oapi-codegen
godotenv
oapi-codegen | godotenv | |
---|---|---|
65 | 17 | |
5,206 | 7,556 | |
2.1% | - | |
9.1 | 3.2 | |
7 days ago | 8 days ago | |
Go | Go | |
Apache License 2.0 | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
oapi-codegen
- TypeSpec: A New Language for API-Centric Development
-
The Stainless SDK Generator
what’s the difference between this and https://github.com/deepmap/oapi-codegen
-
AsyncAPI Codegen, a code generator from AsyncAPI spec v2 and v3.
During daytime, and especially work time, I used a great tool to generate code from OpenAPI specification: deepmap/oapi-codegen.
-
Created an API using Gin, want to create sdk for him
Then you can use oapi-codegen or openapi-generator to generate the Go (or other language) SDK for it.
-
Create Production-Ready SDKs with Goa
Deepmap OpenAPI code generator
-
Manage DEV Articles with Git and GitHub Actions
Luckily, Forem/DEV is open source and provides great API documentation and specification. I used oapi-codegen to automatically generate a Go API client. Then, I simply had to walk the root articles directory and:
-
oapi-codegen and local refs
I'm using https://github.com/deepmap/oapi-codegen to auto gen some types for my api as I want the contract to be the source of truth. However, I'm running into an issue, the same as (https://stackoverflow.com/questions/77237210/how-to-generate-models-from-openapi-with-ref) where oapi-codegen isn't recognizing references to local files. Has anyone run into this and found a work around? or is there a better tool to use for this
- OpenAPI Client and Server Code Generator for Golang
-
Openapi server generation
For Go, I've found https://github.com/deepmap/oapi-codegen/, and it works well.
-
Combining oapi-codegen, echo and validator frameworks to build robust APIs
I’m using oapi-codegen in my project and I don’t think it ships with a validator.
godotenv
-
Autenticação com Golang e AWS Cognito
Primeiro vamos carregar nossas envs com o pacote godotenv, depois iniciamos nosso cognito client, passando o COGNITO_CLIENT_ID, que pegamos anteriormente, depois iniciamos o gin e criamos um server, isso é o suficiente.
-
Tools besides Go for a newbie
IDE: use whatever make you productive. I personally use vscode. VCS: git, as golang communities use github heavily as base for many libraries. AFAIK Linter: use staticcheck for linting as it looks like mostly used linting tool in go, supported by many also. In Vscode it will be recommended once you install go plugin. Libraries/Framework: actually the standard libraries already included many things you need, decent enough for your day-to-day development cycles(e.g. `net/http`). But here are things for extra: - Struct fields validator: validator - Http server lib: chi router , httprouter , fasthttp (for non standard http implementations, but fast) - Web Framework: echo , gin , fiber , beego , etc - Http client lib: most already covered by stdlib(net/http), so you rarely need extra lib for this, but if you really need some are: resty - CLI: cobra - Config: godotenv , viper - DB Drivers: sqlx , postgre , sqlite , mysql - nosql: redis , mongodb , elasticsearch - ORM: gorm , entgo , sqlc(codegen) - JS Transpiler: gopherjs - GUI: fyne - grpc: grpc - logging: zerolog - test: testify , gomock , dockertest - and many others you can find here
-
Reading Environment Variable from a .env file on a Server
In his code it is done using https://github.com/joho/godotenv
- Libraries you use most of your projects?
-
Restful API with Golang practical approach
envconfig: Library for managing configuration data from environment variables (https://github.com/joho/godotenv)
-
Is this clear why its useful?
There is already a more complete, safer and neatly written godotenv alternative. It may be taken as an educational inspiration for next attempts.
-
I need some help setting up variables for the sake of my sanity
Chances are you are going to set them in you real server, and most likely you will going to use Linux for that. So for local development create a .env file with those in there. And at the start of you program, load them. You can use https://github.com/joho/godotenv Don’t share that file of course, and don’t put it in git.
-
How can I "source" a bash script?
Maybe https://github.com/joho/godotenv can help
-
passwords, secrets, keys - best practice
joho/godotenv
- I'm looking for a good alternativ to Viper
What are some alternatives?
openapi-generator - OpenAPI Generator allows generation of API client libraries (SDK generation), server stubs, documentation and configuration automatically given an OpenAPI Spec (v2, v3)
viper - Go configuration with fangs
GoSwagger - Swagger 2.0 implementation for go
gotenv - Load environment variables from `.env` or `io.Reader` in Go.
ogen - OpenAPI v3 code generator for go
structs - Golang struct operations.
kin-openapi - OpenAPI 3.0 (and Swagger v2) implementation for Go (parsing, converting, validation, and more)
xferspdy - Xferspdy provides binary diff and patch library in golang. [Mentioned in Awesome Go, https://github.com/avelino/awesome-go]
go-oas3 - Open API v3 server code generator
fzf - :cherry_blossom: A command-line fuzzy finder
autorest - OpenAPI (f.k.a Swagger) Specification code generator. Supports C#, PowerShell, Go, Java, Node.js, TypeScript, Python
delve - Delve is a debugger for the Go programming language.