nvi2
excalidraw
nvi2 | excalidraw | |
---|---|---|
5 | 373 | |
139 | 73,115 | |
- | 2.5% | |
5.2 | 9.5 | |
6 days ago | 6 days ago | |
C | TypeScript | |
GNU General Public License v3.0 or later | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
nvi2
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Ask HN: What was the best software that you used during 2022?
nvi2 [0]: I got to like the simplicity of nvi when installing Void Linux on my laptop, but it had some annoying bugs that made me switch to nvi2. In general, it feels like `good' software; powerful enough by virtue of being a 1:1 vi clone with a few crucial improvements (multibyte, multi-undo, etc.), but simple enough to hack on if I miss some feature. Though no autocomplete means it's not suitable for more verbose languages, like Java.
QuickJS [1]: qjscalc is my go-to scientific calculator, and qjs my go-to JavaScript implementation for simple programs. The C interface is very nice to use, too. All in all, it feels very much like a "complete" engine, even if not quite as fast as one with JIT.
w3m [2]: Somewhat lacking as a web browser, but a very good pager. Would take it over less any day. Also has the best table display of any text-mode browser, supports inline images, and is rather extensible.
Wine [3]: It's gotten so good that I no longer have to dual boot Windows. Still not perfect, but definitely on my list of "good software".
[0]: https://github.com/lichray/nvi2
[1]: https://bellard.org/quickjs/
[2]: https://github.com/tats/w3m
[3]: https://www.winehq.org/
- Is there an editor like emacs, vim, etc. but (solely) used in the BSD world?
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OpenVi: Portable OpenBSD vi for Unix systems
Don't confuse OpenVi/OpenBSD-vi, nvi1, and nvi2. These are all different programs that share the same heritage.
OpenVi is derived from OpenBSD vi, which derives from nvi version 1.79, released in 1996. There has been 25+ years of independent development as part of the OpenBSD base system and has diverged greatly in that time, with the development going in a different direction.
Nvi1, currently on version 1.8x, is maintained at https://repo.or.cz/nvi.git - I believe the latest version of this editor does have multibyte support, but this is not the OpenVi/OpenBSD version of the editor.
Nvi2 shares heritage as well but also, quite far removed from the original code, is actively maintained at https://github.com/lichray/nvi2 and also includes multibyte support.
(IIRC) the multibyte support in both Nvi1 and Nvi2 derives from nvi-m17n, developed as part of the KAME project by the late itojun - http://www.itojun.org/itojun.html ... the last update to nvi-m17n was about 3 years ago, and is available at https://cgit.freebsd.org/ports/tree/editors/nvi-m17n/files
Currently, optimizing for size using link-time garbage collection with GCC 11.2 on an x86_64 glibc Linux system gives a good idea of the changes over time and the different direction these editors have taken. OpenVi is also simplified in structure and does not have the three levels of abstraction of Nvi 1.8x - there is no library interface layer.
For OpenVi, the compiled binary is 280K, and for Nvi1 (nvi-1.81.6-45-g864873d3) the compiled binary is 528K (36K for vi, 528K for libvi).
OpenVi has a single configuration standard with no dependencies beyond curses.
Nvi1 has many options beyond trace/debug ("widechar" "gtk" "motif" "threads" "perl" "tcl" "db3/4" "internal-re") - so at least 255 different build variations are possible.
(I've not yet built Nvi2 myself on Linux so I can provide an actually fair comparison yet, but I will, and I'll summarize the data in an FAQ section of the README)
Nvi1 (https://repo.or.cz/nvi.git) looks like:
excalidraw
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Creating Animated Diagrams for LinkedIn
ExcaliDraw - https://excalidraw.com/
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Software Engineering Workflow
ExcaliDraw
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Tools that Make Me Productive as a Software Engineer
However, Notion and Obsidian can only help you write documentation. Well, how about some visuals? Let's talk about Excalidraw.
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Rapier is a set of 2D and 3D physics engines written in Rust
Fun fact: I used GA in Excalidraw, and it's still powering some of the interactions! https://github.com/excalidraw/excalidraw/blob/master/package...
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Ask HN: Anyone use a code to mindmap/flowchart tool?
I was happy to find out recently that there is a way to make Mermaid diagrams WYSIWYG / drag and drop editable that the open source https://excalidraw.com has and did I mention it's open source!? With a LLM, you can go full loop back to Mermaid again after a few rounds of manual editing. "What a time to be alive!"
- Show HN: Batch Image Manipulation Toolkit in Browser
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Ask HN: What development tools are you using for your current project?
I'm working on a personal project and found myself looking for an alternative to Postman/Insomnia this morning. This made me realize i've been using the same tools for so long for work (mobile development, finance) that this project may be a good time to try out some new things.
Here are a few tools that i've been using lately that I really enjoy:
https://pocketbase.io/ - A dead-simple self-hosted firebase/supabase-like "backend in a box" using golang and sqlite. So far i've been really impressed. I've gone the route of extending the base offering with more go code and am really enjoying the experience.
https://excalidraw.com/ - An open source whiteboarding tool. Slick to use and after learning some keybinds I've gotten pretty fast at throwing together diagrams to explain things to people on my team. The killer piece though is that the filetype is just json, so I can source control my diagrams. Even better, their "export to png" function has a box to embed the json data _into_ the png, allowing me to slap the diagram in places that only accept images (think confluence) and still be able to change the diagram later if needed. 10/10.
https://docs.gitlab.com/ee/ci/ - Gitlab's CI/CD toolset is really impressive, and I've gotten really intimate with it's deeper features over the past year. I'd be curious though to hear from someone who's familiar with it vs it's competitors.
- Keeping your fonts in embedded SVG
- Excalidraw
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Penrose – Penrose
Sketch easy and go back to work...
https://excalidraw.com/
What are some alternatives?
OpenVi - OpenVi: Portable OpenBSD vi for UNIX systems
tldraw - SDK for creating whiteboards and canvas experiences on the web.
nextvi - Next version of neatvi (a small vi/ex editor) for editing bidirectional UTF-8 text
draw.io - draw.io is a JavaScript, client-side editor for general diagramming.
heirloom-ex-vi - The Traditional Vi (vi with many enhancements from Gunnar Ritter)
mermaid - Generation of diagrams like flowcharts or sequence diagrams from text in a similar manner as markdown
src - Read-only git conversion of OpenBSD's official CVS src repository. Pull requests not accepted - send diffs to the tech@ mailing list.
obsidian-excalidraw-plugin - A plugin to edit and view Excalidraw drawings in Obsidian
oed - Portable OpenBSD ed(1) editor.
docker-draw.io - Dockerized draw.io based on tomcat:9-jre11 & tomcat:9-jre8-alpine official image.
Windows Terminal - The new Windows Terminal and the original Windows console host, all in the same place!
drawio-desktop - Official electron build of draw.io