nests-and-insects VS scryer-prolog

Compare nests-and-insects vs scryer-prolog and see what are their differences.

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nests-and-insects scryer-prolog
22 42
55 1,901
- -
0.0 9.7
3 months ago 10 days ago
Prolog Rust
GNU General Public License v3.0 only BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

nests-and-insects

Posts with mentions or reviews of nests-and-insects. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-07-23.
  • Writing my PhD using groff
    6 projects | news.ycombinator.com | 23 Jul 2022
    I wrote my PhD in LaTex with the simplest template I could find online (luckily someone hat put one up formatted for my university's engineering department and I didn't have to mess with it almost at all).

    But once I was done, I wanted to blow off some steam and started writing a silly little tabletop RPG. I decided the rulebook would be text-only for portability with box drawing borders and ASCII tables and stuff, so I spent the first week or so writing a small ASCII typesetting engine in Prolog (because logic programmer).

    And then I spent more time writing a vim syntax file so I could read the glorious ASCII with syntax highlighting.

    Here:

    https://github.com/stassa/nests-and-insects

    I'm still looking for ANSI/ ASCII art contributions btw.

  • Light Attack, Heavy Attack?
    1 project | /r/RPGdesign | 16 Jul 2022
    Sorry to plug my game but the way it works is that characters have a Base Attack and Special Attack, and which attack hits or misses depends on the Degree of Success (DoS) of the attack roll.
  • Bitty RPG idea
    1 project | /r/RPGdesign | 2 Jul 2022
    This is absolutely very interesting to me! My own game is inspired by roguelikes and it's got text-based art. I was going to go with pixel art for my next game but you ninja'd me :P
  • Procedural generation in Nests & Insects
    2 projects | /r/RPGdesign | 27 Jun 2022
  • Nests & Insects - my text-based tabletop RPG
    1 project | /r/ASCII_Archive | 16 Jun 2022
    1 project | /r/ASCII | 16 Jun 2022
  • Nests & Insects - my text-based tabletop roguelike RPG
    1 project | /r/textmode | 16 Jun 2022
  • Looking for ANSI art for my tabletop RPG
    1 project | /r/ANSIart | 16 Jun 2022
  • Creating an RPG with no math
    1 project | /r/RPGdesign | 14 Jun 2022
    Probably not what you are looking for but my game, Nests & Insects, is designed to remove all arithmetic from action resolution it and it is very, very far from a rules-light game like Lasers & Feeling. It's a roll-under-and-over d100 game. Even increasing or reducing the value of "Features" is done without arithmetic.
  • Keywords!
    1 project | /r/RPGdesign | 5 Jun 2022

scryer-prolog

Posts with mentions or reviews of scryer-prolog. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-03-05.

What are some alternatives?

When comparing nests-and-insects and scryer-prolog you can also consider the following projects:

Gleemin - A Magic: the Gatheringā„¢ expert system

swipl-devel - SWI-Prolog Main development repository

mediKanren - Proof-of-concept for reasoning over the SemMedDB knowledge base, using miniKanren + heuristics + indexing.

logica - Logica is a logic programming language that compiles to SQL. It runs on Google BigQuery, PostgreSQL and SQLite.

louise - Polynomial-time Meta-Interpretive Learning

differential-datalog - DDlog is a programming language for incremental computation. It is well suited for writing programs that continuously update their output in response to input changes. A DDlog programmer does not write incremental algorithms; instead they specify the desired input-output mapping in a declarative manner.

texmacs-vi-experiment - Experimental Vi keybindings for the texmacs math editor

materialize - The data warehouse for operational workloads.

muKanren_reading - [Mirror] A close reading of the Ī¼Kanren paper.

tau-prolog - An open source Prolog interpreter in JavaScript

wh40ksim - Warhammer 40k Combat simulator

prolog - The only reasonable scripting engine for Go.