oot
SQLite
oot | SQLite | |
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57 | 40 | |
4,407 | 5,537 | |
0.8% | - | |
9.5 | 0.0 | |
3 days ago | 2 days ago | |
C | C | |
- | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
oot
- Can anyone get Zelda Majoras Mask and Ocarina of Time working on Garlic OS?
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Other decomps like SM64Decomp
https://github.com/zeldaret/oot 100% Ocarina of Time is fully decomped, surprised we haven't seen any developments on Mario here. Also liboot is possible.
- Anyone know of any resources that explain decompiling and how its done?
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Why is Rosetta 2 fast?
Here's the page from the Zelda "Reverse Engineer" GitHub wiki: https://github.com/zeldaret/oot/wiki/Getting-Started
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Please stop asking if MWII will be cracked
well it is possible to crack a game without the source. in fact, it's possible to decompile source from the binary itself. This has been done with Mario64 and ocarina of time.
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I want to make a Zelda OOT hack but I'm just too noob.
That being said, there is a lot of documentation out there on Ocarina of Time specifically. There's even a work-in-progress decompilation. You're going to have to learn a lot to get to the level where you can do the stuff you're wanting to do, but that's part of why you have to try to start smaller. You can even work on Ocarina of Time still, but start by picking a concrete goal and trying to hack it into the game. Build a tool from scratch that replaces text in the game, for example.
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Apparently the GTA 6 leaker sold the GTA V source code through a telegram group before getting arrested, according to the admin who verifies the buyer's claim, uploads a new screenshot of the source code
Mario 64 and Ocarina of Time were only just decompiled within the last couple of years. Jak and Daxter 1 was decompiled a few months ago. GTA 3 and Vice City have nearly finished decompilations, but TakeTwo took legal action against the developers before they put the finishing touches.
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Having issues with the Wii Virtual Console version of SM64, parts of the ground are not rendering correctly. What can I do to fix this?
That said, I did my research before talking about source ports made from restoring the (nearly) original code using the compiled data and symbols). That's how SM64 and OoT (as well as other Zeldas in progress) were/are decompiled.
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[OoT] Did you know that Ocarina of Time has some hilarious piracy measures? If the N64 detects your game is pirated, Zelda abandons you in the escape from Ganon's castle, and has ridiculous hair when she reveals herself as Sheik
I've watched the video and I'm still convinced it provides false information. What is my source? The official OoT decompilation project: https://github.com/zeldaret/oot
- First game beat on my RP2+, Ocarina of Time!! (sorry for poo lighting, it's storming and I have the lamp dimmed for the vibes)
SQLite
- Show HN: Roast my SQLite encryption at-rest
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A SQLite extension that brings column-oriented tables to SQLite
If you are into alternative storage engines for SQLite, there is also an LSM (Log-Structured Merge-tree) extension in the main repository that is not announced nor documented but seems to work. It’s based on the SQLite 4 project.
https://github.com/sqlite/sqlite/tree/master/ext/lsm1
https://www.charlesleifer.com/blog/lsm-key-value-storage-in-...
- SQLite License
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Ask HN: Where do I find good code to read?
The sqlite code base is really well done. Lots of documentation.
https://github.com/sqlite/sqlite
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Show HN: I wrote a RDBMS (SQLite clone) from scratch in pure Python
Especially the VM part: https://github.com/spandanb/learndb-py/blob/master/learndb/v...
Compare it with this: https://github.com/sqlite/sqlite/blob/master/src/vdbe.c
That's said, I'm curious how complete this LearnDB is. SQLite is hard to read not only it's old but also it covers a lot of SQL and following SQL spec makes hings complicated. SQLite has great test suite so it's nice if you run the suit against this implementation.
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SQLite Begin Concurrent
Correct, see the github mirror[1]. I don't know how well supported that feature is compared to main branch. If it was completely stable, then it would have already landed in the main stable branch. Clarity about the roadmap of that branch would be nice.
1. https://github.com/sqlite/sqlite/tree/begin-concurrent
- Why sqlite3 temp files were renamed 'etilqs_*' (2006)
- SQLite builds for WASI since 3.41.0
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SQLite VS sqlite_blaster - a user suggested alternative
2 projects | 17 Mar 2023
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Stop Saying “Technical Debt”
Including comprehensive comments, documentation and tests in a codebase takes time and effort.
Failing to do so creates code that is very difficult to maintain or for someone new to the codebase to understand.
However, time and effort may not be what the organization wants to pay for, and individuals may view their own incomprehensible code as something like job security, as they can't be replaced by someone else easily.
As an example of complicated code that's still well-documented, the open-source sqlite code is a good example, about 1/4 of the B-tree file is comments, every time a variable is defined there's a short note explaining what it's used for, every function has a comment header that's comprehensive, such that someone new to the codebase could construct a map of how it all works fairly quickly. It's a good model for how to avoid the problem:
https://github.com/sqlite/sqlite/blob/master/src/btree.c
What are some alternatives?
sm64-vita - A port of https://www.github.com/sm64-port/sm64-port for the PS Vita
sqlcipher - SQLCipher is a standalone fork of SQLite that adds 256 bit AES encryption of database files and other security features.
Vita-Nearest-Neighbour - Plugin that makes blurry textures sharper by changing scaling algorithm
LevelDB - LevelDB is a fast key-value storage library written at Google that provides an ordered mapping from string keys to string values.
sm64 - A Super Mario 64 decompilation, brought to you by a bunch of clever folks.
RocksDB - A library that provides an embeddable, persistent key-value store for fast storage.
citra - A Nintendo 3DS Emulator
sqlite_orm - ❤️ SQLite ORM light header only library for modern C++
SDL - DEPRECATED: Official development moved to GitHub
bolt
mm - Decompilation of The Legend of Zelda: Majora's Mask
phpMyAdmin - A web interface for MySQL and MariaDB