owlkettle VS windy

Compare owlkettle vs windy and see what are their differences.

windy

Windowing library for Nim using OS native APIs. (by treeform)
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owlkettle windy
8 5
360 106
- -
8.5 4.7
15 days ago 5 months ago
Nim Nim
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

owlkettle

Posts with mentions or reviews of owlkettle. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-03-27.
  • Writing Gnome Apps with Swift
    11 projects | news.ycombinator.com | 27 Mar 2024
    This is really cool! I love the JSX-like approach to UI and it's a shame it's not so common on desktop. https://github.com/can-lehmann/owlkettle is the only thing I find comparable.
  • Owlkettle – declarative GUI framework for Nim
    1 project | news.ycombinator.com | 20 Feb 2024
  • Nim v2.0 Released
    49 projects | news.ycombinator.com | 1 Aug 2023
    Ones that have not been mentioned so far:

    nlvm is an unofficial LLVM backend: https://github.com/arnetheduck/nlvm

    npeg lets you write PEGs inline in almost normal PEG notation: https://github.com/zevv/npeg

    futhark provides for much more automatic C interop: https://github.com/PMunch/futhark

    nimpy allows calling Python code from Nim and vice versa: https://github.com/yglukhov/nimpy

    questionable provides a lot of syntax sugar surrounding Option/Result types: https://github.com/codex-storage/questionable

    ratel is a framework for embedded programming: https://github.com/PMunch/ratel

    cps allows arbitrary procedure rewriting to continuation passing style: https://github.com/nim-works/cps

    chronos is an alternative async/await backend: https://github.com/status-im/nim-chronos

    zero-functional fixes some inefficiencies when chaining list operations: https://github.com/zero-functional/zero-functional

    owlkettle is a declarative macro-oriented library for GTK: https://github.com/can-lehmann/owlkettle

    A longer list can be found at https://github.com/ringabout/awesome-nim.

  • Simple Gamepad Support
    7 projects | /r/nim | 10 May 2023
    Although for a GUI (if I even made one, rather than just a fixed/hardcoded setup) I'd probably use Owlkettle(though there are some things I don't like about it, see closed issue 16).
  • Forte! A new way of writing Gtk apps for GNOME.
    3 projects | /r/gnome | 16 Jan 2023
    A similar library in nim is https://github.com/can-lehmann/owlkettle
  • How should one start a GUI library
    1 project | /r/nim | 10 Dec 2022
    There's also Owlkettle that seems a bit easier/cleaner IMO, though when I tried it I had some issues (clunky container workflow, wanting better scaling) and would prefer something similar using Qt.
  • Show HN: Owlkettle – A Declarative user interface framework based on GTK 4
    1 project | /r/hypeurls | 15 Jul 2022
    3 projects | news.ycombinator.com | 15 Jul 2022

windy

Posts with mentions or reviews of windy. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-09-11.
  • Show HN: C-ocoa, Write iOS/macOS apps in any language, with a generated C API
    3 projects | news.ycombinator.com | 11 Sep 2023
    Interesting project, though I'd rather just use Obj-C. I guess if you wanna use it in something like JavaScript or Lua it'd make sense to have C as a bindi g layer.

    > https://gamepipeline.org/betray.html

    Interesting, I've been using a similar project for Nim lately: https://github.com/treeform/windy

    It's surprising how simple Obj-C interaction is compared to Java JNI or something. Here's the Obj-C interop for Windy:

    - macdefs: https://github.com/treeform/windy/blob/master/src/windy/plat...

  • How can I add graphics to my nim program?
    10 projects | /r/nim | 4 Jun 2023
  • How to detect and even save key presses
    2 projects | /r/nim | 18 May 2023
    I used https://github.com/treeform/windy in my text editor. It's a pure Nim library like SDL. For separate keypresses I used a state machine where every keypress advances the state and when it reaches an end state the action performed. Works pretty well ^
  • Simple Gamepad Support
    7 projects | /r/nim | 10 May 2023
    I made it because I really like pixie/boxy/windy combo, but there is no gamepad support built-in.
  • Is Fidget usable for implementation of 3D rendering?
    9 projects | /r/nim | 12 Nov 2022
    The author Fidget actually has a number of other great libraries that are part of the rendering stack. Notably, Pixie for text and shape rendering in 2D, Boxy for rendering textures to the GPU via opengl, and then Windy for an OS window context and user events, and a number of other libraries related to 3D rendering.

What are some alternatives?

When comparing owlkettle and windy you can also consider the following projects:

Relm4 - Build truly native applications with ease!

FreeCAD - This is the official source code of FreeCAD, a free and opensource multiplatform 3D parametric modeler. Issues are managed on our own bug tracker at https://www.freecadweb.org/tracker

ImThemes - Dear ImGui style browser and editor written in Nim

imgui - ImGui bindings for Nim via cimgui

NiGui - Cross-platform desktop GUI toolkit written in Nim

cpython - Alternative StdLib for Nim for Python targets, hijacks Python StdLib for Nim

nimgram - An MTProto client written in Nim 👑

NimForUE - Nim plugin for UE5 with native performance, hot reloading and full interop that sits between C++ and Blueprints. This allows you to do common UE workflows like for example to extend any UE class in Nim and extending it again in Blueprint if you wish so without restarting the editor. The final aim is to be able to do in Nim what you can do in C++

futhark - Automatic wrapping of C headers in Nim

pixels - Toy support library for primitive graphics programming.

pixie - Full-featured 2d graphics library for Nim.