cppreference-doc
etl
cppreference-doc | etl | |
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56 | 55 | |
405 | 2,000 | |
- | 2.6% | |
0.0 | 9.6 | |
over 1 year ago | 7 days ago | |
HTML | C++ | |
GNU General Public License v3.0 only | MIT License |
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cppreference-doc
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Looking for well written, modern C++ (17/20) example projects for microcontrollers
Rather than looking at good examples (which you should by all means do), add cppreference.com to you bookmarks and use it as your reference. By far the best C++ reference on the net. (from a C programmer who was thrown into C++ a decade ago -- slowly digesting C++20 now) Both StackOverflow.com and electronic.stackexchange.com are two additional QA sites that can help.
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My first C++ project! A "mostly sane" C++ coroutine helper library
Sadly, not much. My method of learning is to get my hands dirty and waste a lot of time doing things wrong before I do them right. The only resource (outside of Google and StackOverflow) that I always had open was https://en.cppreference.com
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C++ switch problem
In general, https://en.cppreference.com is your friend.
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Can sanitizers find the two bugs I wrote in C++?
> As a C++ language reference I highly recommend https://en.cppreference.com
I'd be careful about such re-formulations of the Standard. When I was adding printf format checking to the D compiler, I discovered there were subtle discrepancies in the description of exactly how printf behaves. I went back to using the Standard.
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Ask HN: What are great resources to catch up C++?
Modern C++ code now looks very different to even C++11 code which is considered to be the start of modern C++.
"A Tour of C++" which has already been recommended is probably a good start to get back in the game. I think there was a new version coming out, but not sure what the current status about this is.
[https://en.cppreference.com](cppreference.com) is a good resource for me. It has documentation regarding the new standards as well and up to C++20 the examples are mostly complete, at least for the relevant things.
I can also recommend watching the "Back to Basics" talks on the CppCon youtube channel and once you are more familiar also the regular talks. They are great resources about practical topics.
Jason Turner's C++ Weekly videos are also a great resource. They are usually 10-15 minutes long videos that give you a good start to think about. Great way to learn something new every week.
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Why did rust Settle on snake_case?
At Google, at least, the style guide says to use snake case for variable names in C++ (but camel case for classes). As far as I can tell, this is also the convention in the C++ standard library.
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wget keeps downloading forever, and stuff I don't want
Lets say that there's a file at https://en.cppreference.com/ called preferences.c. The command to download it would be wget https://en.cppreference.com/preferences.c
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I am stuck in tutorial hell
I would start with a direction of where to apply C++. Updating legacy code, working on embedded systems, creating financial application and creating high performant games are a few common option. Also sites like cppreference and Compiler Explorer/Godbolt are your friends in learning. CPlusPlus.com might help with legacy support as it stops with C++11.
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C++ #include errors detected
Keep in mind that most YouTube C++ tutorials are garbage. Use www.learncpp.com instead as a tutorial, and https://en.cppreference.com as a language reference. Once you familiarize yourself with the language, you can learn the best practices using the C++ Core Guidelines.
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I'm struggling
The important thing to remember is that a concept exist and roughly what it's called, so you can look it up when you need to. You don't need to keep all the details in your head, that's what we have en.cppreference.com for.
etl
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Modern C++ Programming Course
If you can't use the STL because of exceptions: https://www.etlcpp.com/
- How many of you do you actually use C++?
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Undefined Behavior?
You can also use ETL (https://www.etlcpp.com)
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As an embedded programmer which parts of C++ should I focus?
Use ETL for embedded standard library functionality: https://www.etlcpp.com/
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C++ on embedded studio
The best choice here is use embedded Template Library: https://www.etlcpp.com/
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C++20 for bare-metal microcontroller programming
If you can't get C++23, expected it's implemented in the ETL (it's also just a really amazing library for this kind of stuff - highly recommend!).
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Recompile C++ Standard library to only include classes that are embedded system friendly
I want to use some of C++ std library classes/functions in my embedded system library project that I'm writing. However as the environment has limited ressources I don't want to have use or expose classes or functions that do the following: * Dynamic memory allocations * RTTI * Runtime exceptions I will be rewriting some basic container and algorithms according to my needs. I know that there are other re writes of STL like ESTL but I don't want to have any external dependencies So my question is can I somehow compile/package a fork of C++ std library that only include embedded systems friendly classes such as: - array - tuple - variant - type_traits Etc This compiled library must be completely standalone. The compiler that I use can support upto C++17 standard.
- Looking for well written, modern C++ (17/20) example projects for microcontrollers
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What are some essential libraries for embedded systems everyone should learn?
I will never not recommend the Embedded Template Library
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What programming language should I pick up as a senior developer ?
STL containers use dynamic memory allocation which is often a no-no in embedded contexts. there is the ETL https://www.etlcpp.com/ but I haven't used it!
What are some alternatives?
telescope-vimwiki.nvim - look through your vimwiki with your telescope
EA Standard Template Library - EASTL stands for Electronic Arts Standard Template Library. It is an extensive and robust implementation that has an emphasis on high performance.
browser-compat-data - This repository contains compatibility data for Web technologies as displayed on MDN
graphMat - A matrix header-only library, uses graphs internally, helpful when your matrix is part of a simulation where it needs to grow many times (or auto expand)
cling - The cling C++ interpreter
ordered-map - C++ hash map and hash set which preserve the order of insertion
magic_get - std::tuple like methods for user defined types without any macro or boilerplate code
libsrt - libsrt is a C library for writing fast and safe C code, faster. It provides string, vector, bit set, set, map, hash set, and hash map handling. Suitable for soft and hard real-time. Allows both heap and stack allocation. *BETA* (API still can change: suggestions are welcome)
cgi-lib - A FREE ANSI C library for CGI programming.
RxCpp - Reactive Extensions for C++
stdrev - Script for cppreference, to control the amount of visible content
Ygg - An intrusive C++17 implementation of a Red-Black-Tree, a Weight Balanced Tree, a Dynamic Segment Tree and much more!