Apache NetBeans
include-what-you-use
Apache NetBeans | include-what-you-use | |
---|---|---|
34 | 39 | |
2,546 | 3,877 | |
0.6% | 2.7% | |
9.9 | 9.4 | |
3 days ago | 2 days ago | |
Java | C++ | |
Apache License 2.0 | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Apache NetBeans
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Netbeans 20 Released
This page doesn't give any details about what's changed in this release.
More informative page: https://github.com/apache/netbeans/releases/tag/20
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Learn to code Java using Netbeans
The IDE we use on this course is called NetBeans, and we use it with the Test My Code plugin.
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Having issues starting Java in VS on Mac
I believe Netbeans is the preferred IDE for the mooc. There is a plugin for IntelliJ, but I've heard mixed reviews.
- 2023 Development Tool Map
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How a Zig IDE Could Work
> For the most part, Eclipse has fallen into obscurity.
I guess it depends on the locale/company/environment?
In most conferences, online videos, as well as among the people I know personally, JetBrains IDEs (IntelliJ IDEA for Java) seem to reign supreme: https://www.jetbrains.com/idea/
They have a community version, personally I pay for the Ultimate package of all the tools. They're slightly sluggish, want a lot of RAM, but the actual development experience and features make up for that.
I know that Eclipse is sometimes used more in an educational setting, however there are also both some specialized tools, as well as customized versions for something like working with Spring in the industry: https://spring.io/tools
In my experience, the idea behind the IDE is nice (a platform that you can install whatever you want on, entire language support packages, or specialized tool packages), but the execution falls short - sometimes it's unstable, other times it works slow and so on. That said, it's passable.
I would say that personally I'd almost prefer NetBeans to Eclipse, even after it was given over to the Apache Foundation, which have released a few versions since: https://netbeans.apache.org/
It seems to do less than either Eclipse or IntelliJ IDEA do, but for general purpose Java editing and limited work with other stacks (PHP, webdev stuff, some C/C++) it is good and pleasant to use. However, if you have projects that get close to half a million lines of code, it does just kind of break and gets way slower than the alternatives. It still somehow feels more coherent than Eclipse to me, would pick it if IntelliJ IDEA didn't exist.
Some also try doing something like using Visual Studio Code with a Java plugin: https://code.visualstudio.com/docs/languages/java
That said, I only used that briefly when I needed something lightweight for a netbook of mine, the experience was somewhat underwhelming. The autocomplete or refactoring wasn't as good as IntelliJ IDEA and just felt a little bit tacked on. Then again, that was a while ago, I don't doubt that progress is being made.
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Some other windows PHP IDEs besides VSCode and PHP Storm
(free) Apache NetBeans is there from ages, and one person on my team still uses it for PHP/web stuff (including the use of xdebug with it) because you know, it works. Some of us care about *what* gets into the repository, not *how* it gets done, as long you're productive.
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Primeiros passos no desenvolvimento Java em 2023: um guia particular
Existem outras IDEs igualmente famosas: Eclipse IDE e NetBeans.
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10 open source projects you should be aware of in 2023
1. NetBeans
- what is the best IDE for me to edit the UI besides netbeans? thankyou
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HTML / PHP / CSS / JavaScript IDE for MacOS?
Nobody mentioned (wonder why), but 10 years ago I used work in NetBeans. I thought it was fantastic and I can see it is still being developed.
include-what-you-use
- IWYU: A tool for use with Clang to analyze includes in C and C++ source files
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Script to find missing std includes in C++ headers
Interesting...how does it compare to https://github.com/include-what-you-use/include-what-you-use ?
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Speed Up C++ Compilation
Build Insights in Visual Studio, include-what-you-use).
Looks like https://include-what-you-use.org/ might do that.
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Is it good or bad practice to include headers that are indirectly included from other headers?
If you are worried about includes, use https://github.com/include-what-you-use/include-what-you-use and stop thinking about it.
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how do you guys manage a include file mess ?
Getting rid of that is not straightforard, though some tools can help with that
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Is it appropiate to comment what a header is needed for?
You can use the tool https://github.com/include-what-you-use/include-what-you-use to do this for for. It tracks included files and can give comment for what is used from each file. It also warns you when you include files that you don’t use
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Hey Rustaceans! Got a question? Ask here (16/2023)!
Invisible imports (e.g. traits). In Python, everything is fully namespaced (unless you from import * in which case all bets are off). It's always explicit where a name is coming from. C is the opposite: #include lets you refer to anything defined in the headers with no namespacing. That's why a common strategy (include what you use) has an associated code style: after every non-std #include you have a comment saying which of its definitions you are using. Of course, Rust is much less implicit, but I still sometimes struggle with traits. For example, you can use tokio::net::TcpStream, but you need to also use tokio::io::AsyncReadExt for the .read trait to be defined on TcpStream. This makes it hard (for me) to answer questions like "what traits are currently available in this scope?" and "why is this module being imported?"
- I implemented a NASA image compression algorithm
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IncludeGuardian - improve build times by removing expensive includes
Aside from being closed source and not available on all architectures, how does it compare to iwyu(https://include-what-you-use.org/) or clang's relatively recent include-fixer which is also accessible via clangd?
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Do you include standard library headers in your implementation file, if they're already been included in the corresponding header file?
I set up include-what-you-use and I let it tell me which headers should be where. The IWYU rules would have put all needed headers including in the cpp file.
What are some alternatives?
intellij-plugins - Open-source plugins included in the distribution of IntelliJ IDEA Ultimate and other IDEs based on the IntelliJ Platform
cppinclude - Tool for analyzing includes in C++
intellij-community - IntelliJ IDEA Community Edition & IntelliJ Platform
coc-clangd - clangd extension for coc.nvim
lite - A lightweight text editor written in Lua
cpplint - Static code checker for C++
Atom - :atom: The hackable text editor
clangd - clangd language server
brackets - An open source code editor for the web, written in JavaScript, HTML and CSS.
Cppcheck - static analysis of C/C++ code
Visual Studio Code - Visual Studio Code
uncrustify - Code beautifier