nimbus-eth2
pixie
nimbus-eth2 | pixie | |
---|---|---|
70 | 22 | |
489 | 726 | |
0.8% | - | |
9.8 | 4.0 | |
about 24 hours ago | 4 days ago | |
Nim | Nim | |
GNU General Public License v3.0 or later | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
nimbus-eth2
- Nim v2.0 Released
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Crystal 1.9.1 Is Released
Agreed! There's a couple of fairly large projects in Nim: https://nimbus.team/ (https://github.com/status-im/nimbus-eth2) or https://github.com/zedeus/nitter
Though there's still friction points I've been happy seeing the ecosystem grow lately. The compiler has seen a lot of bug fixes lately too which helps.
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Daily General Discussion - June 22, 2023
Pretty big update for Nimbus out today, it's been a long time coming: https://github.com/status-im/nimbus-eth2/releases/tag/v23.6.0
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erigon sync log correct?
consensus client/execution client -> ERIGON v2.45.2 and NIMBUS v23.5.1
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[1 Year Review] Status still hasn't released anything or gained any real market share in private messaging
In the same year their beacon chain client followed Bellatrix (Merge) and Capella upgrades without a hitch, which is in many ways more impressive than a messenger.
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Daily General Discussion - May 19, 2023
Nimbus claims to have a solution to the loss of finality problem that was caused by old attestations, by dramatically speeding up the verification of those attestations: https://github.com/status-im/nimbus-eth2/pull/4911
- Daily General Discussion - May 12, 2023
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Daily General Discussion - May 9, 2023
Seems they just released 23.5.0, to fix many of the issues we've been having: https://github.com/status-im/nimbus-eth2/releases/tag/v23.5.0
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Ethereum's pending withdrawals total $1.34 billion after Shapella
https://github.com/status-im/nimbus-eth2 69 contributors
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Daily General Discussion - March 31, 2023
Daily Goerli: Was getting a lot of missed attestations with nimbus and after some back and forth with tersec, we confirmed that timeouts communicating with web3signer were the culprit. A fix should be merged soon.
pixie
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Nim v2.0 Released
We have written pixie: https://github.com/treeform/pixie . Pixie is a 2D graphics library similar to Cairo and Skia written entirely in Nim. Which I think is a big accomplishment. It even has python bindings: https://pypi.org/project/pixie-python/
- How can I add graphics to my nim program?
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Simple Gamepad Support
I made it because I really like pixie/boxy/windy combo, but there is no gamepad support built-in.
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Why I enjoy using the Nim programming language at Reddit.
With Nim, you can continuously optimize and improve the hot spots in your code. For example, in the Pixie graphics library, path filling started with floating point code, switched to floating point SIMD, then to 16-bit integer SIMD. Finally, this SIMD was written for both x86 and ARM.
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Is Fidget usable for implementation of 3D rendering?
The author Fidget actually has a number of other great libraries that are part of the rendering stack. Notably, Pixie for text and shape rendering in 2D, Boxy for rendering textures to the GPU via opengl, and then Windy for an OS window context and user events, and a number of other libraries related to 3D rendering.
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Ask HN: What's the best source code you've read?
Perhaps not the "best" source code I've ever read, but libVF.io had some beautiful code for what's generally gnarly system-glue code. The iommu setup code is a good example and inspires me to think that system-glue code doesn't need to be gross or impenetrable: https://github.com/Arc-Compute/LibVF.IO/blob/master/src/libv...
Another one I've appreciated reading (and learned more about 2d graphics from) is Pixie, a 2d graphics library written in Nim. Here's the implementation of a fair subset of SVG paths: https://github.com/treeform/pixie/blob/master/src/pixie/path...
And one last one for basic algorithms: https://github.com/nim-lang/Nim/blob/version-1-6/lib/pure/al...
Of course Knuth's original code is still some of the best classic code. K&R's original C book is a classic.
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How are Images Compressed? An explanation of JPEG [video]
I recently helped work on a new open source JPEG decoder in Nim. (Over here on GitHub: https://github.com/treeform/pixie/blob/master/src/pixie/file...)
This video was extremely helpful to understand the "why" of all the things the spec was trying to explain. It made a huge difference in us being able to get things working.
We talk a bit about JPEG and actually writing our decoder in Nim here: https://www.youtube.com/watch?v=vYwD7OynFcg
Overall, our concluding opinion is that JPEG has some extremely cool and really smart ideas for how to compress images but the binary file format itself has some very painful things in it (progressive and restart markers as a couple examples).
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Nim: Curated Packages
I am working on OpenStreetMap renderer in Nim - see https://github.com/severak/lunarender3/ (but work somewhat stalled)
I needed some language which is:
- compiled to binaries
- and really fast
- has needed libraries (HTTP server, protocol buffers, sqlite and image generation)
- it's easy to set up
It was nice experience and Nim simply worked for my needs. People on Nim forum were nice and helped me when I ran into problems. It has nice and usable built-in library and I was really impressed by graphic library pixie - https://github.com/treeform/pixie
I would use Nim again when I when I will see this application is suited for it (e.g. some command line apps).
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Building a simple room-based chat application in Nim (using HTMX)
> but not so small that there are no useful libraries written...
Says the person responsible for a ton of really useful, well-done Nim libraries, such as this amazing Cairo/Skia-like library: https://github.com/treeform/pixie#readme
Thank you for all the things you've made for Nim!
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What sort of mature, open-source libraries do you feel Rust should have but currently lacks?
A 2d graphics library like Nim’s pixie
What are some alternatives?
lighthouse - Ethereum consensus client in Rust
tiny-skia - A tiny Skia subset ported to Rust
prysm - Go implementation of Ethereum proof of stake
godot-nim - Nim bindings for Godot Engine
lodestar - 🌟 TypeScript Implementation of Ethereum Consensus
Nim - Nim is a statically typed compiled systems programming language. It combines successful concepts from mature languages like Python, Ada and Modula. Its design focuses on efficiency, expressiveness, and elegance (in that order of priority).
Nethermind - A robust execution client for Ethereum node operators.
canvas - Cairo in Go: vector to raster, SVG, PDF, EPS, WASM, OpenGL, Gio, etc.
teku - Open-source Ethereum consensus client written in Java
nlvm - LLVM-based compiler for the Nim language
libsignal - Home to the Signal Protocol as well as other cryptographic primitives which make Signal possible.
raqote - Rust 2D graphics library