node-raylib
nuklear
node-raylib | nuklear | |
---|---|---|
12 | 4 | |
229 | 1,561 | |
- | 0.1% | |
4.8 | 3.0 | |
6 months ago | 6 months ago | |
JavaScript | C | |
GNU General Public License v3.0 or later | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
node-raylib
- javascript without html and css.
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How To Get More Stars/Followers On GitHub
now, This Gonna Be Kinda Easy, Just Try To Make Your ReadMe COOL, Let Me Give You A Example, Its Not By Me But just Try Make HIm :-) https://github.com/raysan5/raylib so this repo just add a tiny little gif, and some texts, try do something like this, IDK i love see what you done in the comments, Maybe You Will Git Some Git Stars :---)
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Raspberry Pi particulate matter sensor
I modified it with the amazing Raylib library: https://github.com/raysan5/raylib
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Good C Source Code
Raylib is also well liked and, IMO, well put together if you want to look at a very approachable framework kind of project.
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Asking for advice on programming games without an engine
Given that you ask this question I assume you're very new to gamedev. So if these suggestions are too overwhelming checkout raylib instead. It's meant for C but very easy to get started with.
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How do I build a c library from Github?
I would like to install RayLib graphics library however the build guide the author provided doesn't work for me. Here you can see that I entered the commands that the author provided however the library still does not work for as can be seen here because Raylib functions do not work.
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https://np.reddit.com/r/raylib/comments/ppovux/savefiledata_and_loadfiledata/hd9allm/
both in the cheatsheet and in the code ?
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Hey guys, looking for a mobile application development toolkit that uses C
If you want to develop GUI apps for Android using only C, you may also want to take a look at rawdrawandroid and raylib; both of them uses NDK under the hood.
- Can that be achieved with nodejs?
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Rust For GameDevs
macroquad is a simple and easy to use game library for Rust programming language, heavily inspired by raylib.
nuklear
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Looking to make an image viewer/editor, which libraries should I consider?
Another option that's pure c and a great library is nuklear https://github.com/vurtun/nuklear
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Hey guys, looking for a mobile application development toolkit that uses C
If you need the GUI system, then you will be binding against Java and it will be very time consuming. You might be better off looking at some of the young wxWidgets / Qt Android ports. Or simply using a light OpenGL based UI library like Nuklear (or newer).
- How do I get started with the Go Qt binding?
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C Deep
nuklear - Small, C89, single-header widget toolkit. Public domain.
What are some alternatives?
android-native-egl-example - Sample that shows how to combine native rendering with Java UI on Android
NanoGUI
bevy - A refreshingly simple data-driven game engine built in Rust
qt - Qt binding for Go (Golang) with support for Windows / macOS / Linux / FreeBSD / Android / iOS / Sailfish OS / Raspberry Pi / AsteroidOS / Ubuntu Touch / JavaScript / WebAssembly
raylib-cpp - C++ Object Oriented Wrapper for raylib
ui - Platform-native GUI library for Go.
SDL - Simple Directmedia Layer
go-gtk - Go binding for GTK
kiosk-demo-electron - Package and distribute Electron Apps and run them in Kiosk mode on Windows 10
systray - a cross platfrom Go library to place an icon and menu in the notification area
ndk-samples - Android NDK samples with Android Studio
gallium - Build desktop applications in Go and HTML.