neosdconv
wasm4
neosdconv | wasm4 | |
---|---|---|
2 | 10 | |
19 | 1,066 | |
- | - | |
4.4 | 8.5 | |
over 1 year ago | 4 days ago | |
TypeScript | TypeScript | |
MIT License | ISC License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
neosdconv
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Abyssal Infants a homebrew for NeoGeo.
You mean this one https://github.com/city41/neosdconv ?
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Would any one know how to access this mini-game in the Last Blade?
load it onto a NeoSD, I used neosdconv to create the .neo file. I am the creator of neosdconv btw.
wasm4
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WASM Instructions
Related:
A fast Pascal (Delphi) WebAssembly interpreter:
https://github.com/marat1961/wasm
WASM-4:
https://github.com/aduros/wasm4
Curated list of awesome things regarding WebAssembly (wasm) ecosystem:
https://github.com/mbasso/awesome-wasm
Also, it would be nice if there was a WASM (soft) CPU for QEMU, which (if it existed!) would go here:
https://github.com/qemu/qemu/tree/master/target
- Build retro games using WebAssembly for a fantasy console
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Zig & Emscripten?
WASM4 seems to be a fantasy console with good docs that can run zig code in the browser, using the wasm target: https://github.com/aduros/wasm4/blob/main/cli/assets/templates/zig/build.zig
- WASM-4 Fantasy Console 2.0 tagged, with new languages Nim, Odin, & Zig
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WASM-4 is a virtual game console for building retro games directly in WebAssembly
About assembly language, pure WAT (WebAssembly's text format) is an option if you're into that. Check out this example source (play)
Hi, could you please file a bug report? https://github.com/aduros/wasm4/issues
Posting here because there's a Rust template but no actual Rust games yet. Could be fun to see one.
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WASM-4 is a virtual game console for building retro games in Rust and other WebAssembly languages
By the way, the memory corruption issue was also recently reported in Go (which uses similar linker flags to Rust) https://github.com/aduros/wasm4/issues/33
What are some alternatives?
SGDK - SGDK - A free and open development kit for the Sega Mega Drive
quadplay - The quadplay✜ fantasy console
NGDK - SDK for Neo Geo
wasmtime-go - Go WebAssembly runtime powered by Wasmtime
itch - 🎮 The best way to play your itch.io games
javascriptmusic - A.K.A. WebAssembly Music. Live coding music and synthesis in Javascript / AssemblyScript (WebAssembly)
sromcrom - Graphics pipeline tool for Neo Geo development
PixelVision8 - Pixel Vision 8's core philosophy is to teach retro game development with streamlined workflows. PV8 is also a platform that standardizes 8-bit fantasy console limitations built on top of the open-source C# game engine based on MonoGame.
BootstrapBlazor - A set of enterprise-class UI components based on Bootstrap and Blazor
Octo - A Chip8 IDE
pdx-tools - View maps, graphs, and tables of your save and compete in a casual, evergreen leaderboard of EU4 achievement speed runs. Upload and share your save with the world.
loda-rust - Web editor for the LODA language. Also includes my experiments with Abstraction and Reasoning Corpus ARC.