p5.js-svg
noc-book-2023
p5.js-svg | noc-book-2023 | |
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17 | 2 | |
655 | 451 | |
- | - | |
2.2 | 9.4 | |
9 days ago | 2 months ago | |
JavaScript | HTML | |
MIT License | - |
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p5.js-svg
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Variation of Two Toruses (Tori?)
Hi I usually have same trouble with hidden objects. The p5js remove() function doesn't work for me when i use P5.js +p5.js-svg
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Which version of Processing should I learn if I want to plot my images with an Axidraw plotter?
I use p5.js and the p5.js-svg plugin.
- Just over a month into pen plotting
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Szoláris Magyar - Online generator program project
ez volna az?
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P5.js sketch, save as SVG or PDF
You tried something like this? First thing that jumped to mind was you’re gonna need to change the rendering context from canvas to SVG. Canvas is inherently pixels so not sure if you’re gonna be able to do canvas->SVG.
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Tips on converting to text that fits with inkscape and/or hershey?
I'm currently exporting svgs from p5js using the svg runtime. I'm drawing text, and my goal is to then plot the SVGs that I create using an axidraw.
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P5.js – A library to make coding accessible for artists, designers, educators
There are libraries (i.e. https://github.com/zenozeng/p5.js-svg) that give you a SVG runtime. It's really useful since you are still working with a canvas but behind the scenes it's SVG.
- Bigger size save image p5.js
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SVG export from p5js
I’ve previously used: https://github.com/zenozeng/p5.js-svg
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What are active JavaScript libraries for creative coding geared towards printable art?
You can use p5.js-SVG https://github.com/zenozeng/p5.js-svg and print the resulting SVG.
noc-book-2023
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The Nature of Code (Book)
Hi! I'm the author, excited to find this post here. I am working furiously on a new version of the book, if you want to see it in progress there is a preview site here: https://nature-of-code-2nd-edition.netlify.app/
More: https://github.com/nature-of-code/noc-book-2023
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P5.js – A library to make coding accessible for artists, designers, educators
He's working on version 2.0 which is more P5.js based than "processing" based (processing is p5's faster but non web based sibling.).
There is a video series:
https://thecodingtrain.com/tracks/the-nature-of-code-2
https://github.com/nature-of-code/book-website-2nd-edition
Dan Shiffman is pretty great at explaining and introducing things. Coding Train videos get kinda advanced, which is slightly at odds with the "kid" like graphics.
The processing foundation is the umbrella group for p5.js, processing and some other tools (android and python based).
What are some alternatives?
saxi - Tools & library for driving the AxiDraw pen plotter
canvas-engines-comparison - Performance comparison of different canvas rendering engines.
canvas-sketch - [beta] A framework for making generative artwork in JavaScript and the browser.
Solaris - Solaris Hungarian Generator
PIXELSYNTH
occult - vpype plug-in to remove occulted lines in SVG files
cannon-es-debugger - Wireframe debugger for use with cannon-es https://github.com/react-spring/cannon-es
glicol - Graph-oriented live coding language and music/audio DSP library written in Rust
p5-hershey-js - p5.js Hershey Vector Font Library