gamescope
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org.freedesktop.Platform.GL.nvidia | gamescope | |
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13 | 422 | |
41 | 1,792 | |
- | - | |
8.0 | 7.9 | |
9 days ago | about 1 year ago | |
C | C++ | |
- | BSD 2-clause "Simplified" License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
org.freedesktop.Platform.GL.nvidia
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How to avoid 1GB Flatpak updates every week?
Here the issue has been addressed bu there are some variations.
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I like flatpaks, have a few dozen of them installed, but damn those updates are massive
This case is a combination of an Nvidia problem and a flatpak problem. The Nvidia problem is as you stated, but there are also issues with the way Flatpak is packaging their platform packages, with multiple open bugs.
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Issue with nvidia 525.85.05
See https://github.com/flathub/org.freedesktop.Platform.GL.nvidia/issues/151
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New NVIDIA driver, new problems
Today I installed driver 525.78.01-1 and all flatpak apps lost their hardware acceleration, steam in flatpak can't launch games because flatpak didn't updated their nvidia runtime to latest version. How I can update this runtime by hand because on their github page it shows that their commis shown latest version https://github.com/flathub/org.freedesktop.Platform.GL.nvidia.
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Which mangohud should I install?
Old driver versions should not be installed again once you remove them. What could happen is Flatpak re-installing a driver version you already have, when you run flatpak update (bug report here).
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Steam Flatpak suddently has horrific performance
Yeah that happens sometimes when there's a build error. You can check https://github.com/flathub/org.freedesktop.Platform.GL.nvidia to see if the latest build was successful or not. Usually they're very quick to add even beta releases.
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Bedrock Linux and Btrfs/BEES working together to reduce dependency hell
This nVidia issue also hits other projects like flatpak. They have their own solution; it might be possible for Bedrock to leverage their effort or otherwise follow their lead at some point.
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PSA for Nvidia users - use Steam through flatpak
Also have fun not being able to use DLSS on any of your games, because the Flatpak Nvidia drivers don't ship the required nvngx dlls.
- Flatpak version of Blender not seeing OpenCL
gamescope
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Multiple monitors genshin impact?
Maybe gamesope can help? Games are nested into it to allow for better control.
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X11 or Wayland?
Well I suppose you should start taking Wayland seriously then, because gamescope, the compositor on the Steam Deck, uses Wayland. https://github.com/Plagman/gamescope/blob/master/src/wlserver.cpp
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Tearing updates protocol (!65) · Merged
Mini-update: I spoke with Josh (and Strudel, who referenced me to the PR), and this has been already merged into gamescope.
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A year later, what's your take? Happy? Disappointed?
Valve staff is also aware they cannot force developers to retrofit 16:10 support into existing games (some do, many don't), so they even go the extra mile to provide extra functionality in gamescope to improve the 16:10 gaming experience for games that only support 16:9 natively.
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INPUT LATENCY ISSUE BEGGING FOR ACKNOWLEDGMENT
Source: https://github.com/Plagman/gamescope/issues/474
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Change refresh rate in gamescope via command line?
The ganescope github has all the commands and how to use them: https://github.com/Plagman/gamescope
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What is the difference between gamescope and ChimeraOS's gamescope-session?
I'm trying out gamescope on my laptop, and I came across ChimeraOS's fork of it. I'm not sure why I would choose one over the other. ChimeraOS mentions something about "session switch", but I'm not sure what that's about.
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Something like gamescope but for the desktop
You can use gamescope on the desktop, I use it for a ton of games like No Man's Sky, Bethesda games, and any others that have alt tab instability.
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Van Gogh, AMD’s Steam Deck APU
For those that don't know (like me, three minutes ago) gamescope [1] is a Wayland compositor custom-written for games (and, I believe, what the Steam Deck uses). it's open source, and under the "BSD 2-clause" license.
[1]: https://github.com/Plagman/gamescope
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Modern BPM Steam with Ubuntu 20.04?
I assume that this is because I'm still using ye olde steamos-compositor (https://github.com/ValveSoftware/steamos-compositor/.) I'm interested in switching to gamescope (https://github.com/Plagman/gamescope) but I'm getting the feeling it won't work on my 20.04 vintage Ubuntu; the required version of meson isn't available and I can't find a PPA that contains gamescope. My instinct act this point is to just live with the pain, as fully dealing with this will likely involve just switching all the way to Arch to more closely match the newest SteamOS and I just don't want to do that right now. Anyone know if there is a middleground that will support a modern steam big picture mode without having to totally redo everything?
What are some alternatives?
distrobox - Use any linux distribution inside your terminal. Enable both backward and forward compatibility with software and freedom to use whatever distribution you’re more comfortable with. Mirror available at: https://gitlab.com/89luca89/distrobox
Proton - Compatibility tool for Steam Play based on Wine and additional components
sway - i3-compatible Wayland compositor
dxvk - Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine
wine - Wine with a bit of extra spice
MangoHud - A Vulkan and OpenGL overlay for monitoring FPS, temperatures, CPU/GPU load and more. Discord: https://discordapp.com/invite/Gj5YmBb
Magpie - An all-purpose window upscaler for Windows 10/11.
wine-ge-custom - My custom build of wine, made to use with lutris. Built with lutris's buildbot.
gamemode - Optimise Linux system performance on demand
gamescope-session - ChimeraOS session on Gamescope - Own personal repository, issues and forks should be made on ChimeraOS/gamescope-session [Moved to: https://github.com/ChimeraOS/gamescope-session]
xdg-desktop-portal - Desktop integration portal
wine-wayland - Wine-wayland allows playing DX9/DX11 and Vulkan games using pure wayland and Wine/DXVK.