panama-foreign
rust-bindgen
panama-foreign | rust-bindgen | |
---|---|---|
14 | 50 | |
269 | 4,088 | |
-0.7% | 1.3% | |
10.0 | 9.0 | |
7 days ago | 7 days ago | |
Java | Rust | |
GNU General Public License v3.0 only | BSD 3-clause "New" or "Revised" License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
panama-foreign
- Optimize Java to C string conversion by avoiding double copy
- QuickBuffers 1.1 released
-
Java 20: A Sneak Peek on the Panama FFM API
Going to copy my Reddit comment over to HN because I think it's valuable:
---
One of the coolest things that's been worked on (by this same author, no less!) isn't even in the article!
Per has written a pretty-printer for MemorySegments and ByteBuffers that can hex-dump memory or render memory/buffers as their "struct" representations given some MemoryLayout.
You can also customize it with your own printers, it's wicked cool and helps so much to debug buffers when working with them.
https://github.com/openjdk/panama-foreign/pull/695
What do I mean by that? Have a look at this comment for an image of a raw memory structure layout I represented with MemoryLayout, and the pretty-print rendering of it:
https://github.com/openjdk/panama-foreign/pull/695#issuecomm...
- Java 20 - Sneak Peek on the Foreign Function & Memory API (2nd preview)
-
Use JNI or are there other alternates?
[Here's the project github](https://github.com/openjdk/panama-foreign)
-
Panama foreign function overhead - how can it be improved?
I am not using any special flag (is there one?) but the overhead seems quite high, especially considering the explanation on how these methods are compiled https://github.com/openjdk/panama-foreign/blob/foreign-jextract/doc/panama_ffi.md
-
Possible to use Kotlin/Native to call Win API from Kotlin/JVM?
https://github.com/openjdk/panama-foreign/blob/foreign-jextract/doc/panama_jextract.md ..look at these examples
- It’s happening guys!
-
JEP proposed to target JDK 18: 419: Foreign Function & Memory API (Second Incubator)
I found the full context for the change written up here https://github.com/openjdk/panama-foreign/pull/554
-
Will scala-native run without a garbage collector?
Incentive for JVM devs? We know that C interoperability, malloc, free, structs are already supported on JVM natively since Java 14 with project panama's foreign-memory-api without JNI. I've been using sun.misc.Unsafe since Java8 and also LWJGL's C API.
rust-bindgen
- Rust Bindgen
-
ffizz: Build a Beautiful C API in Rust
Rust supports two kinds of FFI: calling into Rust from another language; and calling into another language from Rust. Most of the thought and tooling that exists right now is organized around the second kind. For example, bindgen is a popular tool that generates useful Rust wrappers from a C or C++ header file.
-
Best practices in creating a Rust API for a C++ library? Seeking advice from those who've done it before.
I have looked into bindgen, but found that it would not be feasible due to OMPL not having a C API, just C++.
-
the graphics driver doesn't work on gentoo.
Yes! Are you running LLVM version 16.0.0 or newer, by any chance? I believe this is an issue with some builds of bindgen with newer versions of LLVM. See https://github.com/rust-lang/rust-bindgen/issues/2488
-
Any sort of plugin engine with dynamic load ability and any limitations?
On native, you have to define a C API, probably using a header file. Even if both sides are implemented in Rust, they have to speak that C API (documentation).
-
How can I use rust libraries in C++
Bindgen has some functionality for direct talk to C++ https://github.com/rust-lang/rust-bindgen
-
Issue resolving dependencies when linking C libraries
I am trying to use rust-bindgen (https://github.com/rust-lang/rust-bindgen) to link a static C library (say `libexample.a`) which is compiled in a separate project with CMake. The `libexample.a` depends on other libraries (for example `libcurl.a`) installed on the system.
-
I implemented a NASA image compression algorithm
It looks like the guy you're replying too was kind of an ass, but I do want to point out for anyone else reading that that's not actually that much of a technical limitation: rust code can natively call C code. The main thing you need is a translation of the C library's header file so rustc knows what C functions and structs exist, and that can be automatically generated with bindgen.
-
Hey Rustaceans! Got a question? Ask here (5/2023)!
It's quite the different approach, but you could consider using bindgen instead.
-
Control hardware using c# or c++ API (dll)
Use bindgen or CXX to create Rust bindings for the C or C++ libraries.
What are some alternatives?
JNA - Java Native Access
Introducing .NET Multi-platform App UI (MAUI) - .NET MAUI is the .NET Multi-platform App UI, a framework for building native device applications spanning mobile, tablet, and desktop.
LWJGL - LWJGL is a Java library that enables cross-platform access to popular native APIs useful in the development of graphics (OpenGL, Vulkan, bgfx), audio (OpenAL, Opus), parallel computing (OpenCL, CUDA) and XR (OpenVR, LibOVR, OpenXR) applications.
cxx - Safe interop between Rust and C++
SWIG - SWIG is a software development tool that connects programs written in C and C++ with a variety of high-level programming languages.
autocxx - Tool for safe ergonomic Rust/C++ interop driven from existing C++ headers
jextract - https://openjdk.org/projects/code-tools
win32metadata - Tooling to generate metadata for Win32 APIs in the Windows SDK.
vulkano - Safe and rich Rust wrapper around the Vulkan API
CC - A small, usability-oriented generic container library.