triangulate
WinNT4
triangulate | WinNT4 | |
---|---|---|
1 | 3 | |
1 | 303 | |
- | - | |
0.0 | 0.0 | |
almost 2 years ago | over 12 years ago | |
Go | C | |
MIT License | - |
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triangulate
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Copilot just sells code other people wrote
I can give you an example of an entire (well, I still consider it alpha) library I wrote several months ago, using Copilot: https://github.com/osuushi/triangulate
This is an implementation of a 1991 paper on polygon triangulation into Go. So the deepest thinking about how to solve the problem was obviously already done for me, but there were a number of edge cases that I had to invent my own solutions to, and the translation itself involved keeping a lot of context in my head.
I can’t tell you in precise detail what Copilot did, and what I wrote by hand. I wasn’t taking notes or recording my screen. But there’s a reason you don’t see a lot of blocks in there where I forgot to comment anything, because my entire process for this was “type what I want to do in English, and see if Copilot will generate the next snippet, or something close”. I didn’t do this out of bloodyminded dedication to the AI cause, but because it continued to be an extremely effective way to get the code written quickly.
I can give a few specifics:
- My linear algebra is rusty, and Copilot was extremely helpful here. I would often just type the basic thing I was trying to do in pretty vague linear algebra terms, and it would generate the formula.
WinNT4
What are some alternatives?
NT5.1 - Windows NT 5.0 kernel source code.
pathfind - Path finding on a 2D polygonal map
nt5src - Source code of Windows XP (NT5). Leaks are not from me. I just extracted the archive and cabinet files.
NT4.0 - Windows NT 4.0 source code leak
imaginary-programming-thesis
polyclip-go - Go library for Boolean operations on 2D polygons.
ChezScheme - Chez Scheme
fast_inv_sqrt - attempt to understand the _evil floating point bit level hacking_
CSparse.py - CSparse.py: a Concise Sparse matrix Python module