nsblast
MathAnimation
nsblast | MathAnimation | |
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5 | 4 | |
3 | 953 | |
- | - | |
9.1 | 4.1 | |
5 months ago | about 1 month ago | |
HTML | C++ | |
GNU General Public License v3.0 only | - |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
nsblast
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C++ Show and Tell - December 2023
nsblast
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is it ok to put library source code folder in your project folder to build them together?
Example from one of my projects: https://github.com/jgaa/nsblast/blob/main/cmake/3rdparty.cmake
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REST APIs using C++. (Is this even done much?)
Yahat-cpp: Simple HTTP/API server library for use in C++ micro-services. This was just some code that kept evolving inside various projects, so I distilled it to a separate project to make it simpler to maintain. For an example of a real server using it, you cal look at nsblast, a new DNS server I'm implementing.
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Has anyone embedded a web-UI into a C++ project?
I hope this question is not too off-topic here. I'm a bit lost. I'm working on a C++ project (a DNS server). It exposes a REST API via an embedded, very simple HTTP server. I have added swagger to document the API, and to test it from a browser. Now, I want to provide a simple web-UI to the application. I don't want this to become a major task, and ideally I want either a UI that lives as some simple js/css/http files in the browser, (so it can be served as a static website on the server-side like swagger) - or some simple to use back-end library in C++ that can drive the web-UI. In short, I hope to find a way to do this where I can have a POC ready in <= a week, and where I don't have to spend lot's of time learning some js framework.
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Ask HN: Who is using C++ as the main language for new project?
I'm using C++ for most of my projects, because I like it. It's also what I do for a living. The latest new open source project I initiated is a dns server, nsblast, using rocksdb for storage. https://github.com/jgaa/nsblast
The (side) project I have put most effort into in the last year is k8deployer, a helm like utility that can deploy simple and complex applications in kubernetes with minimal effort. https://github.com/jgaa/k8deployer
In these projects I don't use other languages. C++ is the only language where I easily get into "flow".
MathAnimation
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Ask HN: Tell us about your project that's not done yet but you want feedback on
https://github.com/ambrosiogabe/MathAnimation
If you’ve ever tried to make a mathematical animation (think 3Blue1Brown), it’s a real pain. I was using manim for awhile to make animations for my YT channel, but the whole iteration process felt very slow and repetitive. So I thought I would recreate manim over the weekend, except with a GUI and real-time feedback. It’s been a year and a half and I’m hoping this weekend will be done soon so I can move on and start making videos again.
So far, it does a lot, but it still needs a lot of polish and refinement. The readme gives some gifs and a better idea of the feature set right now.
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The Worst API Ever Made
Win32 definitely has some stinkers. But, video encoding APIs definitely take the cake for me. I've only tried a couple of FFmpeg's APIs and AV1's API, but my God, these are the worst API's I've ever had to deal with.
Just as an example, all I wanted was an API like this[0] for FFmpeg. In order to implement that API (which in my opinion is reasonable), I had to write this monstrosity[1]. It took me a solid week to find an example of how to do this, then another few days of fiddling until I finally just barely got something working. Then I threw in the towel even though the performance was horrible. I tried again a year later and spent another month wrestling with AV1 :/
The amount of leakage going on in these APIs is absolutely insane. I shouldn't have to know the intimate details of how video encoding works to use your library. If I do, then I may as well write my own encoder at that point.
[0]: https://github.com/ambrosiogabe/MathAnimation/blob/18c004bca...
[1]: https://github.com/ambrosiogabe/MathAnimation/blob/18c004bca...
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Show HN: Mafs – React components for interactive math
I just so happen to be working on a real-time Gui first replacement for manim :)
It still has a ways to go, but I was able to create one video with it so far and I'm working on all the pain points I ran into while using it. Feel free to check it out if you're interested!
https://github.com/ambrosiogabe/MathAnimation
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Ask HN: Who is using C++ as the main language for new project?
I'm using C++ for a minecraft clone that I've been tinkering on for the past year[0]. I also plan on using embedded lua for scripting, and I'm using RML UI for game HUDs, ImGui for development tools, and OpenGL for graphics. I use premake for my build system but plan on switching to CMake.
I'm also using it for an animation tool[1]. I've been using 3Blue1Brown's Manim (written in Python) which is amazing, but it lacks real-time editing and proper 3D blending. It also lacks audio synchronization, 3D texture support, and some more complex features that I'd like to add :)
[0]: https://youtu.be/UAUdIQZKV88
[1]: https://github.com/ambrosiogabe/MathAnimation
What are some alternatives?
restc-cpp - Modern C++ REST Client library
k8deployer - An experimental deployer for kubernetes apps for developers who are too lazy (or busy) to learn Helm.
windmap
wisewriterv3 - From an input, creates a full book, with cover art and sells it on Amazon. Using OpenAI for content, Midjourney for covers, and puppeteer for product input.
yahat-cpp - Yet Another Http API Thing - A trivial HTTP server for simple REST API's in C++ projects
israpdead_react - wip react rebuild of israpisdead. v1 is live now
LoopModels - "Full speed or nothing." - James Hetfield
shelby_as_a_service - Production-ready LLM Agents. Just add API keys
strong_typedefs - A strong_typedef implementation for C++ with selective operator overloads.
awesome-modern-cpp - A collection of resources on modern C++
slint - Slint is a declarative GUI toolkit to build native user interfaces for Rust, C++, or JavaScript apps.