objc-lisp-bridge
ffigen5
objc-lisp-bridge | ffigen5 | |
---|---|---|
4 | 2 | |
42 | 5 | |
- | - | |
3.6 | 0.0 | |
12 months ago | about 4 years ago | |
Common Lisp | C | |
- | - |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
objc-lisp-bridge
-
*UPDATE* - CL-OBJC
Awesome! I've recently been going down the rabbit hole of working with Cocoa in SBCL. I've seen your work as well as https://github.com/fiddlerwoaroof/objc-lisp-bridge.
-
TabFS – a browser extension that mounts the browser tabs as a filesystem
Interestingly, all the AppleScript functionality is built on an objective-c api called ScriptingBridge and it’s relatively easy to use a real programming language for the same sorts of things. JavaScript is natively supported by Script Editor, but there’s bindings for Ruby and Python too. I’ve wrapped it up in Common Lisp for my own use: https://github.com/fiddlerwoaroof/objc-lisp-bridge/blob/mast...
- Porting CCL's ObjC bridge to SBCL?
-
The joys of creating Xcode project files
This tool doesn’t always work because plists can contain arbitrary Objective-C objects. However, there’s a relatively nice objective-c API that can be used to decode them losslessly that I used to extract data from Safari’s reading list l:
https://github.com/fiddlerwoaroof/objc-lisp-bridge/blob/mast...
ffigen5
-
Porting CCL's ObjC bridge to SBCL?
I've done some work trying to modernize CCL's interface to Cocoa and other MacOS APIs, but had put that effort on hold waiting for the Arm64 CCL port. But it seems that the M1 port of CCL is now in doubt. My impression is that there's almost no one left who understands the implementation well enough to bootstrap it for a new architecture.
-
Creating apps on MacOS for free?
The only one of these problems I have some kind of solution for is that of building newer interfaces: over the last couple of years I've been tinkering off-and-on to extend the experimental command line tool that generates CCL's FFI interfaces so that it can read recent macOS framework headers. The code is not pretty but it works well enough to build working interfaces to newer frameworks like SceneKit. I've managed to use the resulting interfaces to write a few neat demos using CCL, such as an interactive cel-shaded version of the Utah teapot. But I don't believe the demos are portable: although I haven't checked, I suspect they will run on macOS 10.14 with CCL 1.12 only.
What are some alternatives?
cordova-node-xcode - Apache cordova
btfs - A bittorrent filesystem based on FUSE.
cl-objc - CL-OBJC is a portable common-lisp/objective-c bridge written using CFFI. The aim is to be able to build Cocoa applications on Mac OS X by using InterfaceBuilder to design the GUI and then implement the code in common-lisp. (My attempt to revive this project)
osa-chrome - Emacs remote tab control for Google Chrome
raycast-script-commands - Personal Scripts for Raycast Script Commands https://github.com/raycast/script-commands
Flutter - Flutter makes it easy and fast to build beautiful apps for mobile and beyond
XcodeGen - A Swift command line tool for generating your Xcode project
go-xdr - An XDR (External Data Representation) to Go compiler
obakit - [Moved to: https://github.com/OneBusAway/OBAKit]
VBAChromeDevProtocol - VBA (Excel) based wrapper for Chrome Developer Protocol (CDP) - sorta a VBA version of Puppeteer/Selenium
tab-transporter - Bulk move tabs across browsers on macOS
ecl-iphone-builder - ECL Common Lisp for the iOS devices (iPhone & iPad)