paranim_examples VS odoyle-rum-todo

Compare paranim_examples vs odoyle-rum-todo and see what are their differences.

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paranim_examples odoyle-rum-todo
1 1
10 7
- -
3.7 3.2
7 months ago 8 months ago
Nim Clojure
The Unlicense -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
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paranim_examples

Posts with mentions or reviews of paranim_examples. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-02-10.
  • O'Doyle Rules - a Clojure rules engine for the best of us
    6 projects | /r/Clojure | 10 Feb 2021
    In a way my dungeon crawler game is kind of what you describe -- the delta time is inserted every frame, which forces most of the rules to fire, including movement/collisions of characters. But at some point my nim rules engine would be more appropriate. I actually wrote a nim version of the same game and i'm sure you could have a party adding more ogres and elementals, especially if you compile in release mode.

odoyle-rum-todo

Posts with mentions or reviews of odoyle-rum-todo. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-02-10.

What are some alternatives?

When comparing paranim_examples and odoyle-rum-todo you can also consider the following projects:

odoyle-rules - A rules engine for Clojure(Script)

pararules - A Nim rules engine

spork - Spoon's Operations Research Kit