pacmc
fpm
pacmc | fpm | |
---|---|---|
3 | 38 | |
121 | 11,051 | |
- | - | |
0.0 | 3.6 | |
over 1 year ago | 21 days ago | |
Kotlin | Ruby | |
GNU Affero General Public License v3.0 | MIT-like |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
pacmc
-
A multiplatform File picker composable
It invokes that native file picker dialog on each platform, currently supporting Android, and Desktop (Windows, Linux, osX) using lwjgl and thanks to the work in the pacmc project.
-
Desktop Compose Directory chooser
Kotlin/JVM: LWJGL has native file dialog (NFD) bindings, here is how I used them with fallback Swing file chooser with native look and feel.
-
A MultiMC Fork is available in flatpak!
There are some open source launchers with that feature. I think at least Gdlauncher and Atlauncher have built in mod management (and probably instances as well). But I prefer to use a package manager for MC mods called Pacmc. It is not super fast like Pacman, but it works really well for managing MC client or server mods (I use it for both). The only features its missing for my use cases are disabling automatic dependency management and installing mods that are not marked as compatible with latest minecraft versions, but work just fine. Also it seems like the author of Pacmc is working on a gui right now.
fpm
-
Debian Discusses Vendoring yet Again
If you ever revisit that decision, check out FPM. It can shave off a few of the rough edges related to packaging: https://github.com/jordansissel/fpm
- Fpm – Packaging Made Simple
- PackagingCon – a conference only for software package management
- Makefile to .deb
-
Been adding a little more polish to my Battle Network/ Smash bros inspired game.
The easiest way is probably FPM: https://fpm.readthedocs.io/en/latest/
-
Zrok: open-source peer to peer sharing with ability to selfhost
There is definitely a lot more to building a proper package for wider distribution, but there are some great tools out there for folks wanting to get into it that make it more approachable. I've done my fair share with fpm when learning how the proverbial sausage is made.
-
Can i create deb file from source code?
Check out https://github.com/jordansissel/fpm
- List of Apps I need that are not in repo or flathub
- Can someone point me in the right direction for automating RPM builds?
-
What's the deal with Slackware?
I use RedHat based environments for work. I've had good success creating my own yum repo and building RPM packages with Effing package management. FPM can handle packages for most distros so if you want to publish a linux app it is an easy way to provide it in multiple formats.
What are some alternatives?
PolyMC - A custom launcher for Minecraft that allows you to easily manage multiple installations of Minecraft at once (Fork of MultiMC)
Linuxbrew
Ledger - A server-side logging mod for fabric 1.17+
Homebrew-cask - 🍻 A CLI workflow for the administration of macOS applications distributed as binaries
Capes - Lets you use capes from OptiFine, LabyMod and other cape mods
omnibus-ruby - Easily create full-stack installers for your project across a variety of platforms.
PolyMc - Making minecraft mods compatible with a vanilla client
CocoaPods - The Cocoa Dependency Manager.
starfield-mod-manager - CLI Mod Manager for Starfield on Linux
distroless - 🥑 Language focused docker images, minus the operating system.
LiquidBounce - A free mixin-based injection hacked client for Minecraft using the Fabric API
tito - A tool for managing rpm based git projects.