, Ionic, React, Solid, Svelte, Vue with: iOS (UIKit, SwiftUI), Android (View, Jetpack Compose), Dart (Flutter) and you name it compatible.
detect-gpu - Classifies GPUs based on their 3D rendering benchmark score allowing the developer to provide sensible default settings for graphically intensive applications.
Electron - :electron: Build cross-platform desktop apps with JavaScript, HTML, and CSS
matter-js - a 2D rigid body physics engine for the web ▲● ■
capacitor - Build cross-platform Native Progressive Web Apps for iOS, Android, and the Web ⚡️
tsParticles - tsParticles - Easily create highly customizable JavaScript particles effects, confetti explosions and fireworks animations and use them as animated backgrounds for your website. Ready to use components available for React.js, Vue.js (2.x and 3.x), Angular, Svelte, jQuery, Preact, Inferno, Solid, Riot and Web Components.
Ionic Framework - A powerful cross-platform UI toolkit for building native-quality iOS, Android, and Progressive Web Apps with HTML, CSS, and JavaScript.
sound - WebAudio API playback library, with filters. Modern audio playback for modern browsers.
Flutter - Flutter makes it easy and fast to build beautiful apps for mobile and beyond
filters - Collection of community-authored custom display filters for PixiJS
react-native - A framework for building native applications using React