org.freedesktop.Platform.GL.nvidia VS gamescope

Compare org.freedesktop.Platform.GL.nvidia vs gamescope and see what are their differences.

gamescope

SteamOS session compositing window manager [Moved to: https://github.com/ValveSoftware/gamescope] (by Plagman)
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org.freedesktop.Platform.GL.nvidia gamescope
13 422
41 1,792
- -
8.0 7.9
9 days ago about 1 year ago
C C++
- BSD 2-clause "Simplified" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

org.freedesktop.Platform.GL.nvidia

Posts with mentions or reviews of org.freedesktop.Platform.GL.nvidia. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-01-24.

gamescope

Posts with mentions or reviews of gamescope. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-03-26.
  • Multiple monitors genshin impact?
    1 project | /r/linux_gaming | 26 Mar 2023
    Maybe gamesope can help? Games are nested into it to allow for better control.
  • X11 or Wayland?
    2 projects | /r/linuxquestions | 26 Mar 2023
    Well I suppose you should start taking Wayland seriously then, because gamescope, the compositor on the Steam Deck, uses Wayland. https://github.com/Plagman/gamescope/blob/master/src/wlserver.cpp
  • Tearing updates protocol (!65) · Merged
    1 project | /r/swaywm | 23 Mar 2023
    Mini-update: I spoke with Josh (and Strudel, who referenced me to the PR), and this has been already merged into gamescope.
  • A year later, what's your take? Happy? Disappointed?
    1 project | /r/SteamDeck | 22 Mar 2023
    Valve staff is also aware they cannot force developers to retrofit 16:10 support into existing games (some do, many don't), so they even go the extra mile to provide extra functionality in gamescope to improve the 16:10 gaming experience for games that only support 16:9 natively.
  • INPUT LATENCY ISSUE BEGGING FOR ACKNOWLEDGMENT
    3 projects | /r/SteamDeck | 22 Mar 2023
    Source: https://github.com/Plagman/gamescope/issues/474
  • Change refresh rate in gamescope via command line?
    1 project | /r/SteamDeck | 20 Mar 2023
    The ganescope github has all the commands and how to use them: https://github.com/Plagman/gamescope
  • What is the difference between gamescope and ChimeraOS's gamescope-session?
    2 projects | /r/linux_gaming | 13 Mar 2023
    I'm trying out gamescope on my laptop, and I came across ChimeraOS's fork of it. I'm not sure why I would choose one over the other. ChimeraOS mentions something about "session switch", but I'm not sure what that's about.
  • Something like gamescope but for the desktop
    2 projects | /r/linux_gaming | 7 Mar 2023
    You can use gamescope on the desktop, I use it for a ton of games like No Man's Sky, Bethesda games, and any others that have alt tab instability.
  • Van Gogh, AMD’s Steam Deck APU
    2 projects | news.ycombinator.com | 6 Mar 2023
    For those that don't know (like me, three minutes ago) gamescope [1] is a Wayland compositor custom-written for games (and, I believe, what the Steam Deck uses). it's open source, and under the "BSD 2-clause" license.

    [1]: https://github.com/Plagman/gamescope

  • Modern BPM Steam with Ubuntu 20.04?
    2 projects | /r/linux_gaming | 4 Mar 2023
    I assume that this is because I'm still using ye olde steamos-compositor (https://github.com/ValveSoftware/steamos-compositor/.) I'm interested in switching to gamescope (https://github.com/Plagman/gamescope) but I'm getting the feeling it won't work on my 20.04 vintage Ubuntu; the required version of meson isn't available and I can't find a PPA that contains gamescope. My instinct act this point is to just live with the pain, as fully dealing with this will likely involve just switching all the way to Arch to more closely match the newest SteamOS and I just don't want to do that right now. Anyone know if there is a middleground that will support a modern steam big picture mode without having to totally redo everything?

What are some alternatives?

When comparing org.freedesktop.Platform.GL.nvidia and gamescope you can also consider the following projects:

distrobox - Use any linux distribution inside your terminal. Enable both backward and forward compatibility with software and freedom to use whatever distribution you’re more comfortable with. Mirror available at: https://gitlab.com/89luca89/distrobox

Proton - Compatibility tool for Steam Play based on Wine and additional components

sway - i3-compatible Wayland compositor

dxvk - Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine

wine - Wine with a bit of extra spice

MangoHud - A Vulkan and OpenGL overlay for monitoring FPS, temperatures, CPU/GPU load and more. Discord: https://discordapp.com/invite/Gj5YmBb

Magpie - An all-purpose window upscaler for Windows 10/11.

wine-ge-custom - My custom build of wine, made to use with lutris. Built with lutris's buildbot.

gamemode - Optimise Linux system performance on demand

gamescope-session - ChimeraOS session on Gamescope - Own personal repository, issues and forks should be made on ChimeraOS/gamescope-session [Moved to: https://github.com/ChimeraOS/gamescope-session]

xdg-desktop-portal - Desktop integration portal

wine-wayland - Wine-wayland allows playing DX9/DX11 and Vulkan games using pure wayland and Wine/DXVK.