packr
fileb0x
packr | fileb0x | |
---|---|---|
1 | 2 | |
3,412 | 632 | |
- | - | |
3.8 | 0.0 | |
over 2 years ago | about 1 year ago | |
Go | Go | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
packr
fileb0x
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how to update swagger logo (API documentation)
I have been playing with this functionality in my library, which currently just turns the header off. Haven't used swaggo/swag before, but it looks like they bundle the UI file assets into a separate package that embeds them using another tool and then they generate a handler for you.
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What is the preferred way to package static files (html/css/js) along with your standalone binary in 2020?
fileb0x - https://github.com/UnnoTed/fileb0x
What are some alternatives?
go-bindata - A small utility which generates Go code from any file. Useful for embedding binary data in a Go program.
vfsgen - Takes an input http.FileSystem (likely at go generate time) and generates Go code that statically implements it.
go-embed - Generates go code to embed resource files into your library or executable
go.rice - go.rice is a Go package that makes working with resources such as html,js,css,images,templates, etc very easy.
statik - Embed files into a Go executable
go-resources - Unfancy resources embedding for Go with out of box http.FileSystem support.
binclude - Include files in your binary the easy way
esc - A simple file embedder for Go
embed
rebed - Recreates directory and files from embedded filesystem using Go 1.16 embed.FS type.