node-raylib
sds011
node-raylib | sds011 | |
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12 | 1 | |
229 | 16 | |
- | - | |
4.8 | 3.7 | |
6 months ago | 6 months ago | |
JavaScript | C++ | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
node-raylib
- javascript without html and css.
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How To Get More Stars/Followers On GitHub
now, This Gonna Be Kinda Easy, Just Try To Make Your ReadMe COOL, Let Me Give You A Example, Its Not By Me But just Try Make HIm :-) https://github.com/raysan5/raylib so this repo just add a tiny little gif, and some texts, try do something like this, IDK i love see what you done in the comments, Maybe You Will Git Some Git Stars :---)
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Raspberry Pi particulate matter sensor
I modified it with the amazing Raylib library: https://github.com/raysan5/raylib
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Good C Source Code
Raylib is also well liked and, IMO, well put together if you want to look at a very approachable framework kind of project.
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Asking for advice on programming games without an engine
Given that you ask this question I assume you're very new to gamedev. So if these suggestions are too overwhelming checkout raylib instead. It's meant for C but very easy to get started with.
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How do I build a c library from Github?
I would like to install RayLib graphics library however the build guide the author provided doesn't work for me. Here you can see that I entered the commands that the author provided however the library still does not work for as can be seen here because Raylib functions do not work.
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https://np.reddit.com/r/raylib/comments/ppovux/savefiledata_and_loadfiledata/hd9allm/
both in the cheatsheet and in the code ?
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Hey guys, looking for a mobile application development toolkit that uses C
If you want to develop GUI apps for Android using only C, you may also want to take a look at rawdrawandroid and raylib; both of them uses NDK under the hood.
- Can that be achieved with nodejs?
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Rust For GameDevs
macroquad is a simple and easy to use game library for Rust programming language, heavily inspired by raylib.
sds011
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Raspberry Pi particulate matter sensor
I used this software as a basis: https://github.com/paulvha/sds011
What are some alternatives?
android-native-egl-example - Sample that shows how to combine native rendering with Java UI on Android
featherweatherstation - A weather station based on a SparkFun Thing Plus - ESP32 WROOM, SparkFun Environmental Combo Breakout - CCS811/BME280 (Qwiic), node, express.js, lowdb and Chartjs.
bevy - A refreshingly simple data-driven game engine built in Rust
raylib-cpp - C++ Object Oriented Wrapper for raylib
SDL - Simple Directmedia Layer
kiosk-demo-electron - Package and distribute Electron Apps and run them in Kiosk mode on Windows 10
ndk-samples - Android NDK samples with Android Studio
flappy - Flappy bird in JS using Raylib
rawdrawandroid - Build android apps without any java, entirely in C and Make
stb - stb single-file public domain libraries for C/C++
glew - The OpenGL Extension Wrangler Library
GNU Emacs - Mirror of GNU Emacs