node-config
starlark-rust
node-config | starlark-rust | |
---|---|---|
20 | 9 | |
6,203 | 623 | |
0.3% | 2.4% | |
5.0 | 9.8 | |
13 days ago | 13 days ago | |
JavaScript | Rust | |
GNU General Public License v3.0 or later | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
node-config
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topoconfig: enhancing config declarations with graphs
node-config
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How We Converted a GitHub Tool Into a General Purpose Webhook Proxy to Supercharge Our Integration Development
This will allow to set a security operation mode and configure the channels. I chose to use the config package as I had good experience with it and it supports cascading config options.
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Tailwind CSS: Using dynamic breakpoints and container queries
Tailwind CSS v3.2.4 includes a new @config directive that lets you specify which Tailwind CSS config to use for that file.
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Are env on vite process at runtime or buildtime?
Use https://www.npmjs.com/package/config so you can have runtime variables accessible based on provided json's
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How to load config dynamically based on custom headers in monorepo?
I am using this node-config package (https://github.com/node-config/node-config) in my project. I feel like I am brute-forcing my way, is there a better way to do this? Any hint would be appreciated or just point me in a direction that would be great. Thank you!
- confuse.js
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Managing Your Distributed Node.js Application Environment and Configuration
In this article, I'm going to demonstrate how the dotenv and node-config NPM packages can be used together to keep your Node.js application code organized across environments.
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I'm overcomplicating ENV, help
#3 Environment-specific config files with Config package
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NextJS - Get rid of DotENV
I always disliked the .env file. Almost every time I was forced to place it on the top level of my app directory. At some point i started to use the npm config package. This gives the application a consistent configuration interface and there is a formidable way to implement it into the NextJS environment. For people which prefer code over text, feel free to checkout the finished implementation.
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Advice for writing enterprise-level API in Go?
How do I handle configs? In our Node APIs we use this config package, which allows us to override default configs on a per-environment basis. What's the standard way of doing this in Go?
starlark-rust
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What config format do you prefer?
I haven't seen anyone mention starlark yet. It's something I want to play with as a config language.
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loxcraft: a compiler, language server, and online playground for the Lox programming language
Aside from these, if you want some inspiration for a production-grade language built in Rust, you might want to go through the source code of Starlark and Gluon.
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Launch HN: Moonrepo (YC W23) – Open-source build system
There is also a Rust implementation of Starlark as a starting point https://github.com/facebookexperimental/starlark-rust
To add to everyone else, please don't use YAML. Starlark is great _precisely_ because it is a readable, well known (nearly Python) language that is limited at the same time (no unbounded for loops, no way to do non-deterministic things like get the current time or `random()`).
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Benchmarking Starlark against other embedded scripting languages
This is a follow-up to Benchmarking mlua/rlua/rhai - Rust embedded scripting languages from 4mo ago; I just added the new Starlark implementation from Meta to the benchmark posted by @aleksru.
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The Perfect Configuration Format? Try TypeScript
The Rust implementation has it as an experimental extension (https://github.com/facebookexperimental/starlark-rust/blob/m...)
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Making an interpreter for variable length byte-code, any way to use enums for this and not just a big u8?
u/ndmitchell has been working on a Starlark interpreter. He wrote up a blog post with some thoughts about different interpreter styles. He found that in his case using fixed sized instructions was about the same as byte-encoded ones, but compiling the AST to closures was also about the same performance as well, and doesn't need an AST->bytecode compiler.
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Can i use rust to write my compiler??
As mentioned in other comments, type system features like algebraic data types (that Rust has) are really helpful. If you want a small-but-real example of a compiler in Rust (with an optimizer etc) then the starlark-rust compiler is good.
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Zellij – A Terminal Workspace and Multiplexer Written in Rust
If your Rust program needs a more complicated configuration (conditionals, access to APIs and so on), also look at Facebook's Starlark parser and tooling[1]. Starlark is a subset of Python used by Bazel, Buck and a few other projects.
[1]: https://github.com/facebookexperimental/starlark-rust
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New version of Rust Starlark, an implementation of a deterministic Python-like language
The Facebook post gives a nice overview. It also links out to the home page for the project at https://github.com/facebookexperimental/starlark-rust/, which has an introduction and links to what Starlark is, the crates.io link, the docs.rs link etc.
What are some alternatives?
cross-env
cue - CUE has moved to https://github.com/cue-lang/cue
viper - Go configuration with fangs
cue - The home of the CUE language! Validate and define text-based and dynamic configuration
configstore - Easily load and persist config without having to think about where and how
.tmux - 🇫🇷 Oh my tmux! My self-contained, pretty & versatile tmux configuration made with ❤️
yargs - yargs the modern, pirate-themed successor to optimist.
wasmtime - A fast and secure runtime for WebAssembly
chalk - 🖍 Terminal string styling done right
zellij - A terminal workspace with batteries included
log-symbols - Colored symbols for various log levels
Tmuxinator - Manage complex tmux sessions easily