nelua-lang
rust-prehistory
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nelua-lang | rust-prehistory | |
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32 | 18 | |
1,852 | 566 | |
- | - | |
7.8 | 0.8 | |
9 days ago | 12 months ago | |
Lua | C | |
MIT License | GNU General Public License v3.0 or later |
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
nelua-lang
- Nelua: Statically typed language with a Lua flavor
- Buzz: A lightweight statically typed scripting language
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Lua has been a real eye opener for this Java dev
If you Like Lua's syntax and you wish you could achieve C speeds and have the metaprogramming ability of Java (Generics), by all means try https://nelua.io/ , you won't regret it!
- Minimal, simple, efficient, statically typed, compiled, metaprogrammable, safe, and extensible systems programming language
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Pixelhopper: Tiny animated GIF player in C, with seeking, pause, etc (Linux x11 only, for now)
I should be uploading the code sometime this week, by the way. I'm looking for a way to bundle the code (which is written in Nelua) in a single C file, so anyone can build it without having to install all of the language and the dependencies.
- Using Lua with C++
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Is it possible to make an OS in Lua?
You could probably write a kernel in Nelua or Luau, though I don't know of any efforts to do so.
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Bog – small, strongly typed, embeddable language
- https://github.com/edubart/nelua-lang (to C)
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Nelua, AOT statically typed Lua
I already asked this question exactly 2 years ago: https://github.com/edubart/nelua-lang/discussions/51
rust-prehistory
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Did Rust ever have breaking syntax changes?
There’s a rust-prehistory repo preserving Rust’s compiler code at very early stage. You can see how Rust looks like at that time.
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What should be included in a history of the Rust language?
https://github.com/graydon/rust-prehistory is another good resource, particularly the doc/notes directory. All kinds of good stuff in there that looks pretty different than today. I also liked Marijn's talk, The Rust That Could Have Been.
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Is there somewhere I can view the history of rust before 1.0?
There's also this repository depending how far back you want
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How to Learn Modern Rust
If, on the other hand, you’re interested in pre-modern Rust, there’s always this repo: https://github.com/graydon/rust-prehistory
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Array type annotation syntax: String[] -vs- [String]
For some snapshots on the history of the language up to 1.0 check out: https://brson.github.io/archaea/. For some really ancient stuff check out the graydon/rust-prehistory/ repo. Also looking at the oldest commits and issues on the Rust repo can be pretty interesting. It's a great public resource.
- Rust Prehistory Repo
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Happy 12th Birthday, Rust
As Graydon Hoare notes in the comments on GitHub this wasn't the first repo so the real history goes back even further. He's also shared a "prehistory" repo [1] which is interesting to browse. The first commit [2] in _that_ repo is from 2008 but Graydon mentions starting work back in 2006.
Anyway in a sense this repo represents Rust in the real world rather than in gestation, so seems apt to call it the birthday.
[1] https://github.com/graydon/rust-prehistory
[2] https://github.com/graydon/rust-prehistory/commit/1969e085e3...
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I created my own programming language that compiles into Lua code but uses a more C/Rust like syntax
Early Rust was very different (example). It is almost certain that modern Rust took a lot of cues from Go. And, as above, Go was obviously heavily inspired by C, just like your language. So, all told, where you landed is likely very much what is expected.
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How is Rust written with Rust?
The pre-git history was imported as https://github.com/graydon/rust-prehistory
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Graydon Hoare: “Rust didn't start ”as a research project at Mozilla in 2010“
Two other links related to ancient Rust:
* https://github.com/graydon/rust-prehistory -> the code from before the rust-lang/rust repo
* https://youtube.com/watch?v=79PSagCD_AY -> a talk I gave around the 1.0 release giving my personal perspective on the history.
Oh heck, one more fun one: https://github.com/brson/archaea
What are some alternatives?
terra - Terra is a low-level system programming language that is embedded in and meta-programmed by the Lua programming language.
Hasura - Blazing fast, instant realtime GraphQL APIs on your DB with fine grained access control, also trigger webhooks on database events.
LuaJIT - Mirror of the LuaJIT git repository
nannou - A Creative Coding Framework for Rust.
moonscript - :crescent_moon: A language that compiles to Lua
racket - The Racket repository
godot-lua-pluginscript - Godot PluginScript for the Lua language, currently based on LuaJIT's FFI
crater - Run experiments across parts of the Rust ecosystem!
red - Red is a next-generation programming language strongly inspired by Rebol, but with a broader field of usage thanks to its native-code compiler, from system programming to high-level scripting and cross-platform reactive GUI, while providing modern support for concurrency, all in a zero-install, zero-config, single ~1MB file!
compiler-benchmark - Benchmarks compilation speeds of different combinations of languages and compilers.
language-lua - Lua parser and pretty-printer
argh - Rust derive-based argument parsing optimized for code size