no-telemetry
Glowstone
no-telemetry | Glowstone | |
---|---|---|
6 | 6 | |
219 | 1,862 | |
- | 0.3% | |
5.3 | 3.1 | |
3 months ago | 7 months ago | |
Java | Java | |
Creative Commons Zero v1.0 Universal | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
no-telemetry
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Minecraft: Java Edition 1.19.1 Is Out
I think this also happened with No Telemetry.
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I feel like im going to stop playing during 1.19
Assuming you play Java Edition, you don't have to update to 1.19. You can stay on an old version. And even if you play newer versions, you can ignore most of the new features and disable the anti-features (No Telemetry and No Chat Reports).
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In-Game Chat Moderation and Reporting
Illegal? Mojang/Microsoft only receives chat messages when a report occurs. If no one makes a report, there's no chat monitoring (There's still other telemetry, see the No Telemetry mod.).
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Alternatives to & Bypassing/Avoiding Microsoft's Forced Migration
No Telemetry: GitHub, CurseForge, Modrinth(Potentially Helpful) Auth Me: GitHub, CurseForge(Maybe at some point) A mod I'm (kinda) working on
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The Metaverse Is Already Here. It’s Minecraft
This freedom to use old versions sounds good. But of Minecraft's 100M+ users, what percentage know this? What percentage just automatically update to the newest version and don't explore the mod scene?
I just read that Mojang added no opt-out telemetry to version 21w38a.[1]
How many Minecrafters are savvy enough to understand that this happened, and the long-term implications?
I initially tried to follow guides and "mods" to disable Win 10 telemetry but eventually gave up because MS changes how telemetry is disabled with every single update.
[1] https://github.com/kb-1000/no-telemetry
Glowstone
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PaperMC vs Glowstone, which is better?
Assuming you mean this Glowstone, you'll see they themselves acknowledge that "it is not ready for survival".
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Minecraft: Java Edition 1.19.1 Is Out
It's definitely not a realistic replacement for modded Minecraft in general, since that's really hundereds of games and Mineclone only aims to replace Minecraft itself. For modded, I'm not sure what the answer is. Even most third party clients/servers that are compatible with vanilla Minecraft don't support Forge mods. Stevenarella might support Forge to some extent, but I'm not sure how it works since Forge is written in Java and Stevenarella is written in Rust. I'm not aware of any third party servers that support Forge in any capacity, but Glowstone (which actually seems like a pretty good third party server by the way) does support Bukkit plugins.
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Setting up Minecraft hosting for 300+ players
Also to add to this, if you don't need full vanilla functionality and are more focus on higher player count than something slightly more experimental but more performant might be your best bet like GlowstoneMC (glowstone supports paper plugins) or Minestrom
- Hosting Minecraft Server on Low End Hardware? Best Linux, optimizations, etc?
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Is it possible to write a Minecraft server in a language OTHER than Java?
You could. Glowstone is a Minecraft server written in Java (without any of Mojang's code) but it is still not feature complete from what I heard, so things are missing. When I tried it, it seemed pretty solid and fast though.
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The Problem with Gradle
I forked a project [1] in 2015 to remove Gradle, and it then quickly subsumed the original project, remaining under active development to this day.
There were other reasons, but de-gradling was one of the main motivations for my fork, and among the first of the major changes I made. The project is an implementation of an API which was discontinued by the original developers, but initially was built using Maven.
After switching from Gradle (which the project switched to in 2014) back to Maven, build times significantly decreased and development became much more pleasant. I found Gradle to be like a speed bump slowing down development, and reverting back to Maven was like a breath of fresh air. Simple, straightforward, and fast. Maven may not be perfect, but it does the job well.
[1] An open source Bukkit server implementation, https://github.com/GlowstoneMC/Glowstone -> http://github.com/GlowstonePlusPlus/GlowstonePlusPlus
What are some alternatives?
No-Chat-Reports - Disable Player Chat Reporting and make user messages untrackable.
GeyserConnect - GeyserConnect is an easy way for bedrock clients to connect to any Java edition servers without having to run anything.
PolyMC - A custom launcher for Minecraft that allows you to easily manage multiple installations of Minecraft at once (Fork of MultiMC)
cuberite - A lightweight, fast and extensible game server for Minecraft
TrueCraft - Minecraft for hipsters
mammoth - Scale a single world horizontally across multiple Minecraft servers.
Minetest - Minetest is an open source voxel game-creation platform with easy modding and game creation
BuildToolsGUI - Windows GUI for Spigot BuildTools
gaslight
Minestom - 1.20.4 Lightweight Minecraft server
LibreOffice - Read-only LibreOffice core repo - no pull request (use gerrit instead https://gerrit.libreoffice.org/) - don't download zip, use https://dev-www.libreoffice.org/bundles/ instead
minecraft-shop-plugin - Minecraft plugin to run commands with requests